Daily XP Cap Times
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I don't like how the times for the daily XP cap changes regularly. I've seen (in SDS time) the times being Midnight, 2am, 8am, and Noon. If it was truly a daily XP cap, it should be the same time every day.
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@dap1234567890 said in Daily XP Cap Times:
I don't like how the times for the daily XP cap changes regularly. I've seen (in SDS time) the times being Midnight, 2am, 8am, and Noon. If it was truly a daily XP cap, it should be the same time every day.
Isn't set up to when you start to play instead of their time frame?
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@x814xmafia said in Daily XP Cap Times:
@dap1234567890 said in Daily XP Cap Times:
I don't like how the times for the daily XP cap changes regularly. I've seen (in SDS time) the times being Midnight, 2am, 8am, and Noon. If it was truly a daily XP cap, it should be the same time every day.
Isn't set up to when you start to play instead of their time frame?
This is what I thought. So basically if I max out at 7pm, I won't be able to start earning again until the next day at 7pm, right?
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@dap1234567890 said in Daily XP Cap Times:
I don't like how the times for the daily XP cap changes regularly. I've seen (in SDS time) the times being Midnight, 2am, 8am, and Noon. If it was truly a daily XP cap, it should be the same time every day.
That SDS refuses to explain basic things like how the XP cap actually works, or tell people they’re ineligible for certain cards based on location-locking, or a variety of other things is just ridiculous. If they’re so confident in what they’re doing it, they shouldn’t have to try to confuse their customer base about it.
Here is how it works: there is no daily cap. SDS misled people in their update notes by suggesting that. SDS misleads its customers a lot. It is a cap of 15,000 XP per 16 hour block.
So, if you start playing at 7am and play until you hit 15,000 XP (which is 3 to 5 hours of playing depending on your hitting ability since it is offensive-driven), the cap will reset at 11pm — 16 hours later.
If you play just one game at 7am, get 500 XP, and then go do life stuff and come back at 3pm and then grind out the remaining 14,500 before 11pm… the cap will still trigger because it is 15,000 within 16 hours. And it will still reset at 11pm because you first earned XP at 7am within the 16 hour period. If your cap resets at 11pm but you want to go to bed, you can play at 11pm, gain 100 XP, and then go to bed and wake up and start playing again. The 16 hour period (11pm to 3pm the next day) will still group together and if you hit 15,000 by 3pm, the cap will reset again at 3pm.
It is just 16 hour blocks. The 16 hour block starts when you start playing so they are not the same for everyone. Mine reset over a two day period of 7am & 11pm on day one and then 3pm on day two. Consequently, you can average 22,500 XP per day and not 15,000, if you time things right and know how to trigger the start of the 16 hour block.
If one morning I didn’t start playing at 7am and instead started at 8am, all of my resets would shift by an hour. They’d all then be 8am, midnight, and 4pm.
Source: I’ve discovered the last 9 cards from the XP reward path.
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I want to say I remember it being like 3am
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@buggstbone84 said in Daily XP Cap Times:
If that was the case, every XP freeze period would be 24 hours, but I've had from 2 minutes to nearly 12 hours.
@x814xmafia
That wouldn't be the case either. Last night I played for about 4 hours and my freeze period was about 12 hours.
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@RealPudgyPanda said in Daily XP Cap Times:
It is just 16 hour blocks. The 16 hour block starts when you start playing so they are not the same for everyone.
But unless you have capped recently or not played for a 16 hour block then you probably have no idea where you are on your block.
I've only capped once personally, but this seems so much harder to code than a strict daily cap. Its probably better overall, but I'm not sure it is. But it can definitely lead to unhealthy behavior. I'm not judging, but I am assuming that alarms have been set to trigger a block.