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oldsarge1234567_PSNO

oldsarge1234567_PSN

@oldsarge1234567_PSN
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Recent Best Controversial

    Stuck in Dynamic View
  • oldsarge1234567_PSNO oldsarge1234567_PSN

    I'm probably the 1 millionth person to post this but........Am I the only player stuck in Dynamic In-play view? I prefer broadcast, as I'm sure all of you have your own preference, but no matter what I do, no matter what change I make, I'm stuck with Dynamic In-play Offense view. Any changes, fixes, or suggestions?


  • Roster Moves
  • oldsarge1234567_PSNO oldsarge1234567_PSN

    I got tired of this as well. Turn you trade slider all the way down. The CPU is particularly trade happy in '21. If you want to have your team try to pick up a player at the trade deadline, roll the dice and turn it up to 3 at the most and make sure you save a safety copy of your game so you can go back if Cole gets traded for DJ Hall and a bag of used jock straps. For year to year roster moves i make 2 safety copies of my game on the last day of the season before the post season starts. This gives me 3 chances, with the original and 2 safety copies, to try and win the series without cheating (too much). On the last day of the postseason, before the off season begins, I'll update all 3 copies to the same date. For the off season I turn the trade slider up to 2 and then monitor the team's (and the league's) transactions by siming no more than 7 days at a time. Through November and December I'll stop the sim at all significant dates and then again at the end of the week. January to Spring Training I usually just sim 7 days at a time. So, what happens when you do this?..............You know who your team is getting as well as the rest of the league. I believe (no hard evidence) that you change the math every time you stop the sim as the CPU reacts to changes on a shorter time line. As long as you don't save, you can close the game and start over if CPU dumbassery happens. Make sure you save when your team makes good signings and trades. With the safety copies, you have 3 chances (or more if you close the game mid off season) at retaining good players, making good trades, signing good free agents, and having a good team for the following season. The first run through of the off season takes the longest. The 2nd and 3rd usually go pretty quick. Bad news on Judge, with the "close to home" part of morale in the FA mechanics he almost always goes to the Angels. This is the best way I know to exert control over your team's roster moves. I'm in 2026 with my player, playing CF, and the pitching staff is Urquidy, Chorinos, Gomber, Yamamoto, and Garcia with what's left of Cole in long relief. Staff ERA is 2.87. It takes time, but it works. Check out TheAntOrtiz on youtube. He does a lot of franchise and player sims that go 5 and 10 years out. He's excellent at identifying players that sim extremely well and knowing this helps when you see what your team is picking up for player 2026 and beyond. Hope this helps.

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