@jkents-xbx_xbl said in Gameplay Trailer Discussion Thread:
Was that Roberto Clemente at the very end?
During the vid it panned twice to a Pirates outfielder with stirrups... I think it could be Clemente for sure
@jkents-xbx_xbl said in Gameplay Trailer Discussion Thread:
Was that Roberto Clemente at the very end?
During the vid it panned twice to a Pirates outfielder with stirrups... I think it could be Clemente for sure
No because, for example, Jo Adell and Luis Robert are collectible
It would assume that if you got the three henchman - the future stars - that you’d be able to collect them for the future stars collection. How come we can’t??
SDS please add Israel as a team location. As a team that played in the WBC and are going to play in the Olympics I think they’re worthy of a team name and location
I have an abundance of stubs right now and I’m looking for another Lefty to go along with Paxton. I like Newhouser but he doesn’t always cut it. Chris Sale seems like my only option. Thoughts?
I love designing my own jerseys in Diamond Dynasty and I’ve come up with some pretty sweet looking uniforms, but I think that SDS can go even more above and beyond in their variety for designing jerseys. This comes in several additions:
*Sleeve Designs
*Name and Number Varieties
If anyone else has any opinions or ideas on this topic please respond I love hearing different peoples opinions. Also, I understand that adding this to the game now will corrupt coding for MLBTS.
For someone like me who struggles with the timing and positioning of both Meter and Pure Analog pitching I’ve found my home with Pulse Pitching. However, even though it may be a slightly easier pitching method, I find that at times the circle in which the pulse hits doesn’t reflect upon where the ball actually goes. Yes this method may be easier than Pure Analog, where pitches always hit there spots, but I think there needs to be a bit of a boost to Pulse Pitching.
I’m a really big fan of MLBTS 20 and have had so much fun playing and grinding the game. Keeping this in mind I do have a problem with the fielder animations. I understand SDS doing their very best to make the game feel as real as possible, but sometimes it hurts you when your fielder kicks in without having a chance to get the ball. For example, I lost a ranked game due to Ryne Sandberg trying to jump for a ball at 2nd base when all I had to do was move him back a couple steps and he would’ve caught it. I understand that taking this out of the game at this very moment will corrupt the coding in MLBTS, but as a piece of advice and on behalf of the community I think that having more control over your fielder will definitely outweigh the benefits of a more real life feel animation.