Team Affinity Going Forward
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So mini seasons does work!? I’m 0/3 so far everytime I either make the playoffs or am a game or two away it just shuts down on me.
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@Teeej_1011_PSN said in Team Affinity Going Forward:
So mini seasons does work!? I’m 0/3 so far everytime I either make the playoffs or am a game or two away it just shuts down on me.
I'm lucky i guess, it's worked no problem for me go figgure.
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@Teeej_1011_PSN said in Team Affinity Going Forward:
So mini seasons does work!? I’m 0/3 so far everytime I either make the playoffs or am a game or two away it just shuts down on me.
I hit the issue at 16 games my first mini season but since I have completed 2 full seasons and about to get into the playoffs in my 3rd. I keep restarting my mini season until I get the Lemurs and Lords games very early in the season.
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@Honor_The_Game44_PSN said in Team Affinity Going Forward:
This is all I know. In 2021, TA was a lot of fun...it was probably too quick, but it was fun. I play this game WAY too much, but have not completed a single division this year. I completed the conquests and showdowns and started going through the PXP missions. It felt like the only thing I did with the game was sub in new mission guys. I still have a few captain pitcher missions left, but I finally just had to give it up and let it come when it comes. I am about to complete TA mini seasons, but it still will not be enough to finish off my divisions. This game has just gotten to where the programs seem to be more work than fun.
2021 seems so fun to people because it tickeled that instant gratification backseat it mive so quick.
I hated how easy it was felt like it was over way to fast, 2023 has found that middle point of 2020 and 2021
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@CDNmoneymaker93_MLBTS said in Team Affinity Going Forward:
@Honor_The_Game44_PSN said in Team Affinity Going Forward:
This is all I know. In 2021, TA was a lot of fun...it was probably too quick, but it was fun. I play this game WAY too much, but have not completed a single division this year. I completed the conquests and showdowns and started going through the PXP missions. It felt like the only thing I did with the game was sub in new mission guys. I still have a few captain pitcher missions left, but I finally just had to give it up and let it come when it comes. I am about to complete TA mini seasons, but it still will not be enough to finish off my divisions. This game has just gotten to where the programs seem to be more work than fun.
2021 seems so fun to people because it tickeled that instant gratification backseat it mive so quick.
I hated how easy it was felt like it was over way to fast, 2023 has found that middle point of 2020 and 2021
That is fair. I never used the methods to blow through ‘21 in a weekend, but maybe that simplicity is what brought me into DD. But if DD is really contestant PXP missions that never allow people to use the players they want, I may have change the way I approach it.
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@CDNmoneymaker93_MLBTS said in Team Affinity Going Forward:
So here is the thing with TA and this format in 21 was that to many people finished it to fast.
SDS likely had data that showed X% of people used showdown and exchanges to progress through the programs. I think they have found a sweet spot for these that just progress as you play. The idea is for the programs to be something that last all season.
I personally have not done one exchange, showdown or mini season and I have most programs 60% or more done just using the conquest, henchmen/captin missions and the team build missions.
I'm fine with length to some extent, I just wish they'd stop having player missions. Even the team build missions are outrageous.
And the fact that the best way to do TA is through mini seasons kinda sucks. Give us opportunities beyond pxp missions that people can use in online play as well.
SDS is great at handing out content but they are really bad at forcing us into very specific modes to earn that content.
In the time it takes to earn these cards, I could work the market in 1/4 time and just buy the cards which is probably what I will do for TA2.
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@CDNmoneymaker93_MLBTS said in Team Affinity Going Forward:
@Honor_The_Game44_PSN said in Team Affinity Going Forward:
This is all I know. In 2021, TA was a lot of fun...it was probably too quick, but it was fun. I play this game WAY too much, but have not completed a single division this year. I completed the conquests and showdowns and started going through the PXP missions. It felt like the only thing I did with the game was sub in new mission guys. I still have a few captain pitcher missions left, but I finally just had to give it up and let it come when it comes. I am about to complete TA mini seasons, but it still will not be enough to finish off my divisions. This game has just gotten to where the programs seem to be more work than fun.
2021 seems so fun to people because it tickeled that instant gratification backseat it mive so quick.
I hated how easy it was felt like it was over way to fast, 2023 has found that middle point of 2020 and 2021
2021 was def wayyy too easy. I had the first wave done in a week using showdown vouchers..the second wave, I used mostly exchanges and se showdown vouchers and had it done in less than a week.
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@aaronjw76_PSN said in Team Affinity Going Forward:
@CDNmoneymaker93_MLBTS said in Team Affinity Going Forward:
So here is the thing with TA and this format in 21 was that to many people finished it to fast.
SDS likely had data that showed X% of people used showdown and exchanges to progress through the programs. I think they have found a sweet spot for these that just progress as you play. The idea is for the programs to be something that last all season.
I personally have not done one exchange, showdown or mini season and I have most programs 60% or more done just using the conquest, henchmen/captin missions and the team build missions.
I'm fine with length to some extent, I just wish they'd stop having player missions. Even the team build missions are outrageous.
And the fact that the best way to do TA is through mini seasons kinda sucks. Give us opportunities beyond pxp missions that people can use in online play as well.
SDS is great at handing out content but they are really bad at forcing us into very specific modes to earn that content.
In the time it takes to earn these cards, I could work the market in 1/4 time and just buy the cards which is probably what I will do for TA2.
That would have worked last year, but this year TA cards have not been on the market. I agree though about it feeling that things are much more geared for offline versus online. I play a lot of BR and want to play more ranked this year, but can’t find the time because pxp missions don’t line up for RS play.
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@Honor_The_Game44_PSN said in Team Affinity Going Forward:
@aaronjw76_PSN said in Team Affinity Going Forward:
@CDNmoneymaker93_MLBTS said in Team Affinity Going Forward:
So here is the thing with TA and this format in 21 was that to many people finished it to fast.
SDS likely had data that showed X% of people used showdown and exchanges to progress through the programs. I think they have found a sweet spot for these that just progress as you play. The idea is for the programs to be something that last all season.
I personally have not done one exchange, showdown or mini season and I have most programs 60% or more done just using the conquest, henchmen/captin missions and the team build missions.
I'm fine with length to some extent, I just wish they'd stop having player missions. Even the team build missions are outrageous.
And the fact that the best way to do TA is through mini seasons kinda sucks. Give us opportunities beyond pxp missions that people can use in online play as well.
SDS is great at handing out content but they are really bad at forcing us into very specific modes to earn that content.
In the time it takes to earn these cards, I could work the market in 1/4 time and just buy the cards which is probably what I will do for TA2.
That would have worked last year, but this year TA cards have not been on the market. I agree though about it feeling that things are much more geared for offline versus online. I play a lot of BR and want to play more ranked this year, but can’t find the time because pxp missions don’t line up for RS play.
Sorry, I meant the charisma cards they also dropped.
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@aaronjw76_PSN said in Team Affinity Going Forward:
@CDNmoneymaker93_MLBTS said in Team Affinity Going Forward:
So here is the thing with TA and this format in 21 was that to many people finished it to fast.
SDS likely had data that showed X% of people used showdown and exchanges to progress through the programs. I think they have found a sweet spot for these that just progress as you play. The idea is for the programs to be something that last all season.
I personally have not done one exchange, showdown or mini season and I have most programs 60% or more done just using the conquest, henchmen/captin missions and the team build missions.
I'm fine with length to some extent, I just wish they'd stop having player missions. Even the team build missions are outrageous.
And the fact that the best way to do TA is through mini seasons kinda sucks. Give us opportunities beyond pxp missions that people can use in online play as well.
SDS is great at handing out content but they are really bad at forcing us into very specific modes to earn that content.
In the time it takes to earn these cards, I could work the market in 1/4 time and just buy the cards which is probably what I will do for TA2.
This maybe why I'm not bothered by the set up as I really enjoy the plug and play method of earn a card play with it for a mission to get another card rinse repeat.
I will do this in every mode, RS, Events if applicable, Mini seasos, conquest
I totally understand that's not everyone cup of team so I do agree SDS needs to find a middle ground for people to earn progress in a program for example the Mexico series one should also have a repeatable mission for giants and Padres players online that is like 2000 pxp or something
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