@Red_Ted_is_back_PSN yeah but they could have these coded, but not available for the player to see. So we are making decisions only on the player performance rather than the hard coded rating. To me that would be a more realistic approach. Like for instance in my cubs franchise, matt shaw never developed so I needed a 3rd baseman. Yoan Moncada was having a year for the losing angels with an .800 ops. But I decide not to make that move because his ratings suck. Maybe if I couldn't see his ratings I'd be more inclined to think he might have developed and be better, rather than just knowing for a fact its an outlier and hes gonna regress.
So yeah there's always the chance he regressed anyways but I don't like knowing he will for a fact. Takes the mystery out of it.
Tldr I know the game needs these ratings on the back end, but I would simply like the option to not see them myself.