Are you using a standard Xbox controller? If you are, try a third-party controller if possible. For whatever reason, those sticks and pinpoint just don't work well together.

AltCtrlsDel_XBL
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I was going to make a new thread about this, but I searched and found this one. Now that we've seen ABS on a big stage, it is hopefully clear to even the most casual fan how the strike zone is defined.
It would really be great to get some clarification from SDS as to whether what appears to be incorrect in game is:
- Known to be incorrect and planned to be fixed
- Known to be incorrect and unable to be fixed
- Believed to be correct based on differences between the internal strike zone and the zone outline rendering we see
- Believed to be correct because of a different interpretation of the rules (hopefully we could also hear an explanation if this is the case)
@SDS_JoeK_PSN, maybe this something you could help get an official statement about? This is a pretty fundamental thing on which we should all be able to agree. It surprises me more people aren't vocally upset about how the game represents the strike zone and determines balls and strikes. I think the myth about the ball needing to be at least 50/50 is pretty widespread, but seeing ABS results on TV should eventually resolve that.
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@SDS_JoeK_PSN said in Drugs and Alcohol...?:
As I've said, the team does everything they can to to remove offensive content from the vault, but volume makes it a challenge, as I'm sure you can imagine.
That volume can make it seem like nothing is being done, but I assure you, that's not the case.
There's little to no excuse for the state of the logo vault. The volume of new uploads is not high at this point in the year. Every so often I scroll through a few recent pages and flag the worst offenders. It doesn't take more than a few minutes to scan through several hours of worth of new uploads and flag a few.
Curiously, I will sometimes flag a logo and get "Sorry, the requested player was not found." If the logo is connected to the user, and the user being gone means the logo cannot be reported, why is the logo still there?
Given the abysmal performance of the vaults is it seems highly likely that this is intern-level spaghetti code on the backend. It seems like the most likely explanation for the state of affairs is that there is a skeleton crew of an engineering team working on this game now. It would be a trivial programming exercise to block new uploads of the same logo after it has been reviewed and removed once. It would be slightly more complicated to detect similar-but-inexact uploads, but at this point I'm still flagging the same tits-out Hawk Tuah logo every day, so uploaders don't need to be remotely clever yet.
If there's no engineering budget to do anything about this, then punish the content team for a few hours a week to go manually remove some of this garbage. If anyone was putting in 15 minutes a day there wouldn't be a titty logo uploaded July 1st that is still currently available. Suggesting that there's too much volume for inappropriate logos to be removed within multiple days of being flagged is laughable.
At this point, after so many years of inaction, the ESRB should replace your E rating with an AO based on the logo vault. I bet things would actually get addressed quickly if that were a possibility. This is not a hard problem to solve. If you don't want to solve it then delete the logo vault and spare us having to look at ZYN ads directed at children.
How did you learn pinpoint?
The strike zone
Drugs and Alcohol...?