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Guys running past 2nd base on doubles

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  • jaderyan11_PSNJ Offline
    jaderyan11_PSNJ Offline
    jaderyan11_PSN
    wrote on last edited by
    #1

    SDS please fix when a double is hit and you stop the guy running at 2nd base he continues to run towards 3rd ignoring your command.

    tomivory23_PSNT 1 Reply Last reply
    6
  • T Offline
    T Offline
    tylerslikewhoa
    wrote on last edited by
    #2

    Sticky buttons.

    Tuke7-1_PSNT 1 Reply Last reply
    0
  • jaderyan11_PSNJ Offline
    jaderyan11_PSNJ Offline
    jaderyan11_PSN
    wrote on last edited by
    #3

    brand new controller

    1 Reply Last reply
    0
  • T Offline
    T Offline
    tylerslikewhoa
    wrote on last edited by
    #4

    Use face buttons to control runners not shoulder buttons

    1 Reply Last reply
    1
  • joester33_PSNJ Offline
    joester33_PSNJ Offline
    joester33_PSN
    wrote on last edited by
    #5

    Same thing here cost me a W

    1 Reply Last reply
    1
  • dcordash1_PSND Offline
    dcordash1_PSND Offline
    dcordash1_PSN
    wrote on last edited by
    #6

    It's amateurish code. Shouldn't happen...c'mon programmers!

    1 Reply Last reply
    2
  • bhall09_PSNB Offline
    bhall09_PSNB Offline
    bhall09_PSN
    wrote on last edited by
    #7

    Been like that for years with the “advance all” button. Only happens in online. Works fine offline. I don’t get it

    jhdabrick76_PSNJ 1 Reply Last reply
    4
  • jhdabrick76_PSNJ Offline
    jhdabrick76_PSNJ Offline
    jhdabrick76_PSN
    replied to Guest on last edited by
    #8

    @bhall09 said in Guys running past 2nd base on doubles:

    Been like that for years with the “advance all” button. Only happens in online. Works fine offline. I don’t get it

    Happens in offline too. CPU has thrown back in behind me a bunch and gotten an out just because the runner rounded too far.

    bhall09_PSNB 1 Reply Last reply
    2
  • Warpedzilla_PSNW Offline
    Warpedzilla_PSNW Offline
    Warpedzilla_PSN
    wrote on last edited by
    #9

    I agree it is annoying but you can see which bse your runner is headed. Runner is going from 1st to 2nd and if you see 3rd as he is running to 2nd use the left stick up and press triangle. What's worse is when you're trying to get him to round the bah to the next base and you release the advance all and they take a giant stride around the bag but inexplicably go back to the previous bag making them out by a mile.

    1 Reply Last reply
    0
  • bhall09_PSNB Offline
    bhall09_PSNB Offline
    bhall09_PSN
    replied to Guest on last edited by
    #10

    @jhdabrick76 said in Guys running past 2nd base on doubles:

    @bhall09 said in Guys running past 2nd base on doubles:

    Been like that for years with the “advance all” button. Only happens in online. Works fine offline. I don’t get it

    Happens in offline too. CPU has thrown back in behind me a bunch and gotten an out just because the runner rounded too far.

    I mean the going the whole way. Yes, the whole situation where you round it really big is new to this year, I think.

    1 Reply Last reply
    0
  • NWBearcat29_PSNN Offline
    NWBearcat29_PSNN Offline
    NWBearcat29_PSN
    wrote on last edited by
    #11

    I'm sure it's sticky buttons but I've been burned by this enough I always tell my players to slide into second head first.

    1 Reply Last reply
    0
  • joester33_PSNJ Offline
    joester33_PSNJ Offline
    joester33_PSN
    wrote on last edited by
    #12

    wastnt a sticky button dude cause he even blew through 3rd and got thrown out @home

    dcordash1_PSND 1 Reply Last reply
    0
  • dcordash1_PSND Offline
    dcordash1_PSND Offline
    dcordash1_PSN
    replied to Guest on last edited by
    #13

    @joester33 said in Guys running past 2nd base on doubles:

    wastnt a sticky button dude cause he even blew through 3rd and got thrown out @home

    I've experienced this more than once.

    My opinion...the AI code gets so hung up on leveraging a game one way or the other...it actually produces ridiculous outs and impossible game play. Just another of many moments that make you go...hmmmmm.

    How about the run-down situation where you have a slow (rated anyway) guy hung out to dry half way in between bases..but your 2B will double-even-triple pump a throw and allow the baserunner to slide in safely. Another sign, you're likely going to lose that game.

    Ch-76-1908_PSNC 1 Reply Last reply
    0
  • BigSpy27314_PSNB Offline
    BigSpy27314_PSNB Offline
    BigSpy27314_PSN
    wrote on last edited by
    #14

    Also fix baserunning in general. I hate when I'm doing player locked moments and hit a ball into the gap and it's clearly a hit but the [censored] runners just stand there like they idiots.

    1 Reply Last reply
    0
  • halfbutt_PSNH Offline
    halfbutt_PSNH Offline
    halfbutt_PSN
    wrote on last edited by
    #15

    My take on this is it must be lag related.

    The other side of it is if you try to use the left stick and the triangle button, half the time your runner seems to stop at first.

    So you can overrun second and get thrown out, or stop at first on a ball hit off the wall.

    1 Reply Last reply
    0
  • ChArTeRBuS_PSNC Offline
    ChArTeRBuS_PSNC Offline
    ChArTeRBuS_PSN
    wrote on last edited by
    #16

    If you actually want to know what happened so you can try avoid it, you hit the ball but slightly kept your thumb on the analog stick without realizing (or bought a new controller with analog drag already being an issue) giving you control of the base runner, you then hit X to skip passed the batter animation before it was available like almost everybody who plays this does, and the runner got sent to X which would be home.

    They have a lot of bad animations but when you run past third and go home like you said, or he is being sent home from anywhere, it’s caused by that. Taking control of the base runner and hitting X. It doesn’t happen all the time because the analog stick needs to be held directly at the base runner when you press X but the other posts are just blindfolded shots at SDS and trolls that don’t play the game.

    halfbutt_PSNH 1 Reply Last reply
    0
  • halfbutt_PSNH Offline
    halfbutt_PSNH Offline
    halfbutt_PSN
    replied to Guest on last edited by
    #17

    @ChArTeRBuS said in Guys running past 2nd base on doubles:

    If you actually want to know what happened so you can try avoid it, you hit the ball but slightly kept your thumb on the analog stick without realizing (or bought a new controller with analog drag already being an issue) giving you control of the base runner, you then hit X to skip passed the batter animation before it was available like almost everybody who plays this does, and the runner got sent to X which would be home.

    They have a lot of bad animations but when you run past third and go home like you said, or he is being sent home from anywhere, it’s caused by that. Taking control of the base runner and hitting X. It doesn’t happen all the time because the analog stick needs to be held directly at the base runner when you press X but the other posts are just blindfolded shots at SDS and trolls that don’t play the game.

    Um, I don’t think so.

    ChArTeRBuS_PSNC 1 Reply Last reply
    1
  • ChArTeRBuS_PSNC Offline
    ChArTeRBuS_PSNC Offline
    ChArTeRBuS_PSN
    replied to Guest on last edited by
    #18

    @halfbutt said in Guys running past 2nd base on doubles:

    @ChArTeRBuS said in Guys running past 2nd base on doubles:

    If you actually want to know what happened so you can try avoid it, you hit the ball but slightly kept your thumb on the analog stick without realizing (or bought a new controller with analog drag already being an issue) giving you control of the base runner, you then hit X to skip passed the batter animation before it was available like almost everybody who plays this does, and the runner got sent to X which would be home.

    They have a lot of bad animations but when you run past third and go home like you said, or he is being sent home from anywhere, it’s caused by that. Taking control of the base runner and hitting X. It doesn’t happen all the time because the analog stick needs to be held directly at the base runner when you press X but the other posts are just blindfolded shots at SDS and trolls that don’t play the game.

    Um, I don’t think so.

    When you send a runner HOME from in between first and second it’s because you took control of him with the analog stick and hit HOME via the X button. The game doesn’t just decide to send you home.

    You're describing something completely different than him, but if your having problems stopping at second when your base runner is in between first and second and you see “3rd” and know he’s going to round second for no reason, you can actually do the exact opposite of what you think and hit L1 and it will change from 3rd to 2nd base even though it’s suppose to mean advance, these things don’t make sense but it’s better to master the broken issue as opposed to hoping SDS fixes it.

    halfbutt_PSNH 1 Reply Last reply
    0
  • Tuke7-1_PSNT Offline
    Tuke7-1_PSNT Offline
    Tuke7-1_PSN
    replied to Guest on last edited by
    #19

    @tylerslikewhoa said in Guys running past 2nd base on doubles:

    Sticky buttons.

    Sticky Fingers

    Great album!

    1 Reply Last reply
    1
  • bobmurphy_PSNB Offline
    bobmurphy_PSNB Offline
    bobmurphy_PSN
    wrote on last edited by
    #20

    It happens to me at the worst times and it’s on me because I’ve been playing for years but do not pay attention to individual runners as much as I should. Having said that, taking the risk to try for 3rd should be my choice and not the default. I know that I can stop him but no major leaguer would run to 3rd at those moments.

    1 Reply Last reply
    0

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