@AllRise99 The best part about 17 was that you got skill points to increase your attributes. You had more freedom in upgrading your player as opposed to waiting on randomly generated training sessions every week hoping the skill you want to increase will show up. There were also more interactions with the manager and agent and you could make your player however you like. No restrictions.

halcyonfrost_PSN
@halcyonfrost_PSN
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@NTG414 I'm sorry but NBA 2K is absolutely not what RTTS needs. That game mode is riddled with micro transactions and caters to online gamers. Just like MLB the show does right now with DD. We need more control and creativity with RTTS. Not more restrictions imposed like NBA 2K did. They can add a story if they like (although that also seems like a bad idea because you generally want the players to create their own story in career mode) but largely they need to get rid of archetypes and give some more control and creativity to the players in how they want to create their player and control their career. Start by going back to where RTTS was in the show 17 (the last good RTTS in my opinion)
RTTS is so boring - needs drastic changes
RTTS is so boring - needs drastic changes