Radical, Probably Unpopular Idea...
-
I feel like circle changes are so good this year that if you have a cutter, sinker, circle change with maybe a slider then the switch hitting doesn't matter a ton
I feel like clemens for example doesn't work against opposite hitters because he hangs his slider and splitter alot... So assuming your opponent can catch up to outlier the opposite hitter is a little tougher
-
I wouldn't mind being able to set a vs. RHP and vs. LHP lineup, but I'm still not sure it would solve the problem. Obviously people could still just use all switch hitters, but even if they don't, I think we'd see people using openers as pitchers and then switching after an inning to counter whatever lineup they face. It would at least introduce some strategy though.
-
Forget the issue of whether it's real baseball or a sim. The bottom line takeaway is that it is boring and annoying to face a team of all switch-hitters. The fact that it NEVER happens in real baseball is just an additional point as to why does it happen in this game. If you like facing nothing but switch-hitters, good for you! I'm sure you also enjoy playing in insane created stadiums where every fly ball is a home run and the bleachers are the size of a skyscraper.
-
:shrugs: That's baseball. Even if they did your four-man limit, your opponent could start 4RHB and have 4LHB on the bench ready to replace them if they guessed RHP/LHP wrong. Even if SDS banned switch hitters entirely, your opponent could guess LHP or RHP, start 9 LHB/RHB, and if they guess correctly, you're facing the same thing.
Any ban on switch hitters would diminish their overall value, which means less money for SDS, which means you might get a "No Switch Hitter Event" but that's about it.
I don't like backfoot sliders but it's part of the game so tough [censored] for me lol.
-
@macdaddy-o_PSN I’m not going to forget about that issue because it is an issue that I care about. It’s boring to you, not me. When was the last time you actually faced an all switch hitting team?