MLB The Show ‘21 Wishlist
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Animations:
1. Pitching animations tend to be slower than in real life. The animations need a bit more speed. Maybe time for a game speed slider?Visuals:
1. See more emotions in the game like players reacting to error on field, making a impressive play on field, pitchers not getting the calls they want, batters not getting the calls they want.
2. Teammates in dugout chilling and cheering on their teammates who are at bat or on the field.
3. Show managers mad/yelling about a certain call that the umpire made.Commentary:
1. Smarter and deeper level of commentary. The commentary is the same in every game. Maybe update the commentary every few weeks. Madden did this.RTTS:
1. Increasing overall should be faster. And caps should be removed. It's nothing more annoying than trying to increase a skill but it's blocked with a cap. Old school style of upgrading what you want with skill point.
2. Ability to call your agent whenever and not just in between the season or off season. (example: demanding trade immediately, changing to any position, speaking with media). In real life players have full control over their careers .
3. Switching positions to the one you want instead of the suggested one (example: changing from pitcher to outfield, catcher to infield, outfield to pitcher, etc). In rtts we can't change our position, the game chooses the position for us.
4. Interviews with media that influence teammates to play better, encourage more fans to show up, boost team sales, boost team attraction for free agents to sign with team, etc.
5. Make contracts actually mean something (example: buying different style jewelry, upgrading player skills, buying a house, car, personal chef , or trainer.) Like as you get better (more money) in the league you go from apartment to condo to home to mansion. Almost similar to GTA . The more top rank and money you make the better lavish your living situation is.
6. Asking management to target certain players in free agency as well as asking management to keep certain players who you enjoy on the team like in 2K.
7. Apartment, condo, or home in rtts would be cool cause let's be real players aren't in lockerooms 24/7. Also would be cool to see actual rings/trophies/awards our rtts player has earned like in a trophy/display case.
8. After awhile of playing RTTS I found dynamic/boss challenges and player skill increase/player relationship icons intrusive during gameplay. These things should be more subtle, or optioned to be turned off. It makes rtts gameplay seem more arcade while playing on field.
9. Keyword is control. I feel like letting the user have more control over rtts player would make it more fun on field and off field. Checking social media, talking to media like MLB Network, signing sponsorship deals to a brand, upgrading apartment to mansion, using contract money to buy tattoos, clothes, cars, equipment, hire trainer for offseason to boost overall, etc. Maybe some of this over the top but you get my point. Accessories:
1. Fix the jordan 1's. The coloring on the top flap of the shoe should match the red color. And can we see shoe laces tied now?
2. New elbow gaurds
3. Baserunning mitts -
I couldn’t have said it any better! These are exactly the type of changes that need to be made to rtts. Especially the skill points!
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@MLBTHEJOE said in MLB The Show ‘21 Wishlist:
I could have said it any better! These are exactly the type of changes that need to be made to rtts. Especially the skill points!
Yes sir I feel like they neglect us rtts fans. We need more control of our player. I want to have more say so for the team and career decisions.
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tbh I like The current system of progression.
I started with 16, but I didn't know what to do in the points and how to use them, so I kinda quit it.
But when 18 came out with the then "New" I liked how it was a lot simpler, and have been playing since.Maybe there can be both.
You could have a menu in the options where you could choose how you want your progression to be.
The Current (or Casual I guess could be another name) would be the 18- to present way.
And Classic (or Advanced) could be the Old system.I'm not sure yet if it would be Pick this at the start of your character in rtts and you cant change it,o or if you could change it when you wanted.
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@FarikoSilver said in MLB The Show ‘21 Wishlist:
tbh I like The current system of progression.
I started with 16, but I didn't know what to do in the points and how to use them, so I kinda quit it.
But when 18 came out with the then "New" I liked how it was a lot simpler, and have been playing since.Maybe there can be both.
You could have a menu in the options where you could choose how you want your progression to be.
The Current (or Casual I guess could be another name) would be the 18- to present way.
And Classic (or Advanced) could be the Old system.I'm not sure yet if it would be Pick this at the start of your character in rtts and you cant change it,o or if you could change it when you wanted.
New way is also my preferred way but I also think both should be an option. I even proposed a solution that would keep everyone happy back in March: https://redtedisback.blogspot.com/2020/03/mlb-road-to-show-attribute-progression.html?m=1
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Maybe do the new way and give the player a certain amount to put in where you want. Something like once a week. Blend the two together.
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@MIW6667 said in MLB The Show ‘21 Wishlist:
I also agree with everything you have said. I also wanted to add the ability to also change your position in the batting lineup and suggest other player also
Yes that too, we just need more control over our players career. They limit us
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So I do not know if anyone mentioned this earlier too many replies to go through but I was thinking of how NHL 17 I know long long time ago allowed its created player conduct interviews. From the responses of those interviews you team chemistry as well as fan support would be affected on your answer and could possibly lead to a trade if you don't answer how the team would want you to. I think it be pretty cool if you are giving interview questions and your answers can affect the future with your club. just a thought
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Well said. I use to really enjoy RTTS, but after awhile it's the same thing over and over and over. There really should be a story to the players. To have a beginning, middle, and end. Like HOF or other things that can happen at different times of a player's career. I know RTTS is not their bread and butter but it can be a great part of the game if they went in the story direction, think Red Dead Redemption 2. But I have a feeling this is the last thing on their list of bringing to another level. Sad...
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A little bit more of a story idea would be good for the mode but to me the biggest thing that kills RTTS is realism. You get everything just handed to you and you have to earn literally nothing. It's almost impossible unless you really try to to have a decreasing stat, no matter how bad you are playing and even though you might be playing awful, you will still get the call up to the majors in almost every first year.
I know people here have said in the past they don't want to toil around in the minors and want to be in the majors right away but there should be some kind of option that makes it harder to get there so you will actually have to earn your spot. That alone kills the career mode for me. There is only 25 player spots on a roster (I guess 26 now) so they are extremely rare. It should be hard to get there. Also this stupid idea that AA and AAA are levels below the one that you choose is beyond idiotic. If I wanted to play on rookie in AA, I would choose that. If i set the game to HOF difficulty, then that is where it should be.
I am looking forward to the new game as I always am but I don't think they will fix many of the things that people want in RTTS and will throw 1 gimmick thing out there and say "we really worked on RTTS this year" like in the past.
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I love RTTS but as many YouTubers have stated it gets stale after you make the MLB its the same thing day in and day out, if they want to keep the CAP limit I'm okay with that but instead of random sporadic opportunities to advance a random ability the game chooses give me something like what the old EA MLB 2K games had everyday you have a training option to work on whatever skill you wanted be it fielding, hitting, base running etc. And like with 2k when in the minors it's mandatory to due the training as it is irl but once called up it's optional. They can then give you the option to either work in the cap for that ability by working with a team mate and subsequently gain relationship points with that player, or you can do the current practice and advance the skill itself but the difference is that now the player chooses. They could even go so far as to have an open world akin to NBA 2K my career where you can practice, go to the gym, earn more stubs to buy gear that is only useful in RTTS (make the gear in DD separate from RTTS) also id like to see more player animation like if the players get an RBI single or hit a double the can choose animations of celebration towards their dugout like in IRL. I'd even be okay with them going back to the old level system of using stubs to upgrade skills in RTTS but I do prefer actually earning my skills rather than getting stubs. I agree pitcher animations need an overhaul. There's so many more changes I'd like to see but this is long enough for now
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@Rabid55Wolverine said in MLB The Show ‘21 Wishlist:
A little bit more of a story idea would be good for the mode but to me the biggest thing that kills RTTS is realism. You get everything just handed to you and you have to earn literally nothing. It's almost impossible unless you really try to to have a decreasing stat, no matter how bad you are playing and even though you might be playing awful, you will still get the call up to the majors in almost every first year.
I know people here have said in the past they don't want to toil around in the minors and want to be in the majors right away but there should be some kind of option that makes it harder to get there so you will actually have to earn your spot. That alone kills the career mode for me. There is only 25 player spots on a roster (I guess 26 now) so they are extremely rare. It should be hard to get there. Also this stupid idea that AA and AAA are levels below the one that you choose is beyond idiotic. If I wanted to play on rookie in AA, I would choose that. If i set the game to HOF difficulty, then that is where it should be.
I am looking forward to the new game as I always am but I don't think they will fix many of the things that people want in RTTS and will throw 1 gimmick thing out there and say "we really worked on RTTS this year" like in the past.
I have been playing RTTS since 2009 and back then generally you would play one season of AA then one season of AAA then go to the majors. I had at times a player that never made it to the show and would play several years of AAA. occasionally I would get a player that would be called up early but not normally. Now you get there too fast and your player doesn't have the attributes to play at that level. I liked it much better when you had to work to get to the show.
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So I have one other thing I've played multiple different players and your performance does actually count I've played one character where my player went through the entire AA season and a majority of the AAA season before getting called up because I was struggling to preform it also depends on what your position and team needs are. My current player I started as a 1B for the Dodgers but because I choose the anomaly archetype I got moved to LF and because LF is a weaker position for the Dodgers I skipped AAA after hitting 51 HRs and stealing 30 bases. Joc got traded, and Pollock was injured so I was the best option based on my vastly out preforming my AAA counterparts I still get to play 1B every now and then but I like being an LF already saved a few runs. But performance and team needs are what dictates how fast you get the call up. I had a CF when I went through AA and most of AAA and the Dodgers are set in both CF and RF so the call up time is longer. I have a Starting pitcher who has less than 1.80 ERA in 10 games started and is still in AAA I got the call up early but due to the Dodgers stacked rotation and bull pen it will take a while to get the call up to the MLB
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First-person view of:
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Baserunning, Base stealing:
Let player to experience the sound of your cleats plowing on the dirt; tough decision to make in tenth of a second (head-first slide? or hook slide?), Hearing umpires yelling at you! ( YOU'RE OUT!!) maybe SPEED BLUR VISION when fast players accelerate to top speed...etc. -
Pitching on the mound:
The HISSING sound of baseball seams collide with air molecules, the LOUD POPPING sound of your fireball slamming in catcher's mitt, some options or perks to intimidate/ provoke hitters (verbal? or guts pose?) -
Fielding:
Imagine to finish all kinds of highlight plays in first-person view. Maybe they can merge Showtime opportunity in fist-person view. -
Hitting:
Tough to implement in first-person view. But it would be great to feel as being a powerful slugger. The whiff sound of a power swing;
Smacking balls squarely (This has already been done in current version, which is GREAT). The sudden change of camera angle panning when you slammed a Moon-shot...etc.
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RTTS has to be updated, the new way is not working as far as upgrading your player. Nor is gameplay real at all. I went 18-1 with a MVP, Cy Young and ROY as a starting pitcher. They signed me back and put me in the bullpen. This isn’t how it works in the real world.
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I want the gameplay to be improved, especially with fielding. They broke the fielding animations for 2B/SS on steal attempts from 19 to 20 (2B rarely make it to the bag no matter how quick/forceful you direct them to cover the bag. SS often run endlessly. Lots of catcher throwing errors because the player stops in his tracks). Camera angles and distances with playerlock are much worse (can't see the action, runners on, can't look to 3B coach while running, etc). 3B playerlock has the camera snapping noticeably to a different angle at the start of every pitch.
Oh, and proper rotating interleague schedules would be nice.
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@Arlest14 said in MLB The Show ‘21 Wishlist:
First-person view of:
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Baserunning, Base stealing:
Let player to experience the sound of your cleats plowing on the dirt; tough decision to make in tenth of a second (head-first slide? or hook slide?), Hearing umpires yelling at you! ( YOU'RE OUT!!) maybe SPEED BLUR VISION when fast players accelerate to top speed...etc. -
Pitching on the mound:
The HISSING sound of baseball seams collide with air molecules, the LOUD POPPING sound of your fireball slamming in catcher's mitt, some options or perks to intimidate/ provoke hitters (verbal? or guts pose?) -
Fielding:
Imagine to finish all kinds of highlight plays in first-person view. Maybe they can merge Showtime opportunity in fist-person view. -
Hitting:
Tough to implement in first-person view. But it would be great to feel as being a powerful slugger. The whiff sound of a power swing;
Smacking balls squarely (This has already been done in current version, which is GREAT). The sudden change of camera angle panning when you slammed a Moon-shot...etc.
woah this would be pretty great if they could work it out, and it looked good. There is a big difference in just thrown together first person, and well Crafted 1PoV.
I'd use it. -
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Absolutely need, need, need to be able to have an open world aspect. I mean open world in the simplest fashion, I need to be able to go to the gym and practice field once a day for each gym increases the cap of the chosen ability and practice field increases the actual attributes. I'm on my RTTS Play in the MLB in LF for the Dodgers and I've been stuck on 65 fielding cap since I was in AA (skipped AAA) I check every single time I have the option to upgrade and not once has fielding cap been there. You could also argue that the Gym and practice field do the opposite gym is the attributes field is the cap or a combination depending on what you want to work. Like if you want to work power the gym is the place to increase the attributes and working on "power swing" is the cap if you want to work fielding practice fielding is the only option you can choose to work the cap or the attribute itself. Vision batting cages none of this mini game on the players phone BS you get in the cage for the same amount of time and work on hitting. Keep the ability to get more points for doing well in the event. But the fact I have not had the option in legit 4 months (in game time) to increase my fielding cap is not it.