Good thought but SDS hasn't implemented physics into any of their mechanics. The systems are all table-based.
A lookup table can be a legitimate part of modeling. Lookup tables are used in a lot of reputable flight simulators too.
Good thought but SDS hasn't implemented physics into any of their mechanics. The systems are all table-based.
A lookup table can be a legitimate part of modeling. Lookup tables are used in a lot of reputable flight simulators too.
The most effective pitch in the game is a high sinker. I don’t think we’re dealing with too much physics here
I mean, you're dealing with physics in any case. The modeling they used may be perfect for a few pitches, but start to break down with others. I wish they would do a Q&A on this topic specifically. The sinker is one of the things I'd ask them about.
I really don't know how complicated SDS gets with the physics, but the physics of baseball is not as straightforward as many people want it to be. Balls have spin, vertical/horizontal movement that has to be taken into account in the collision between the ball and bat. The bat is also angled horizontally and vertically, and has its own speed. I really don't know how SDS calculates these parameters, but a lot of folks forget that it's not just a matter of hitting every single ball "perfectly" (whatever that means). It's obvious there has to be some probability involved, not necessarily as part of some conspiracy by SDS, but because you only get to line up a two-dimensional PCI that is clearly much larger than any bat and time the swing. http://baseball.physics.illinois.edu/
I was playing on my TV in game mode for a while, and just recently hooked it up to the gaming monitor I use for PC. I noticed the difference right away, being early on 100+ MPH pitches. I am a little better at hitting inside pitches now. I still suck, but I'm less suckier.
It shouldn't make a difference, but in general, DVI doesn't transmit audio, whereas HDMI always does.
I primarily play against the CPU on HOF, and I have issues every single game without fail. I had Choo literally run in circles around a routine pop fly into the OF during one game today---the player just refused to lock onto the little baseball on the ground, and it led to a run being scored. On another play, I had Al Kaline just straight up run through another routine grounder. Neither of these were errors, and they were both very very routine plays. My infielders will also straight up decide not to even attempt to field the ball on some plays. It can't be lag because I'm playing against the CPU. I saw the same issue in the event.
I stared at this page in two different browsers, and still didn't notice the two new buttons. Thank you so much!
The '20 market web site looks mostly the same minus a few new features and a facelift, but I see no option to buy and sell on any cards. What's up with this?