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Online Hitting Can't be Fixed

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  • TEXAS10PT_PSNT Offline
    TEXAS10PT_PSNT Offline
    TEXAS10PT_PSN
    replied to Guest on last edited by
    #21

    @tylerslikewhoa_xbl said in Online Hitting Can't be Fixed:

    @go4stros25_psn said in Online Hitting Can't be Fixed:

    @tylerslikewhoa_xbl said in Online Hitting Can't be Fixed:

    Sounds like it's time........... To get gud

    Sounds like it's time to...... be unoriginal

    That's kinda why I said it. It's about as original as these type of post were the user is looking for any excuse besides the facts that they just aren't good at the game.

    And you make this assessment being a Franchise player? You don't even play online.

    1 Reply Last reply
    0
  • bjd10048842_PSNB Offline
    bjd10048842_PSNB Offline
    bjd10048842_PSN
    wrote on last edited by
    #22

    BUmper Cars.

    1 Reply Last reply
    0
  • mrwonderful95M Offline
    mrwonderful95M Offline
    mrwonderful95
    wrote on last edited by
    #23

    I have to imagine it’s a P2P issue with timing windows. I’ve played some MTO on HOF and the game plays beautifully. Online the timing is definitely different.

    doobiebross66-72_PSND 1 Reply Last reply
    1
  • Parradox-Cam_PSNP Offline
    Parradox-Cam_PSNP Offline
    Parradox-Cam_PSN
    wrote on last edited by
    #24

    It can’t be healthy for SDS to read about how much the hitting sucks year after year. You’d think they’d get the point by now that changes are needed.

    1 Reply Last reply
    0
  • doobiebross66-72_PSND Offline
    doobiebross66-72_PSND Offline
    doobiebross66-72_PSN
    replied to Guest on last edited by
    #25

    @mrwonderful95 said in Online Hitting Can't be Fixed:

    I have to imagine it’s a P2P issue with timing windows. I’ve played some MTO on HOF and the game plays beautifully. Online the timing is definitely different.

    It’s 100% a P2P issue

    I’ve harped on this last year: this is a game that milliseconds can decide the difference between a good hit or an out

    WHY does SDS not invest in dedicated servers or at minimum, improve what we’re working with today.

    The quality of H2H play is highly dictated by the quality of your connection with some random person somewhere in the country

    How fucking asinine is that?! This game H2H still has 0 consistency game to game.

    One game, pitches look normal, swing timing makes sense and H2H play is actually good

    The next? Nothing makes sense, you’re suddenly late on slower fastballs, exit velocities make 0 sense, and you’re left wondering wtf happened

    Until SDS invests into dedicated servers, H2H play will be inconsistent at best.

    I need to remember this next year. I guarantee 23 will not be any better

    GundamHufflepuff_PSNG 1 Reply Last reply
    1
  • GundamHufflepuff_PSNG Offline
    GundamHufflepuff_PSNG Offline
    GundamHufflepuff_PSN
    replied to Guest on last edited by GundamHufflepuff_PSN
    #26

    @doobiebross66-72 said in Online Hitting Can't be Fixed:

    @mrwonderful95 said in Online Hitting Can't be Fixed:

    I have to imagine it’s a P2P issue with timing windows. I’ve played some MTO on HOF and the game plays beautifully. Online the timing is definitely different.

    It’s 100% a P2P issue

    I’ve harped on this last year: this is a game that milliseconds can decide the difference between a good hit or an out

    WHY does SDS not invest in dedicated servers or at minimum, improve what we’re working with today.

    The quality of H2H play is highly dictated by the quality of your connection with some random person somewhere in the country

    How [censored] asinine is that?! This game H2H still has 0 consistency game to game.

    One game, pitches look normal, swing timing makes sense and H2H play is actually good

    The next? Nothing makes sense, you’re suddenly late on slower fastballs, exit velocities make 0 sense, and you’re left wondering wtf happened

    Until SDS invests into dedicated servers, H2H play will be inconsistent at best.

    I need to remember this next year. I guarantee 23 will not be any better

    Didn’t you know? According to the sheep in another thread. All these problems are YOUR fault and you need to take accountability for them. Never mind the fact that SDS has taken zero accountability themselves and instead just lie and make excuses.

    Parradox-Cam_PSNP 1 Reply Last reply
    1
  • Parradox-Cam_PSNP Offline
    Parradox-Cam_PSNP Offline
    Parradox-Cam_PSN
    replied to Guest on last edited by
    #27

    @gundamhufflepuff_psn said in Online Hitting Can't be Fixed:

    @doobiebross66-72 said in Online Hitting Can't be Fixed:

    @mrwonderful95 said in Online Hitting Can't be Fixed:

    I have to imagine it’s a P2P issue with timing windows. I’ve played some MTO on HOF and the game plays beautifully. Online the timing is definitely different.

    It’s 100% a P2P issue

    I’ve harped on this last year: this is a game that milliseconds can decide the difference between a good hit or an out

    WHY does SDS not invest in dedicated servers or at minimum, improve what we’re working with today.

    The quality of H2H play is highly dictated by the quality of your connection with some random person somewhere in the country

    How [censored] asinine is that?! This game H2H still has 0 consistency game to game.

    One game, pitches look normal, swing timing makes sense and H2H play is actually good

    The next? Nothing makes sense, you’re suddenly late on slower fastballs, exit velocities make 0 sense, and you’re left wondering wtf happened

    Until SDS invests into dedicated servers, H2H play will be inconsistent at best.

    I need to remember this next year. I guarantee 23 will not be any better

    Didn’t you know? According to the sheep in another thread. All these problems are YOUR fault and you need to take accountability for them. Never mind the fact that SDS has taken zero accountability themselves and instead just lie and make excuses.

    Exactly. We aren’t supposed to blame the game, there’s nothing wrong with it.

    1 Reply Last reply
    0
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