I don’t agree that decency isn’t deserved. We can be unhappy and still respectful.
This being said, many need to get over the “only one week” excuse. If the roles were reversed and it was PlayStation or X-Box that did not work at all, things would be much worse because the player bases are much larger. This isn’t like ordering Salmon at a restaurant and having it overcooked. This is like ordering it and the servers realize they didn’t actually order Salmon and then you’re just waiting at the table while they tell you there’s a problem in the kitchen and it’ll be fixed “sometime”. But you’re not given enough info to know if you should just go home or give it a chance and keep waiting.
Remember that preorder was pushed Hhaaaaaaaaard on this game. If you follow the Show on X it was relentless. You can’t have such an aggressive campaign like that and also say “so it hasn’t worked for the full week at its launch big deal”. This problem persisted AT launch. This does pose the honest question of what amout of time was spent testing vs. spending all resources on pushing for pre-orders and advertising.
I don’t envy the dev’s position on the message boards as they bear the brunt of this. But SDS distances itself from its customers by having very few means of communication.
Remember that most of us STILL want to play this game and see it succeed. But the launch should have been delayed if it wasn’t working, and from what it looks like, this has been the case since early access (or lack there of) for most.
I’ve been in work situations where I’ve had to be the one to send the generic “we’re working on it” responses, it never ever pans out well for companies. That’s where we are at right now.
So yes, everyone should give each other basic decency and respect, this includes not chiming in every two minutes to say “get over it” just because your product is working.