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Drunken_Buffalo__PSND

Drunken_Buffalo__PSN

@Drunken_Buffalo__PSN
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Recent Best Controversial

    Player progression/regression halts after 1 completed season in franchise mode
  • Drunken_Buffalo__PSND Drunken_Buffalo__PSN

    Yeah like I'm not even seeing any arrows up or down either way on anyone player's card, whether for overall ability or for individual traits. In years past, you would see that have an impact on players' overall ratings before the very first game of Spring Training. Spring Training is underway, I'm playing games, and nobody's traits seem to be progressing or regressing. Guess I'll just have to see what happens when I get to the regular season


  • Player progression/regression halts after 1 completed season in franchise mode
  • Drunken_Buffalo__PSND Drunken_Buffalo__PSN

    Concluded the 2022 regular season, completed an entire offseason worth of transactions, and even started spring training games, but there has been no change whatsoever to the ratings of players on my team or on CPU-controlled teams. Shouldn't older players get worse, and younger players get better? Instead, everyone's traits are exact same as they were when playoffs concluded.

    Anyone else see this?


  • Has anyone recreated real-life MiLB stadiums for this game?
  • Drunken_Buffalo__PSND Drunken_Buffalo__PSN

    If so, is there any way I can download them and assign them to each team's MiLB squads in my Franchise mode?


  • CPU of other teams putting DHs into CF on defense
  • Drunken_Buffalo__PSND Drunken_Buffalo__PSN

    Yeah sometimes JD or Nelson will make a nice running catch in the gaps and I'm like bruh....this does not happen. This can not happen in a game trying to be seen as a simulation.

    A few years back, saw same thing with Lucas Duda. A point of outfield-defensive-strategy logic that should be cleaned up


  • CPU of other teams putting DHs into CF on defense
  • Drunken_Buffalo__PSND Drunken_Buffalo__PSN

    There are currently two opposing teams in my Franchise regularly trotting out JD Martinez (Phillies) and Nelson Cruz (Padres) in center field. I'm astounded. Each team has a viable center fielder...playing a corner instead. Does anyone else see this happen in their franchise leagues? Obviously in the moment I don't mind that my 'competition' is putting a non-viable outfielder in those spots, but it does kind of undercut the idea of the game being a 'simulation experience'


  • As a franchise-only player, should I buy this year's version?
  • Drunken_Buffalo__PSND Drunken_Buffalo__PSN

    Good idea, will check that out @romeischillin

    Another annoyance about Franchise mode that's minor but I'd love if it was fixed: a way to actively develop and increase a starting pitcher's stamina rating.

    It feels like every starter is doomed to gradually lose stamina the more time goes on in a franchise. I rarely if ever see anyone gain a point for it. It would be great if there is some kind of way to explain what you need to do to intentionally stretch a starter out.


  • As a franchise-only player, should I buy this year's version?
  • Drunken_Buffalo__PSND Drunken_Buffalo__PSN

    clarification: Am specifically referring to the Jung-Hoo Lee one as the 'default' face that erroneously got saved over a bunch of actual real players' faces

    https://twitter.com/GaijinBaseball/status/1639268600291770370/photo/1

    That is definitely not what Jung-Hoo Lee, Mitch Haniger, Curt Casali, Yadier Molina, etc look like


  • As a franchise-only player, should I buy this year's version?
  • Drunken_Buffalo__PSND Drunken_Buffalo__PSN

    I am mostly happy with just staying on the '22 version, but if there are improvements to the following, then I will be moved enough to want to upgrade to the next version.

    I've done manual roster updates before (yes, one player at a time, multiplied by 30 teams) and I'll do it again, but only if I know the quality of my everyday play in Franchise mode will improve. So if you're willing to share your experience on any of these points, I would be grateful.

    1.) Has baserunning/stealing/pickoffs been normalized?
    Catcher arms are way too OP, both in my favor and against my favor, and it does not accurately reflect real life play at all. Even when I try to painstakingly get good leads and jumps, guys like Trevor Story (87 speed, 73 steal) are putting up 45% steal rate. Meanwhile Gary Sanchez somehow looks like Yadier Molina with the arm. And pickoffs miraculously only happen in late innings of games in crucial one-run situations. This happens regardless of my changes on the applicable settings sliders.

    So is this improved at all? Or is baserunning still clunky and dumb?

    2.) Uniforms. I'm assuming new 2023 City Connect unis are only going to be in the 23 version, and that nothing will be updated in '22 anymore, correct? If this is the case, and MLB '22 will not receive new uniforms that come out this year, then I may get this year's version just off this alone.

    3.) Would I be able to seamlessly port my franchise mode teams over into '23? Same coaches, same farm system, same contracts? (Looks like this is a no but if anybody has other info, greatly appreciate it)

    4.) Is there any way to now see the uniform numbers of your coaches on a roster screen in the menus, or to take a look at the manager/coaching staffs of other teams? This game series has yet to do that. It'd be cool to keep track of which managers come and go, seeing who the CPU decides to fire or hire on its own. I've sent it in as a feature request to SDS a while back.

    5.) Control of uniforms for teams I don't manage/control in the playoffs

    I control two teams. One made the playoffs, one missed the playoffs. I wanted to play the NL Wild Card game which included two teams I don't control. I was unable to alter their uniform sets even if I selected my profile as the one to control that team for that game. Usually I am able to change both teams uniforms even if I am just going to simulate it as a spectator.

    6.) Unrealistic cutoff situation where 1B backs up 2B

    There are times when a gapper i[censored] into the outfield, and both the SS and second baseman go out to shallow outfield in an attempt to retrieve the outfielder's cutoff throw, leaving second base to be protected by....the first baseman. This almost never happens in real life. If the gapper i[censored] into Left or left-center field then the shortstop is the one who goes out to get the cutoff, and the second baseman stands at 2B. If it'[censored] to RF or right-center....then it's the second baseman out in shallow OF to retrieve it, with the shortstop covering second base.

    7.) Player faces for Curt Casali, Mitch Haniger, Harold Castro and many others have been replaced with a generic player face that looks nothing like them.

    Example of that player face model (it even somehow replaced Yadier Molina's actual face scan midway through 2022. I know because I had Yadi on my franchise team the whole year. Something happened in a regularly scheduled update that changed a bunch of the faces to this)

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