Why do relievers only get at their full rest 75-80% energy for ranked seasons? It’s not preventing cheesing because now people just use guys like Kluber as relievers, and pitching is already hard enough so why take away extra weapons? It would be really nice to be able to use Mo on green energy for more than one game in a row and I just don’t see any reason to lower the reliever energy when they already only have Minute stamina

C1samps_PSN
@C1samps_PSN
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@hoboadam said in Reliever stamina (Looking for dev explanation):
Over 5 games, when you pitch a RP for one inning, less than 20 pitches, he stays green for games 1, 2 and 4.
Go to 2 innings, it's game 1, 3 (for one inning of the 2).
RP stamina isn't the issue. Mentality of people using SP is where the issue is. That's not going to change with any postings though.
The only solution would be to code it that when a SP comes in for relief, he starts the appearance at 50% or current STA, whichever is less.
It’s pretty difficult to limit your guys to 20 pitches with the 3 batter minimum at the higher levels of ranked though.
Reliever stamina (Looking for dev explanation)
Reliever stamina (Looking for dev explanation)