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ThreeKing_XBLT

ThreeKing_XBL

@ThreeKing_XBL
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Recent Best Controversial

    Separate defensive sliders for HUM/CPU
  • ThreeKing_XBLT ThreeKing_XBL

    Agreed!! Well said!!


  • Separate defensive sliders for HUM/CPU
  • ThreeKing_XBLT ThreeKing_XBL

    @Talkingben9558_XBL said in Separate defensive sliders for HUM/CPU:

    @ThreeKing_XBL
    We have defensive attributes for a reason, a bad defender should not get a perfect animation every time

    Correct, but the CPU plays it perfectly 95% of the time. The only way they don’t is if it’s a totally horrible defender out there. I’ve played over 150 games this year and seen the cpu take a bad read maybe once. And I play on All Star. I refuse to play on legend because I’d probably be on my 10th controller


  • Separate defensive sliders for HUM/CPU
  • ThreeKing_XBLT ThreeKing_XBL

    There’s also a suggestion I want to make. Give us TOTAL CONTROL of defenders. Too many times my defender will get caught in an animation that slows them down. There’s no sense of urgency when there should be. Maybe employ a turbo button that makes players go full speed when you need them to. If you lay off the turbo, then they can play that relaxed style when the sense of urgency isn’t needed.

    I’m playing the game right now, and Marcel Ozuna hits one down the right field line and went for 2nd, but Kyle Tucker took his sweet time getting it in. It’s beyond frustrating


  • Separate defensive sliders for HUM/CPU
  • ThreeKing_XBLT ThreeKing_XBL

    @TripleH-4481_PSN Totally agree, man. It’s such a shame because the overall game is fun to play. I’m wondering if I should go back to default sliders. Maybe that’ll help a little.


  • Separate defensive sliders for HUM/CPU
  • ThreeKing_XBLT ThreeKing_XBL

    I guess this will be a yearly post now asking for this. Once again the CPU defenses react WAY FASTER AND QUICKER than the human controlled players. The cpu gets a perfect jump every time and tracks down balls that my human controlled players wouldn’t even come close. It’s really becoming a game killer or at least an immersion killer.

    And for the love of everything that is holy; PLEASE STOP HAVING PLAYERS JAB STEP THE OPPOSITE WAY WHEN A BALL IS HIT IN THE OUTFIELD. No one, and I mean NOBODY jab steps the wrong way, especially at the major league level!! Just a poor choice of a game design. Like why??

    SDS- I’m BEGGING you- please just add separate defensive speed and reaction sliders! THANK YOU!!!

    EDIT: separate sliders for arm strength too!!


  • Opening Day Rosters?
  • ThreeKing_XBLT ThreeKing_XBL

    Does anyone know if Opening Day rosters are coming out tomorrow(Friday)? Would like to know because I don’t think I’ll wait to start my franchise next week. Thanks!!


  • Separate DEFENSIVE sliders for HUM/CPU
  • ThreeKing_XBLT ThreeKing_XBL

    Appreciate it! Hopefully these guys finally address it. I’m literally losing games because of it.


  • Separate DEFENSIVE sliders for HUM/CPU
  • ThreeKing_XBLT ThreeKing_XBL

    There HAS to be separate sliders for human/computer Fielder Run Speed AND Fielder Reaction. I’m only playing on All-Star and the CPU gets a LIGHTNING quick jump on every single ball hit while my guys are acting like they’re stuck in the mud. It’s actually a game killer!!!

    PLEASE add separate sliders for 25!!!!!


  • Jersey Number Issues
  • ThreeKing_XBLT ThreeKing_XBL

    I tried changing Jordan Hicks’ number to 12 on Toronto and it won’t let me. 😡😡


  • Lost the ability for CPU roster control
  • ThreeKing_XBLT ThreeKing_XBL

    Hey all- I started a franchise back when Opening Day happened, and I’ve made EVERY move to reflect what has happened in real life. Now I’m on August 1st of my franchise and I can’t access CPU Roster control!! Instead there’s 2 options for player search.

    Am I screwed here?? Please advise. Thanks!!

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