• Categories
  • Popular
  • Dev Tracker
Skins
  • Default (The Show 25)
  • No Skin
  • The Show 23
  • Dark
  • The Show 24
  • The Show 25
Collapse
THESHOW.COM
Game Game Support Support My Account My Account

Community Forum

26 Franchise Mode New Features Discussion

Scheduled Pinned Locked Moved Franchise
8 Posts 4 Posters 2.0k Views
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • howelljake17_MLBTSH Offline
    howelljake17_MLBTSH Offline
    howelljake17_MLBTS
    wrote last edited by
    #1

    Hey everyone! I’ve been playing franchise mode for a long time and wanted to share some of my thoughts that I think would help the game feel a little more personable.

    I am a big sim guy, so some of these ideas are centered around stuff that’s not actually in the game, but specific to the mode.

    1. Popularity/Fans

    I think it could be fun to tie in fandom into the franchise experience a little bit more. More popularity leads to more fans in the stands and more money to spend. Top prospects debuting and big trades or big signings could boost popularity too.

    1. Coaching Staffs

    Manager Archetypes: I think it could be interesting if prospective managers had an archetype that could elevate your team in different ways.

    • Player Development: This archetype would lead to faster progression for younger players/top prospects in the big leagues
    • Old School: This would lead to slower/stunted regression for older players.
    • Fan Favorite: This could be a popular former player that leads to increased popularity from fans (and increased chance to resign players in FA)
    1. Front Office Identity

    Team would have an “identity” in their team makeup. This aligns with market size kinda. Certain teams horde prospects and will not (or rarely) trade their young guys for a star. On the contrary there are teams that are constantly trading top prospects for stars. Then there are the teams that will trade stars in arbitration for prospects too. Could be a fun new dynamic to trading in the Show.

    1. Free Agency

    Minor League Contracts! I know a lot of people want that for signing aging veterans.

    Also - I know players have preferences (location, coaching staff, etc) but I think it should matter more to Free Agents (sometimes). Just like in real life - some players prefer location, some want top dollar.

    1. Rivalries

    This has to do with expanding quirks for players. Some players kill rival teams, while for others the “lights are too bright”. I thought this could work for player v player too when one guy beats up on the other it can grow the rivalry.

    1. Storylines

    This is basically just a module on the mode that contains the same info you see in game on the bottom ticker. As someone who doesn’t play a lot I enjoy seeing the content that displays in game. When guys hit milestones, who gets traded, who got put on waivers, that kind of stuff.

    1. AI Announcing!

    This is the biggest undertaking on the list (or so I think). I think implementing some AI in announcing could lead to a more fun, dynamic in game experience. You could have enhanced storylines like a guy playing against his hometown team, a guy who is absolutely owning another player (ie rivalries) and other things like that without it being so cookie cutter after a while.

    I’d love to hear your thoughts! If you read this far, thank you!

    sullivanspring_MLBTSS 1 Reply Last reply
    0
  • PriorFir4383355_XBLP Offline
    PriorFir4383355_XBLP Offline
    PriorFir4383355_XBL
    wrote last edited by
    #2

    In general, it is time that sport video game companies start integrating AI concepts into their games, and broadcast commentary would be the best and most natural fit, and would absolutely revolutionize the immersion factor in video games, especially sports themed games.

    Eventually, some company is going to implement this integration and when that happens, it's going to put every other company at a huge competitive disadvantage. Imagine the commentator and color analyst actually calling the game based on what's actually going down, using the actual player names and accurate descriptions of what happened?

    Extending this concept to pre-game and post-game interviews and again the immersion advance would be monumental. The trick would be to secure the voice rights for the AI integration, but I am sure this could be done.

    howelljake17_MLBTSH 1 Reply Last reply
    1
  • howelljake17_MLBTSH Offline
    howelljake17_MLBTSH Offline
    howelljake17_MLBTS
    replied to Guest last edited by
    #3

    @PriorFir4383355_XBL I completely agree! I think the commentary is something that every sports game struggles with due to the limitations of recordings and scripting. If AI could add some more flair and personality it could be a really fun inclusion into the next generation of sports gaming

    1 Reply Last reply
    0
  • sullivanspring_MLBTSS Offline
    sullivanspring_MLBTSS Offline
    sullivanspring_MLBTS
    replied to Guest last edited by
    #4

    @howelljake17_MLBTS said in 26 Franchise Mode New Features Discussion:

    Hey everyone! I’ve been playing franchise mode for a long time and wanted to share some of my thoughts that I think would help the game feel a little more personable.

    I am a big sim guy, so some of these ideas are centered around stuff that’s not actually in the game, but specific to the mode.

    1. Popularity/Fans

    I think it could be fun to tie in fandom into the franchise experience a little bit more. More popularity leads to more fans in the stands and more money to spend. Top prospects debuting and big trades or big signings could boost popularity too.

    1. Coaching Staffs

    Manager Archetypes: I think it could be interesting if prospective managers had an archetype that could elevate your team in different ways.

    • Player Development: This archetype would lead to faster progression for younger players/top prospects in the big leagues
    • Old School: This would lead to slower/stunted regression for older players.
    • Fan Favorite: This could be a popular former player that leads to increased popularity from fans (and increased chance to resign players in FA)
    1. Front Office Identity

    Team would have an “identity” in their team makeup. This aligns with market size kinda. Certain teams horde prospects and will not (or rarely) trade their young guys for a star. On the contrary there are teams that are constantly trading top prospects for stars. Then there are the teams that will trade stars in arbitration for prospects too. Could be a fun new dynamic to trading in the Show.

    1. Free Agency

    Minor League Contracts! I know a lot of people want that for signing aging veterans.

    Also - I know players have preferences (location, coaching staff, etc) but I think it should matter more to Free Agents (sometimes). Just like in real life - some players prefer location, some want top dollar.

    1. Rivalries

    This has to do with expanding quirks for players. Some players kill rival teams, while for others the “lights are too bright”. I thought this could work for player v player too when one guy beats up on the other it can grow the rivalry.

    1. Storylines

    This is basically just a module on the mode that contains the same info you see in game on the bottom ticker. As someone who doesn’t play a lot I enjoy seeing the content that displays in game. When guys hit milestones, who gets traded, who got put on waivers, that kind of stuff.

    1. AI Announcing!

    This is the biggest undertaking on the list (or so I think). I think implementing some AI in announcing could lead to a more fun, dynamic in game experience. You could have enhanced storylines like a guy playing against his hometown team, a guy who is absolutely owning another player (ie rivalries) and other things like that without it being so cookie cutter after a while.

    I’d love to hear your thoughts! If you read this far, thank you!

    That sounds like the kind of things they would implement. I'd like to see them fix gameplay. Perhaps the new ball physics they mentioned in the first announcement will do that but I'll believe it when I see it.

    howelljake17_MLBTSH 1 Reply Last reply
    0
  • howelljake17_MLBTSH Offline
    howelljake17_MLBTSH Offline
    howelljake17_MLBTS
    replied to Guest last edited by
    #5

    @sullivanspring_MLBTS I don’t disagree with game play, but that impacts every game mode, I was just thinking of franchise specific things that can bring the mode to the next level!

    sullivanspring_MLBTSS 1 Reply Last reply
    0
  • sullivanspring_MLBTSS Offline
    sullivanspring_MLBTSS Offline
    sullivanspring_MLBTS
    replied to Guest last edited by
    #6

    @howelljake17_MLBTS said in 26 Franchise Mode New Features Discussion:

    @sullivanspring_MLBTS I don’t disagree with game play, but that impacts every game mode, I was just thinking of franchise specific things that can bring the mode to the next level!

    Perhaps. I don't play other modes and know nothing about them. Do other modes also have manage mode like franchise?

    PriorFir4383355_XBLP 1 Reply Last reply
    0
  • PriorFir4383355_XBLP Offline
    PriorFir4383355_XBLP Offline
    PriorFir4383355_XBL
    replied to Guest last edited by
    #7

    @sullivanspring_MLBTS said in 26 Franchise Mode New Features Discussion:

    @howelljake17_MLBTS said in 26 Franchise Mode New Features Discussion:

    @sullivanspring_MLBTS I don’t disagree with game play, but that impacts every game mode, I was just thinking of franchise specific things that can bring the mode to the next level!

    Perhaps. I don't play other modes and know nothing about them. Do other modes also have manage mode like franchise?

    No, Franchise mode is the only one that has a method by which you can be the team manager and make those decisions. However, even in Franchise, if you choose to be a specific player in the game, then you cannot also be the manager.

    1 Reply Last reply
    0
  • RiceRiceBaby15_PSNR Offline
    RiceRiceBaby15_PSNR Offline
    RiceRiceBaby15_PSN
    wrote last edited by
    #8

    I’d love to see the coaching aspect expanded upon. Let your coach level up have an archetype really good ideas. Maybe let retired players become coaches or create a manager maybe.

    Potential ratings should be changed to player development like normal, star & superstar.
    Doesn’t put a cap on any players overall so to speak.

    If a player outperforms his development for a few months give goals to achieve for the next couple weeks with that specific player to up his development trait.

    Player progression and regression needs sliders period….. some of the games stars are in their mid 30s and they become unusable very quickly.

    Bring in a system for free agency that has an interest level for signing with your team.

    Backloaded & front-loaded contracts must come back period.

    Training needs to actually mean something at some point. Maybe make it an XP system that you get after every week or month to increase attributes for players.

    I’d like to have a legacy board that shows who makes it into the HOF even if I’m in year 2050 to see who’s made it all those years. Maybe make it a WAR thing for players to reach to make the HOF.

    CUSTOM DRAFT CLASSES.

    More trade slots would be pretty great too.

    1 Reply Last reply
    0

X Instagram Facebook YouTube Twitch Discord TikTok
Major League Baseball Players Association Major League Baseball Sony Interactive Entertainment PlayStation Studios San Diego Studio ESRB ESRB Certificate
Terms of Use Privacy Policy TheShow.com Community Code of Conduct MLB The Show Online Code of Conduct MLB The Show Games

Stubs is a registered trademark or trademark of Sony Interactive Entertainment LLC.

"PlayStation Family Mark", "PlayStation", "PS5 Logo", and "PS4 Logo" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

Microsoft, the Xbox Sphere mark, Series X|S logo, and Xbox Series X|S are trademarks of the Microsoft group of companies.

Nintendo Switch is a trademark of Nintendo.

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com. The Baseball Hall of Fame and Museum trademarks and copyrights are used with permission of the National Baseball Hall of Fame and Museum, Inc., as applicable. Visit the official website of the Hall of Fame at BaseballHall.org

Officially Licensed Product of MLB Players, Inc. MLBPA trademarks, copyrighted works and other intellectual property rights are owned and/or held by MLBPA and may not be used without the written consent of MLBPA or MLB Players, Inc. Visit MLBPLAYERS.com, the Players Choice on the web.

© 2024 Sony Interactive Entertainment LLC.

  • Login

  • Login or register to search.
  • First post
    Last post
0
  • Categories
  • Popular
  • Dev Tracker
  • Login

  • Login or register to search.