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TheShoreAnglerT

TheShoreAngler

@TheShoreAngler
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Recent Best Controversial

    Did they tweak hitting?
  • TheShoreAnglerT TheShoreAngler

    Try the stage 3 showdowns. The hitting is completely neutered and broken. It's way worse than 19 when it had HR/9 and wind blowing in.


  • Has Hitting Been Nerfed In Showdown?
  • TheShoreAnglerT TheShoreAngler

    @yeahlexx said in Has Hitting Been Nerfed In Showdown?:

    I just did it down 15-0 skipped to the end right after the draft. Get stan, Seager, and any other LHB (Muncy, Matthews, JBJ, Dwight Smith Jr.) you can pick up. Was super easy. Just get the pitch count up and let it fly. GL

    Yeah the 6th inning showdown wasn't too bad. It's the stage 3 showdowns that the hitting is wack. I had Henke the other day with no stamina and confidence and 100+ exist velo where warning track shots. The results/feeback are not making sense at all compared to my other experiences with showdown. Feels like something has been changed.

    A few weeks ago when they first changed the feedback i would very rarely get a good/okay feedback and now i am getting them all the time again.


  • Has Hitting Been Nerfed In Showdown?
  • TheShoreAnglerT TheShoreAngler

    I don't know if anyone else is experiencing this but for the last week or so showdown feels completely broken especially the hitting. Most balls feel dead off the bat regardless of good timing and good launch angle. When you do get 100+ exist velo it get hits right to the outfielder. Perfect perfect flyballs and linedrives don't even make the warning track no matter the player and perks. Bad time swings are either good ok/weak or you get some crazy 100+ exist velo. The good/good 100+ exist velo are hit to the outfielder the majority of the time or the warning track. Nothing makes sense. This wasn't happening before and I have spent a ton of time doing showdown. The RNG has totally changed.

    The outfielders even feel more god like boosted than they did before too sprinting to balls across the field, magcially diving to balls no matter the attributes. The double plays are astounding.

    For context i am currently doing stage 3. Just a little over a 3rd done.

    Am I tripping or anyone else experiencing this?

    Good/okay feeback is back and worse than before the feedback change.


  • Simulations to replicate new player cards for live season DD content?
  • TheShoreAnglerT TheShoreAngler

    I see there is menus for player content during the season. Since in all likelyhood the majority of the season will delayed or cancelled all together will this content be scrapped or can it be salvaged by creating cards based off the season simulation within the game.

    Kinda interesting IMO.


  • Using player in Conquest doesn't count towards innings?
  • TheShoreAnglerT TheShoreAngler

    @Boneman05 said in Using player in Conquest doesn't count towards innings?:

    Every day there is new daily missons and 2 are online, one is an exchange and one is using players from a certain team so so many innings. I mostly do conquest and moments. And I know the moments are separate but conquest always counted towards the so many innings for a specific team. I have 15 innings with pirates players and I have Josh Bell on the team and it hasn't given me credit for it.

    Does conquest not count for it any more?

    I am having the exact same issue with this daily mission. My team is the pirates as well.

    I put in a support ticket earlier but haven't heard back. It has to be bugged. Probably team specific (Pirates).

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