MLB The Show 19 or MLB The Show 20?
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18 was an abomination. The souvenirs, the mindless grinding, slowpitch softball pitch speeds. Yuck
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20 is easily an upgrade over 19. Once the devs fix the fielding this won't even be a debate. With what's currently going on in the world, I would cut SDS some slack when it comes to pumping out updates.
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@carey_56 said in MLB The Show 19 or MLB The Show 20?:
@Xx_YoungSama_xX said in MLB The Show 19 or MLB The Show 20?:
@carey_56 said in MLB The Show 19 or MLB The Show 20?:
@Xx_YoungSama_xX said in MLB The Show 19 or MLB The Show 20?:
@Hoofartid said in MLB The Show 19 or MLB The Show 20?:
'19 and '20 are about the same, IMO. Heavily compromised gameplay that shrinks the skill gap for the sole purpose of pushing more people to buy stubs, with little to no regard to whether the onfield gameplay is actually fun or makes sense moment-to-moment.
Gameplay-wise, '18 was actually quite a bit better than both by the end but the narrative had already been set by the time SDS "fixed it". Even then, I wouldn't say '18 was good, just that the input:reward ratio made sense. It actually felt like a video game rather than a heavily scripted boxscore simulator.
At the end of the day, we're just arguing about which is the best version of dogs***. '16 and '17 (at release) were special games... and then SDS started implementing all the "engagement" mechanics to push MTX, ultimately leading us to the game we have today.
Hitting doesn't feel the same. With the lineouts in 19, i was still able to manufacture runs and win games unless i was facing kerhsaw or nolan Ryan. In 20 i could be facing someone at like 67 and 92 on the road in marlins park with corey kluber and get shutout despite hitting like 8 good okays. I don't feel like past skills matter much in 20 anymore
I don’t think good/okay should result in a hit that often.
Imo 20 hitting is far and away better than 19 hitting. Good input is definitely more rewarding this year, especially with the perfect/perfect mechanic. I don’t wanna sound like a [censored], but if you’re struggling this year, it’s most likely because you’re not as good as you think you are. You probably benefited from the more random hitting outcomes last year.
I really hate when i get those replies not the person who says them. Bro look i wouldn't be on here making this post if there wasn't something wrong with hitting. I played 19 alot and made ws alot, beaten alot of tough players. If 20 is more rewarding why is someone like me 11 - 14 where as last year around the same time i was at rating 820? I dropped from 815 to 542 because of the good okays getting to me and starting quitting games from being so frustrated. So instead of making ws i fell to pennant race. Luckily i made a comeback and finished the season at 873. Unless you can give me some tips on what I'm doing wrong against at the plate.
The only thing I can really say is don’t let the frustration of lining out or whatever get to your head. You said you’ve quit out of a lot of games, so that right there tells me that you’re not giving yourself the best chance to win.
My hitting warm-up advice:
- Turn the pitch speed sliders all the way to max (make sure your hitting difficulty is legend).
- Go into custom practice and hit with Joey Gallo on legend (make sure to be the home team so that you’ll see fastballs and off-speed).
- I recommend facing the Yankees because you’ll face Cole and Chapman, who both throw really hard.
- Once you start consistently hitting bombs off them, then you’re ready to hop into an online game.
Dude, you use directional and need warm-up?
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@Hikes83 said in MLB The Show 19 or MLB The Show 20?:
@carey_56 said in MLB The Show 19 or MLB The Show 20?:
@Xx_YoungSama_xX said in MLB The Show 19 or MLB The Show 20?:
@carey_56 said in MLB The Show 19 or MLB The Show 20?:
@Xx_YoungSama_xX said in MLB The Show 19 or MLB The Show 20?:
@Hoofartid said in MLB The Show 19 or MLB The Show 20?:
'19 and '20 are about the same, IMO. Heavily compromised gameplay that shrinks the skill gap for the sole purpose of pushing more people to buy stubs, with little to no regard to whether the onfield gameplay is actually fun or makes sense moment-to-moment.
Gameplay-wise, '18 was actually quite a bit better than both by the end but the narrative had already been set by the time SDS "fixed it". Even then, I wouldn't say '18 was good, just that the input:reward ratio made sense. It actually felt like a video game rather than a heavily scripted boxscore simulator.
At the end of the day, we're just arguing about which is the best version of dogs***. '16 and '17 (at release) were special games... and then SDS started implementing all the "engagement" mechanics to push MTX, ultimately leading us to the game we have today.
Hitting doesn't feel the same. With the lineouts in 19, i was still able to manufacture runs and win games unless i was facing kerhsaw or nolan Ryan. In 20 i could be facing someone at like 67 and 92 on the road in marlins park with corey kluber and get shutout despite hitting like 8 good okays. I don't feel like past skills matter much in 20 anymore
I don’t think good/okay should result in a hit that often.
Imo 20 hitting is far and away better than 19 hitting. Good input is definitely more rewarding this year, especially with the perfect/perfect mechanic. I don’t wanna sound like a [censored], but if you’re struggling this year, it’s most likely because you’re not as good as you think you are. You probably benefited from the more random hitting outcomes last year.
I really hate when i get those replies not the person who says them. Bro look i wouldn't be on here making this post if there wasn't something wrong with hitting. I played 19 alot and made ws alot, beaten alot of tough players. If 20 is more rewarding why is someone like me 11 - 14 where as last year around the same time i was at rating 820? I dropped from 815 to 542 because of the good okays getting to me and starting quitting games from being so frustrated. So instead of making ws i fell to pennant race. Luckily i made a comeback and finished the season at 873. Unless you can give me some tips on what I'm doing wrong against at the plate.
The only thing I can really say is don’t let the frustration of lining out or whatever get to your head. You said you’ve quit out of a lot of games, so that right there tells me that you’re not giving yourself the best chance to win.
My hitting warm-up advice:
- Turn the pitch speed sliders all the way to max (make sure your hitting difficulty is legend).
- Go into custom practice and hit with Joey Gallo on legend (make sure to be the home team so that you’ll see fastballs and off-speed).
- I recommend facing the Yankees because you’ll face Cole and Chapman, who both throw really hard.
- Once you start consistently hitting bombs off them, then you’re ready to hop into an online game.
Dude, you use directional and need warm-up?
I never needed to warmup. Ive seen top players like mcgunski or rebel warmup on Legend which I've though about trying but maybe I'll think about it.
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@Hikes83 said in MLB The Show 19 or MLB The Show 20?:
@carey_56 said in MLB The Show 19 or MLB The Show 20?:
@Xx_YoungSama_xX said in MLB The Show 19 or MLB The Show 20?:
@carey_56 said in MLB The Show 19 or MLB The Show 20?:
@Xx_YoungSama_xX said in MLB The Show 19 or MLB The Show 20?:
@Hoofartid said in MLB The Show 19 or MLB The Show 20?:
'19 and '20 are about the same, IMO. Heavily compromised gameplay that shrinks the skill gap for the sole purpose of pushing more people to buy stubs, with little to no regard to whether the onfield gameplay is actually fun or makes sense moment-to-moment.
Gameplay-wise, '18 was actually quite a bit better than both by the end but the narrative had already been set by the time SDS "fixed it". Even then, I wouldn't say '18 was good, just that the input:reward ratio made sense. It actually felt like a video game rather than a heavily scripted boxscore simulator.
At the end of the day, we're just arguing about which is the best version of dogs***. '16 and '17 (at release) were special games... and then SDS started implementing all the "engagement" mechanics to push MTX, ultimately leading us to the game we have today.
Hitting doesn't feel the same. With the lineouts in 19, i was still able to manufacture runs and win games unless i was facing kerhsaw or nolan Ryan. In 20 i could be facing someone at like 67 and 92 on the road in marlins park with corey kluber and get shutout despite hitting like 8 good okays. I don't feel like past skills matter much in 20 anymore
I don’t think good/okay should result in a hit that often.
Imo 20 hitting is far and away better than 19 hitting. Good input is definitely more rewarding this year, especially with the perfect/perfect mechanic. I don’t wanna sound like a [censored], but if you’re struggling this year, it’s most likely because you’re not as good as you think you are. You probably benefited from the more random hitting outcomes last year.
I really hate when i get those replies not the person who says them. Bro look i wouldn't be on here making this post if there wasn't something wrong with hitting. I played 19 alot and made ws alot, beaten alot of tough players. If 20 is more rewarding why is someone like me 11 - 14 where as last year around the same time i was at rating 820? I dropped from 815 to 542 because of the good okays getting to me and starting quitting games from being so frustrated. So instead of making ws i fell to pennant race. Luckily i made a comeback and finished the season at 873. Unless you can give me some tips on what I'm doing wrong against at the plate.
The only thing I can really say is don’t let the frustration of lining out or whatever get to your head. You said you’ve quit out of a lot of games, so that right there tells me that you’re not giving yourself the best chance to win.
My hitting warm-up advice:
- Turn the pitch speed sliders all the way to max (make sure your hitting difficulty is legend).
- Go into custom practice and hit with Joey Gallo on legend (make sure to be the home team so that you’ll see fastballs and off-speed).
- I recommend facing the Yankees because you’ll face Cole and Chapman, who both throw really hard.
- Once you start consistently hitting bombs off them, then you’re ready to hop into an online game.
Dude, you use directional and need warm-up?
I use zone. This warm-up has helped me get my slugging up .100 points. It helps a lot.
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Anyone who thinks 18 online was a good game should be shot out of a cannon and into the vast nothingness of space.
Dogs*** game.
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@Xx_YoungSama_xX said in MLB The Show 19 or MLB The Show 20?:
@Harryhukari33 said in MLB The Show 19 or MLB The Show 20?:
@Xx_YoungSama_xX said in MLB The Show 19 or MLB The Show 20?:
@Harryhukari33 said in MLB The Show 19 or MLB The Show 20?:
@Jeviduty said in MLB The Show 19 or MLB The Show 20?:
@aaronjw76 said in MLB The Show 19 or MLB The Show 20?:
@carey_56 said in MLB The Show 19 or MLB The Show 20?:
@Xx_YoungSama_xX said in MLB The Show 19 or MLB The Show 20?:
@Hoofartid said in MLB The Show 19 or MLB The Show 20?:
'19 and '20 are about the same, IMO. Heavily compromised gameplay that shrinks the skill gap for the sole purpose of pushing more people to buy stubs, with little to no regard to whether the onfield gameplay is actually fun or makes sense moment-to-moment.
Gameplay-wise, '18 was actually quite a bit better than both by the end but the narrative had already been set by the time SDS "fixed it". Even then, I wouldn't say '18 was good, just that the input:reward ratio made sense. It actually felt like a video game rather than a heavily scripted boxscore simulator.
At the end of the day, we're just arguing about which is the best version of dogs***. '16 and '17 (at release) were special games... and then SDS started implementing all the "engagement" mechanics to push MTX, ultimately leading us to the game we have today.
Hitting doesn't feel the same. With the lineouts in 19, i was still able to manufacture runs and win games unless i was facing kerhsaw or nolan Ryan. In 20 i could be facing someone at like 67 and 92 on the road in marlins park with corey kluber and get shutout despite hitting like 8 good okays. I don't feel like past skills matter much in 20 anymore
I don’t think good/okay should result in a hit that often.
Imo 20 hitting is far and away better than 19 hitting. Good input is definitely more rewarding this year, especially with the perfect/perfect mechanic. I don’t wanna sound like a [censored], but if you’re struggling this year, it’s most likely because you’re not as good as you think you are. You probably benefited from the more random hitting outcomes last year.
The issue is that good/okay with ball middle of PCI occurs at a high frequency. How can good timing with ball middle of PCI = okay contact?
Something is off.
That definitely has not been my experience playing on Hof/Legend. Balls exactly and perfectly centered in the PCI end up being rewarded for me. I get 1 perfectly centered ball on the PCI to register as a good/okay out maybe every 3-4 games.
This. I think it has to do with PCI size. On all-star, it’s inconsistent because the pci is big, but on HOF, it’s extremely consistent for me.
I also think that the pci doesn't and won't always tell us how well we've squared up the ball. I feel like the game is forcing everyone to hit from the middle sometimes but thats a stretch. I don't want to use the pitchers confidence cause of guys like kluber who's always through the roof but when their confidence is sky high sometimes you can square a ball up and it still won't drop unless its near perfect
Not sure I agree with you. HOF in 20 is the best gameplay we’ve had since 16. It’s challenging, but extremely rewarding. Plus the new pci gives you an idea of where you want to place the pci for optimal results.
That was just a stretch thought my bad. My one big reason I forgot to mention was that the RNG is way too high. The game will choose certain outcomes for you which would outway your user input. Its not too hard to see. I think that summarizes everything that could happen during a game if that makes any sense
Once again, I disagree with you if we’re talking about HOF difficulty. I may run into a good/okay on perfect placement maybe once every 4-5 games. I’ve had no issues hitting in the event and my batting average in ranked seasons is solid. If you want to make that argument on all-star, I’m much more open to it.
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@Harryhukari33 said in MLB The Show 19 or MLB The Show 20?:
@Xx_YoungSama_xX said in MLB The Show 19 or MLB The Show 20?:
@Harryhukari33 said in MLB The Show 19 or MLB The Show 20?:
@Xx_YoungSama_xX said in MLB The Show 19 or MLB The Show 20?:
@Harryhukari33 said in MLB The Show 19 or MLB The Show 20?:
@Jeviduty said in MLB The Show 19 or MLB The Show 20?:
@aaronjw76 said in MLB The Show 19 or MLB The Show 20?:
@carey_56 said in MLB The Show 19 or MLB The Show 20?:
@Xx_YoungSama_xX said in MLB The Show 19 or MLB The Show 20?:
@Hoofartid said in MLB The Show 19 or MLB The Show 20?:
'19 and '20 are about the same, IMO. Heavily compromised gameplay that shrinks the skill gap for the sole purpose of pushing more people to buy stubs, with little to no regard to whether the onfield gameplay is actually fun or makes sense moment-to-moment.
Gameplay-wise, '18 was actually quite a bit better than both by the end but the narrative had already been set by the time SDS "fixed it". Even then, I wouldn't say '18 was good, just that the input:reward ratio made sense. It actually felt like a video game rather than a heavily scripted boxscore simulator.
At the end of the day, we're just arguing about which is the best version of dogs***. '16 and '17 (at release) were special games... and then SDS started implementing all the "engagement" mechanics to push MTX, ultimately leading us to the game we have today.
Hitting doesn't feel the same. With the lineouts in 19, i was still able to manufacture runs and win games unless i was facing kerhsaw or nolan Ryan. In 20 i could be facing someone at like 67 and 92 on the road in marlins park with corey kluber and get shutout despite hitting like 8 good okays. I don't feel like past skills matter much in 20 anymore
I don’t think good/okay should result in a hit that often.
Imo 20 hitting is far and away better than 19 hitting. Good input is definitely more rewarding this year, especially with the perfect/perfect mechanic. I don’t wanna sound like a [censored], but if you’re struggling this year, it’s most likely because you’re not as good as you think you are. You probably benefited from the more random hitting outcomes last year.
The issue is that good/okay with ball middle of PCI occurs at a high frequency. How can good timing with ball middle of PCI = okay contact?
Something is off.
That definitely has not been my experience playing on Hof/Legend. Balls exactly and perfectly centered in the PCI end up being rewarded for me. I get 1 perfectly centered ball on the PCI to register as a good/okay out maybe every 3-4 games.
This. I think it has to do with PCI size. On all-star, it’s inconsistent because the pci is big, but on HOF, it’s extremely consistent for me.
I also think that the pci doesn't and won't always tell us how well we've squared up the ball. I feel like the game is forcing everyone to hit from the middle sometimes but thats a stretch. I don't want to use the pitchers confidence cause of guys like kluber who's always through the roof but when their confidence is sky high sometimes you can square a ball up and it still won't drop unless its near perfect
Not sure I agree with you. HOF in 20 is the best gameplay we’ve had since 16. It’s challenging, but extremely rewarding. Plus the new pci gives you an idea of where you want to place the pci for optimal results.
That was just a stretch thought my bad. My one big reason I forgot to mention was that the RNG is way too high. The game will choose certain outcomes for you which would outway your user input. Its not too hard to see. I think that summarizes everything that could happen during a game if that makes any sense
Once again, I disagree with you if we’re talking about HOF difficulty. I may run into a good/okay on perfect placement maybe once every 4-5 games. I’ve had no issues hitting in the event and my batting average in ranked seasons is solid. If you want to make that argument on all-star, I’m much more open to it.
Oh yeah on hof the game is fine. Thats where i have my most success on making we but I've been stuck in wild card though.
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Instead of retro mode, just have slugfest mode.
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I am totally OK with fielding being wonky when you start putting players like Joey Gallo in CF and Kyle Schwarber at C and there's really no penalty. If the way they compensate for lower defensive metrics is by having hte occasional egregious error on a hard hit ball, then so be it. THat is the way the engine compensates for a hitter who squared up a ball as well. But if Diamond Nolan Arenado starts making fielding errors on routine groundballs on rolled over curves, then I have a problem with it
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