• Categories
  • Popular
  • Dev Tracker
Skins
  • Default (The Show 25)
  • No Skin
  • The Show 23
  • Dark
  • The Show 24
  • The Show 25
Collapse
THESHOW.COM
Game Game Support Support My Account My Account

Community Forum

Analog Pitching - Accuracy Tip

Scheduled Pinned Locked Moved General Discussion
11 Posts 7 Posters 497 Views
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Onyx_Hokie_2_PSNO Offline
    Onyx_Hokie_2_PSNO Offline
    Onyx_Hokie_2_PSN
    wrote on last edited by
    #1

    This might be well-known, but I haven't seen it mentioned, so I figure it's worth posting.

    One issue which I have had in the past while using analog pitching was stick drift on the way up, particularly when using pitchers who have long deliveries. Recently, I found a solution to this issue which doesn't necessitate using the thumb and another finger to steady the stick.

    Starting the delivery requires only the slightest movement downward, and the delivery will continue as long as the stick isn't moved upward until the desired release point. It took a little while to break the habit of bringing the stick all the way down and then sending it up to pitch, but making the change has been very helpful, increasing my accuracy a great deal by negating the occasional pitch which sails off-target due to stick drift on the way up.

    Warpedzilla_PSNW Derbydude422_PSND 2 Replies Last reply
    10
  • B Offline
    B Offline
    BurandonKurofuto
    wrote on last edited by
    #2

    Oh well good to know cause i jam'er down all the way to the yellow bar everytime hahah

    1 Reply Last reply
    1
  • dantheranman_PSND Offline
    dantheranman_PSND Offline
    dantheranman_PSN
    wrote on last edited by
    #3

    This is a useful thread. Thank you for sharing

    1 Reply Last reply
    1
  • Warpedzilla_PSNW Offline
    Warpedzilla_PSNW Offline
    Warpedzilla_PSN
    replied to Guest on last edited by
    #4

    @Onyx_Hokie_2 said in Analog Pitching - Accuracy Tip:

    This might be well-known, but I haven't seen it mentioned, so I figure it's worth posting.

    One issue which I have had in the past while using analog pitching was stick drift on the way up, particularly when using pitchers who have long deliveries. Recently, I found a solution to this issue which doesn't necessitate using the thumb and another finger to steady the stick.

    Starting the delivery requires only the slightest movement downward, and the delivery will continue as long as the stick isn't moved upward until the desired release point. It took a little while to break the habit of bringing the stick all the way down and then sending it up to pitch, but making the change has been very helpful, increasing my accuracy a great deal by negating the occasional pitch which sails off-target due to stick drift on the way up.

    So after you start the pitch you just let it come to rest back to its origin before you push up for timing? I've been dabbling with analog off and on and walk too many batters because of bad upward movement from all the way jammed down.

    Onyx_Hokie_2_PSNO 1 Reply Last reply
    0
  • Warpedzilla_PSNW Offline
    Warpedzilla_PSNW Offline
    Warpedzilla_PSN
    wrote on last edited by
    #5

    I figured it out. So far this has made a huge difference for me. I have watched a couple different pitching tips videos and have never come across this specific tip. Thanks for the heads up. Much appreciated.

    1 Reply Last reply
    1
  • Derbydude422_PSND Offline
    Derbydude422_PSND Offline
    Derbydude422_PSN
    replied to Guest on last edited by
    #6

    @Onyx_Hokie_2 said in Analog Pitching - Accuracy Tip:

    This might be well-known, but I haven't seen it mentioned, so I figure it's worth posting.

    One issue which I have had in the past while using analog pitching was stick drift on the way up, particularly when using pitchers who have long deliveries. Recently, I found a solution to this issue which doesn't necessitate using the thumb and another finger to steady the stick.

    Starting the delivery requires only the slightest movement downward, and the delivery will continue as long as the stick isn't moved upward until the desired release point. It took a little while to break the habit of bringing the stick all the way down and then sending it up to pitch, but making the change has been very helpful, increasing my accuracy a great deal by negating the occasional pitch which sails off-target due to stick drift on the way up.

    Thank you, I've never heard this tip before. I'll give it a try.

    1 Reply Last reply
    1
  • Onyx_Hokie_2_PSNO Offline
    Onyx_Hokie_2_PSNO Offline
    Onyx_Hokie_2_PSN
    replied to Guest on last edited by
    #7

    @Warpedzilla said in Analog Pitching - Accuracy Tip:

    So after you start the pitch you just let it come to rest back to its origin before you push up for timing?

    I know that you figured it out, but your reply makes me think that perhaps I wasn't clear enough in my original post, so I've added the explanation below:

    • When the stick is at rest, it is at position 0, 0 in graphical terms (x, y).
    • All the way down (and straight) is at 0, 100 and all the way up (and straight) is at 0, -100.
    • The threshold for starting a delivery is at about 0, 5 or a bit lower, maybe 0, 10.
    • Once the delivery starts, simply holding the stick in the position at which is started will allow the delivery to continue until you push the stick upward to release the pitch.

    If we consider a full down to full up stick movement to be traveling through 200 units of space in order to release the pitch, by using the method above the stick travels through only 105-110 units, lessening the time and distance through which the stick has to move in order to release the pitch.

    1 Reply Last reply
    1
  • notoriousHEB_PSNN Offline
    notoriousHEB_PSNN Offline
    notoriousHEB_PSN
    wrote on last edited by
    #8

    Okay, so I'm not going crazy, i figured this out a few weeks ago and have used it here and there when I'm struggling with accuracy.

    The only thing I've noticed is i get varying results of pitch effectiveness with this. I tend to get more yellow than red, but maybe that's just me being too cautious? Have you experienced less pitch power with this?

    aaronjw76_PSNA Onyx_Hokie_2_PSNO 2 Replies Last reply
    0
  • aaronjw76_PSNA Offline
    aaronjw76_PSNA Offline
    aaronjw76_PSN
    replied to Guest on last edited by
    #9

    @notoriousHEB said in Analog Pitching - Accuracy Tip:

    Okay, so I'm not going crazy, i figured this out a few weeks ago and have used it here and there when I'm struggling with accuracy.

    The only thing I've noticed is i get varying results of pitch effectiveness with this. I tend to get more yellow than red, but maybe that's just me being too cautious? Have you experienced less pitch power with this?

    Can you explain this yellow/red thing? I do notice different colors on the meter when I pitch but no clue what they mean lol

    notoriousHEB_PSNN 1 Reply Last reply
    0
  • notoriousHEB_PSNN Offline
    notoriousHEB_PSNN Offline
    notoriousHEB_PSN
    replied to Guest on last edited by
    #10

    @aaronjw76 said in Analog Pitching - Accuracy Tip:

    @notoriousHEB said in Analog Pitching - Accuracy Tip:

    Okay, so I'm not going crazy, i figured this out a few weeks ago and have used it here and there when I'm struggling with accuracy.

    The only thing I've noticed is i get varying results of pitch effectiveness with this. I tend to get more yellow than red, but maybe that's just me being too cautious? Have you experienced less pitch power with this?

    Can you explain this yellow/red thing? I do notice different colors on the meter when I pitch but no clue what they mean lol

    That's the pitch effectiveness/power/effort whatever you want to call it. So when you pitch meter you know how you can select your pitch power maxed out in the red for more effectiveness (harder fastball) or early in the yellow saving stamina? Same thing holds true for analog except it is determined by how quickly you flick the stick and your meter turns the color of the pitch power yellow (min) orange (moderate) or red (max)

    1 Reply Last reply
    0
  • Onyx_Hokie_2_PSNO Offline
    Onyx_Hokie_2_PSNO Offline
    Onyx_Hokie_2_PSN
    replied to Guest on last edited by Onyx_Hokie_2_PSN
    #11

    @notoriousHEB said in Analog Pitching - Accuracy Tip:

    Okay, so I'm not going crazy, i figured this out a few weeks ago and have used it here and there when I'm struggling with accuracy.

    The only thing I've noticed is i get varying results of pitch effectiveness with this. I tend to get more yellow than red, but maybe that's just me being too cautious? Have you experienced less pitch power with this?

    From what I have seen, the Oomph Meter is affected by the force of the delivery - the upward movement - as opposed to the start of the pitching motion - the downward stick movement.

    In fact, one reason that I worked on this involved trying for more accuracy while moving the stick up forcefully either to generate speed or spin (depending on the pitch). When the stick has to travel from all the way down to all the way up, adding extra oomph decreases pitch accuracy precipitously in my experience.

    1 Reply Last reply
    0
  • A admin locked this topic on

X Instagram Facebook YouTube Twitch Discord TikTok
Major League Baseball Players Association Major League Baseball Sony Interactive Entertainment PlayStation Studios San Diego Studio ESRB ESRB Certificate
Terms of Use Privacy Policy TheShow.com Community Code of Conduct MLB The Show Online Code of Conduct MLB The Show Games

Stubs is a registered trademark or trademark of Sony Interactive Entertainment LLC.

"PlayStation Family Mark", "PlayStation", "PS5 Logo", and "PS4 Logo" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

Microsoft, the Xbox Sphere mark, Series X|S logo, and Xbox Series X|S are trademarks of the Microsoft group of companies.

Nintendo Switch is a trademark of Nintendo.

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com. The Baseball Hall of Fame and Museum trademarks and copyrights are used with permission of the National Baseball Hall of Fame and Museum, Inc., as applicable. Visit the official website of the Hall of Fame at BaseballHall.org

Officially Licensed Product of MLB Players, Inc. MLBPA trademarks, copyrighted works and other intellectual property rights are owned and/or held by MLBPA and may not be used without the written consent of MLBPA or MLB Players, Inc. Visit MLBPLAYERS.com, the Players Choice on the web.

© 2024 Sony Interactive Entertainment LLC.

  • Login

  • Login or register to search.
  • First post
    Last post
0
  • Categories
  • Popular
  • Dev Tracker
  • Login

  • Login or register to search.