deGrom has 2 in 25 at bats for me, batting .440 -- guys an animal
Best posts made by Mr4hunit_PSN
exact same thing happened to me earlier today --- I closed out of the game and restarted a bunch of times and restarted the system...nothing --- I simulated game one thinking it would be a quick fix but the same thing happened for game 2 -- I've been playing DD since.
Idk if there is a ban for anything market related -- Either the puppet masters over at SDS are the ones pulling the strings or they are unequipped to stop it. Either way, it's a complete sideshow watching Diamond Ritual "Glove Guardian" go from $2-$3k buy orders to turning into 15 minutes of $49,999 flips out of thin air, and then just as quick as it started, it's back down to $2-$3k?? G T F O lol -- same happened with Pro Series Gold Glove and DIamond Soud Wave Bat earlier today and I'd bet one of my kidneys it happens to some other random card later in the day. The rules are made up and the points don't matter.
Two days ago the posts were "5:30, right on cue!"
Yesterday they were "7:30, right on cue"
Today it's "10, right on cue".
Like yeah, servers suck, but it's not the same time daily.
lol I agree, with variety being the spice of life, SDS does not discriminate on when the servers will or will not work, they are an equal opportunity kind of company.
Latest posts made by Mr4hunit_PSN
One person in a sea of even 100,000 people that "may" be flipping stubs between 2 accounts at a 10% loss each transaction, isn't worth posting about.
This post is like walking into a police station and accusing someone of speeding on the highway. Cops don't care and everybody arrived at their destination eventually.
**And to be completly honest, I'm more upset at the number of options they have to set up stub transfers this year to make it harder to narrow down what items are about to be fleeced lmao --- at least last year you could be confident it was gonna be some gold batting glove and get lucky when the transfers went down --- this year, having a silver happy face icon getting hammered at 9,999 and then a gold brewers jersey for the same, then over to a random banner for 20 sales at 10k/per -- CAN'T PIN EM DOWN
Honestly tho -- in recent years it was eye opening/confusing at first but MY GOODNESS, this year has been the black market stub sales wet dream. Who is the genius over there at SDS who thought lifting the lower tier max sale amounts was an obvious good idea?
Regardless of what high level think tank you guys pulled this from, is anyone on staff policing this? I assume when you are the only game in town and spend all day just printing money from the people who purchase in game currency, it really isn't high up on your to-do list, eh?
You could earn many more last year. They would even come in 5 at a time if you watched long enough. The limit of 5 sucks, especially since we didn’t have them most of the season. But maybe that is a drops 2.0 limit.
There is no limit. We are limiting packs as this years packs are much more valuable in that the odds to get diamonds and golds are nearly double with this years Twitch Packs. Since they came on so late, we decided to make the pack even more valuable. If you rather get more packs with worse odds, that is something we can consider for future campaigns, but I think most fans would prefer better chances at getting a gold or diamond player.
"There is no limit. We are limiting packs as this years packs are much more valuable" -- Homie, what? Is there a limit or is there no limit?
As for the much more valuable twitch packs, I was able to claim 4/5 but twitch is showing I claimed 5, idk, not worth the time investigating.
The much more valuable twitch pack haul
*Common = 2
*Bronze = 6
*Silver = 5
*Gold = 2
*Diamond = 0
Right or wrong I was under the assumption that the thing about Twitch Drops was that the 'drop' and the amount of free twitch packs given were at random (so long as you were watching a drop enabled stream) -- but on the show website the twitch drop announcement states
-- Look for Drop Enabled MLB The Show 21 streams on Twitch to earn a Twitch Pack by watching a stream for 45 minutes. Viewers can earn up to five packs over the weekend
Can anyone confirm the max amount of twitch packs over the whole weekend is 5?
This has kind of been a clown show and it at least reads like it's all for a max possibility of 5 free regular packs of cards.
Hey how are some players able to set their asking price for a card at whatever price choose? Yet, if I try to sell a card, my asking price is limited. Happens to any rarity level. Silver, Gold, and Diamond. Thanks in advance for your help.
The asking price was most likely set before a roster update -- for instance if you put in a ton of buy orders for a silver player for the minimum amount available and then that player was updated from silver to gold, your buy orders for under 1,000 would still be in the system, but any new buy orders for that same player would be limited to a minimum of 1000 or above.