• Categories
  • Popular
  • Dev Tracker
Skins
  • Default (The Show 25)
  • No Skin
  • The Show 23
  • Dark
  • The Show 24
  • The Show 25
Collapse
THESHOW.COM
Game Game Support Support My Account My Account

Community Forum

Update 20

Scheduled Pinned Locked Moved Diamond Dynasty
20 Posts 16 Posters 863 Views
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • iBonafideScrub__PSNI Offline
    iBonafideScrub__PSNI Offline
    iBonafideScrub__PSN
    wrote on last edited by iBonafideScrub__PSN
    #1

    No adjustments to the sensitivity? No fix for balls hit to 2nd base freezing games?

    DIRTY-SHAWNCHEZ_PSND 1 Reply Last reply
    1
  • DIRTY-SHAWNCHEZ_PSND Offline
    DIRTY-SHAWNCHEZ_PSND Offline
    DIRTY-SHAWNCHEZ_PSN
    replied to Guest on last edited by
    #2

    @ibonafidescrub_ said in Update 20:

    No adjustments to the sensitivity? No fix for balls hit to 2nd base freezing games?

    It's Nice. They're done patching gameplay.

    1 Reply Last reply
    0
  • lewisnadasurf1_PSNL Offline
    lewisnadasurf1_PSNL Offline
    lewisnadasurf1_PSN
    wrote on last edited by
    #3

    Just when you get used to the pci….

    SDS - if you read this. Please pick a date in the year that the last hitting patch will be released. It’s frustrating.

    HustlinOwl_PSNH 1 Reply Last reply
    2
  • HustlinOwl_PSNH Offline
    HustlinOwl_PSNH Offline
    HustlinOwl_PSN
    replied to Guest on last edited by
    #4

    @lewisnadasurf1_psn said in Update 20:

    Just when you get used to the pci….

    SDS - if you read this. Please pick a date in the year that the last hitting patch will be released. It’s frustrating.

    Community whined enough

    1 Reply Last reply
    1
  • LadySwampfox_XBLL Offline
    LadySwampfox_XBLL Offline
    LadySwampfox_XBL
    wrote on last edited by
    #5

    As the old adage says... if it ain’t broke, don’t fix it. And so they broke the hitting, but didn’t fix it.

    1 Reply Last reply
    1
  • KILLERPRESENCE4_PSNK Offline
    KILLERPRESENCE4_PSNK Offline
    KILLERPRESENCE4_PSN
    wrote on last edited by
    #6

    Scenario: I suck at hitting therefore hitting must be broke!!!

    Scenario: I suck at pitching therefore pitching must be broke!!!

    Scenario: Pinpoint pitching is too OP therefore it should be nerfed so I can hit!!!!

    Scenario: PCI is too sensitive therefore I can’t hit!!!

    Sound familiar???

    D_e_m_I_s_E_PSND SevisonJN_PSNS 2 Replies Last reply
    3
  • Chuck_Dizzle29_PSNC Offline
    Chuck_Dizzle29_PSNC Offline
    Chuck_Dizzle29_PSN
    wrote on last edited by
    #7

    Haha of course you two are in here complaining already. You got one troll claiming it's because people whined to much, not that SDS doesn't monitor gameplay or anything.

    Then you've got the other troll who wasn't able to comprehend the patch notes. The sensitivity wasn't altered, they just reduced the PCI range to hopefully curtail the rampant foulball pandemic in the game.

    Must suck being on the outside looking in 🤣

    1 Reply Last reply
    1
  • ChuckCLC_PSNC Offline
    ChuckCLC_PSNC Offline
    ChuckCLC_PSN
    wrote on last edited by ChuckCLC_PSN
    #8

    I have been playing non H2h for months. Nothing has changed lol.

    1 Reply Last reply
    0
  • D_e_m_I_s_E_PSND Offline
    D_e_m_I_s_E_PSND Offline
    D_e_m_I_s_E_PSN
    replied to Guest on last edited by
    #9

    @killerpresence4 said in Update 20:

    Scenario: I suck at hitting therefore hitting must be broke!!!

    Scenario: I suck at pitching therefore pitching must be broke!!!

    Scenario: Pinpoint pitching is too OP therefore it should be nerfed so I can hit!!!!

    Scenario: PCI is too sensitive therefore I can’t hit!!!

    Sound familiar???

    Again, all signs point to an SDS affiliation of some sort. You know regardless if I go 100-10 or 10-100, the game is garbage. I see things how they are, not dependent on whether I am good or not. Game has a ton of issues but most start with servers, connections and match making. Increasing PCI sensitivity when the game was already plagued with connection issues was pretty dumb.

    Schwizzle_Nizzle_PSNS 1 Reply Last reply
    3
  • Schwizzle_Nizzle_PSNS Offline
    Schwizzle_Nizzle_PSNS Offline
    Schwizzle_Nizzle_PSN
    replied to Guest on last edited by
    #10

    @d_e_m_i_s_e_psn said in Update 20:

    @killerpresence4 said in Update 20:

    Scenario: I suck at hitting therefore hitting must be broke!!!

    Scenario: I suck at pitching therefore pitching must be broke!!!

    Scenario: Pinpoint pitching is too OP therefore it should be nerfed so I can hit!!!!

    Scenario: PCI is too sensitive therefore I can’t hit!!!

    Sound familiar???

    Again, all signs point to an SDS affiliation of some sort. You know regardless if I go 100-10 or 10-100, the game is garbage. I see things how they are, not dependent on whether I am good or not. Game has a ton of issues but most start with servers, connections and match making. Increasing PCI sensitivity when the game was already plagued with connection issues was pretty dumb.

    I wish the PCI sensitivity was for all modes and difficulties. I like to just calmly play some rookie PvCPU before going to bed and I get so mad at the freaking CPU super dotting me all the time and I can't do anything about it. It's ridiculous. SDS gave up on this game long ago and likely are only working to develop next years game. Too bad I won't buy it.

    I could hit well online in 20. This year, not so much. They screwed this years game up badly.

    1 Reply Last reply
    0
  • SevisonJN_PSNS Offline
    SevisonJN_PSNS Offline
    SevisonJN_PSN
    replied to Guest on last edited by
    #11

    @killerpresence4 said in Update 20:

    Scenario: I suck at hitting therefore hitting must be broke!!!

    Scenario: I suck at pitching therefore pitching must be broke!!!

    Scenario: Pinpoint pitching is too OP therefore it should be nerfed so I can hit!!!!

    Scenario: PCI is too sensitive therefore I can’t hit!!!

    Sound familiar???

    I suck at hitting and that doesn't mean that hitting isn't broken.

    I suck at pitching, but there are unfair benefits to using PPP. (Pitchers sustain stamina longer, why?)

    All modes should generally work the same across all input types. You can and should have the only advantage in PPP (smaller location window based on input feedback). Outside of that everything should be exactly the same.

    If PCI is not the same across all modes, PCI is broke.

    SuntLacrimae50_PSNS 1 Reply Last reply
    0
  • JEEZY-E_PSNJ Offline
    JEEZY-E_PSNJ Offline
    JEEZY-E_PSN
    wrote on last edited by
    #12

    In before locked 🍿🥤

    1 Reply Last reply
    0
  • SuntLacrimae50_PSNS Offline
    SuntLacrimae50_PSNS Offline
    SuntLacrimae50_PSN
    replied to Guest on last edited by
    #13

    @sevisonjn_psn said in Update 20:

    @killerpresence4 said in Update 20:

    Scenario: I suck at hitting therefore hitting must be broke!!!

    Scenario: I suck at pitching therefore pitching must be broke!!!

    Scenario: Pinpoint pitching is too OP therefore it should be nerfed so I can hit!!!!

    Scenario: PCI is too sensitive therefore I can’t hit!!!

    Sound familiar???

    I suck at hitting and that doesn't mean that hitting isn't broken.

    I suck at pitching, but there are unfair benefits to using PPP. (Pitchers sustain stamina longer, why?)

    All modes should generally work the same across all input types. You can and should have the only advantage in PPP (smaller location window based on input feedback). Outside of that everything should be exactly the same.

    If PCI is not the same across all modes, PCI is broke.

    No way classic pitching should have the same results as analog or PPP. There has to be SOME user input skill involved in competitive online play.

    SevisonJN_PSNS 1 Reply Last reply
    1
  • beanball0571_PSNB Offline
    beanball0571_PSNB Offline
    beanball0571_PSN
    wrote on last edited by
    #14

    This basically proves they didn’t test the fix before implementing it. Now we found a way to combat the lightning fast pci, precision rings. Averages started to creep back up so now let’s restrict movement to stop foul balls. Guess what I don’t need my pci close to the ball to foul it off because the hitting engine is broke. Foul balls have been an issue since the outer pci was added last year

    1 Reply Last reply
    0
  • SevisonJN_PSNS Offline
    SevisonJN_PSNS Offline
    SevisonJN_PSN
    replied to Guest on last edited by
    #15

    @suntlacrimae50_psn said in Update 20:

    @sevisonjn_psn said in Update 20:

    @killerpresence4 said in Update 20:

    Scenario: I suck at hitting therefore hitting must be broke!!!

    Scenario: I suck at pitching therefore pitching must be broke!!!

    Scenario: Pinpoint pitching is too OP therefore it should be nerfed so I can hit!!!!

    Scenario: PCI is too sensitive therefore I can’t hit!!!

    Sound familiar???

    I suck at hitting and that doesn't mean that hitting isn't broken.

    I suck at pitching, but there are unfair benefits to using PPP. (Pitchers sustain stamina longer, why?)

    All modes should generally work the same across all input types. You can and should have the only advantage in PPP (smaller location window based on input feedback). Outside of that everything should be exactly the same.

    If PCI is not the same across all modes, PCI is broke.

    No way classic pitching should have the same results as analog or PPP. There has to be SOME user input skill involved in competitive online play.

    The only advantage to PPP should be a smaller location window. It was designed to work that way and I have no issue with that. My issue is tied to other advantages to PPP (like pitcher stamina draining much more slowly) that give the pitcher an unfair advantage that make zero sense from a baseball percentage.

    the_dragon1912_PSNT 1 Reply Last reply
    0
  • the_dragon1912_PSNT Offline
    the_dragon1912_PSNT Offline
    the_dragon1912_PSN
    replied to Guest on last edited by
    #16

    @sevisonjn_psn said in Update 20:

    @suntlacrimae50_psn said in Update 20:

    @sevisonjn_psn said in Update 20:

    @killerpresence4 said in Update 20:

    Scenario: I suck at hitting therefore hitting must be broke!!!

    Scenario: I suck at pitching therefore pitching must be broke!!!

    Scenario: Pinpoint pitching is too OP therefore it should be nerfed so I can hit!!!!

    Scenario: PCI is too sensitive therefore I can’t hit!!!

    Sound familiar???

    I suck at hitting and that doesn't mean that hitting isn't broken.

    I suck at pitching, but there are unfair benefits to using PPP. (Pitchers sustain stamina longer, why?)

    All modes should generally work the same across all input types. You can and should have the only advantage in PPP (smaller location window based on input feedback). Outside of that everything should be exactly the same.

    If PCI is not the same across all modes, PCI is broke.

    No way classic pitching should have the same results as analog or PPP. There has to be SOME user input skill involved in competitive online play.

    The only advantage to PPP should be a smaller location window. It was designed to work that way and I have no issue with that. My issue is tied to other advantages to PPP (like pitcher stamina draining much more slowly) that give the pitcher an unfair advantage that make zero sense from a baseball percentage.

    The stamina thing isn't intended. Its been a bug all year and they don't know how to fix it

    DIRTY-SHAWNCHEZ_PSND crashbowman447_PSNC 2 Replies Last reply
    0
  • DIRTY-SHAWNCHEZ_PSND Offline
    DIRTY-SHAWNCHEZ_PSND Offline
    DIRTY-SHAWNCHEZ_PSN
    replied to Guest on last edited by
    #17

    @the_dragon1912 said in Update 20:

    @sevisonjn_psn said in Update 20:

    @suntlacrimae50_psn said in Update 20:

    @sevisonjn_psn said in Update 20:

    @killerpresence4 said in Update 20:

    Scenario: I suck at hitting therefore hitting must be broke!!!

    Scenario: I suck at pitching therefore pitching must be broke!!!

    Scenario: Pinpoint pitching is too OP therefore it should be nerfed so I can hit!!!!

    Scenario: PCI is too sensitive therefore I can’t hit!!!

    Sound familiar???

    I suck at hitting and that doesn't mean that hitting isn't broken.

    I suck at pitching, but there are unfair benefits to using PPP. (Pitchers sustain stamina longer, why?)

    All modes should generally work the same across all input types. You can and should have the only advantage in PPP (smaller location window based on input feedback). Outside of that everything should be exactly the same.

    If PCI is not the same across all modes, PCI is broke.

    No way classic pitching should have the same results as analog or PPP. There has to be SOME user input skill involved in competitive online play.

    The only advantage to PPP should be a smaller location window. It was designed to work that way and I have no issue with that. My issue is tied to other advantages to PPP (like pitcher stamina draining much more slowly) that give the pitcher an unfair advantage that make zero sense from a baseball percentage.

    The stamina thing isn't intended. Its been a bug all year and they don't know how to fix it

    Not sure how to fix it for one game; but a certain fix would be that once a pitcher is selected, after they pitch 'x' amount of innings; they are 'locked' and can't be selected for another 4 games.

    Then people will actually have to use a 5 man rotation.

    Community: But what if they just take that pitcher out of their rotation and sub them back in a game later? Pretty sure if SDS had a way if preventing a pitcher to be used for a certain amount of time; they could implement it that even if the pitcher is taken out of the lineup; it still tracks.

    Or people could grow a set and play the game online the way it SHOULD be played.

    1 Reply Last reply
    0
  • crashbowman447_PSNC Offline
    crashbowman447_PSNC Offline
    crashbowman447_PSN
    replied to Guest on last edited by
    #18

    @the_dragon1912 said in Update 20:

    @sevisonjn_psn said in Update 20:

    @suntlacrimae50_psn said in Update 20:

    @sevisonjn_psn said in Update 20:

    @killerpresence4 said in Update 20:

    Scenario: I suck at hitting therefore hitting must be broke!!!

    Scenario: I suck at pitching therefore pitching must be broke!!!

    Scenario: Pinpoint pitching is too OP therefore it should be nerfed so I can hit!!!!

    Scenario: PCI is too sensitive therefore I can’t hit!!!

    Sound familiar???

    I suck at hitting and that doesn't mean that hitting isn't broken.

    I suck at pitching, but there are unfair benefits to using PPP. (Pitchers sustain stamina longer, why?)

    All modes should generally work the same across all input types. You can and should have the only advantage in PPP (smaller location window based on input feedback). Outside of that everything should be exactly the same.

    If PCI is not the same across all modes, PCI is broke.

    No way classic pitching should have the same results as analog or PPP. There has to be SOME user input skill involved in competitive online play.

    The only advantage to PPP should be a smaller location window. It was designed to work that way and I have no issue with that. My issue is tied to other advantages to PPP (like pitcher stamina draining much more slowly) that give the pitcher an unfair advantage that make zero sense from a baseball percentage.

    The stamina thing isn't intended. Its been a bug all year and they don't know how to fix it

    Is it only a DD bug? Because starters have stamina drop appropriately in non DD modes.

    Schwizzle_Nizzle_PSNS 1 Reply Last reply
    0
  • Schwizzle_Nizzle_PSNS Offline
    Schwizzle_Nizzle_PSNS Offline
    Schwizzle_Nizzle_PSN
    replied to Guest on last edited by Schwizzle_Nizzle_PSN
    #19

    @crashbowman447_psn said in Update 20:

    @the_dragon1912 said in Update 20:

    @sevisonjn_psn said in Update 20:

    @suntlacrimae50_psn said in Update 20:

    @sevisonjn_psn said in Update 20:

    @killerpresence4 said in Update 20:

    Scenario: I suck at hitting therefore hitting must be broke!!!

    Scenario: I suck at pitching therefore pitching must be broke!!!

    Scenario: Pinpoint pitching is too OP therefore it should be nerfed so I can hit!!!!

    Scenario: PCI is too sensitive therefore I can’t hit!!!

    Sound familiar???

    I suck at hitting and that doesn't mean that hitting isn't broken.

    I suck at pitching, but there are unfair benefits to using PPP. (Pitchers sustain stamina longer, why?)

    All modes should generally work the same across all input types. You can and should have the only advantage in PPP (smaller location window based on input feedback). Outside of that everything should be exactly the same.

    If PCI is not the same across all modes, PCI is broke.

    No way classic pitching should have the same results as analog or PPP. There has to be SOME user input skill involved in competitive online play.

    The only advantage to PPP should be a smaller location window. It was designed to work that way and I have no issue with that. My issue is tied to other advantages to PPP (like pitcher stamina draining much more slowly) that give the pitcher an unfair advantage that make zero sense from a baseball percentage.

    The stamina thing isn't intended. Its been a bug all year and they don't know how to fix it

    Is it only a DD bug? Because starters have stamina drop appropriately in non DD modes.

    Not sure. I'll throw around 100 pitches and still be in the green on Play v CPU.

    crashbowman447_PSNC 1 Reply Last reply
    0
  • crashbowman447_PSNC Offline
    crashbowman447_PSNC Offline
    crashbowman447_PSN
    replied to Guest on last edited by
    #20

    @schwizzle_nizzle said in Update 20:

    @crashbowman447_psn said in Update 20:

    @the_dragon1912 said in Update 20:

    @sevisonjn_psn said in Update 20:

    @suntlacrimae50_psn said in Update 20:

    @sevisonjn_psn said in Update 20:

    @killerpresence4 said in Update 20:

    Scenario: I suck at hitting therefore hitting must be broke!!!

    Scenario: I suck at pitching therefore pitching must be broke!!!

    Scenario: Pinpoint pitching is too OP therefore it should be nerfed so I can hit!!!!

    Scenario: PCI is too sensitive therefore I can’t hit!!!

    Sound familiar???

    I suck at hitting and that doesn't mean that hitting isn't broken.

    I suck at pitching, but there are unfair benefits to using PPP. (Pitchers sustain stamina longer, why?)

    All modes should generally work the same across all input types. You can and should have the only advantage in PPP (smaller location window based on input feedback). Outside of that everything should be exactly the same.

    If PCI is not the same across all modes, PCI is broke.

    No way classic pitching should have the same results as analog or PPP. There has to be SOME user input skill involved in competitive online play.

    The only advantage to PPP should be a smaller location window. It was designed to work that way and I have no issue with that. My issue is tied to other advantages to PPP (like pitcher stamina draining much more slowly) that give the pitcher an unfair advantage that make zero sense from a baseball percentage.

    The stamina thing isn't intended. Its been a bug all year and they don't know how to fix it

    Is it only a DD bug? Because starters have stamina drop appropriately in non DD modes.

    Not sure. I'll throw around 100 pitchers and still be in the green on Play v CPU.

    If I play postseason mode in the base game I have to consider changing pitchers right around the 100 pitch mark. In DD I can use a starter until tomorrow and still be in the green.

    1 Reply Last reply
    0
  • A admin locked this topic on

X Instagram Facebook YouTube Twitch Discord TikTok
Major League Baseball Players Association Major League Baseball Sony Interactive Entertainment PlayStation Studios San Diego Studio ESRB ESRB Certificate
Terms of Use Privacy Policy TheShow.com Community Code of Conduct MLB The Show Online Code of Conduct MLB The Show Games

Stubs is a registered trademark or trademark of Sony Interactive Entertainment LLC.

"PlayStation Family Mark", "PlayStation", "PS5 Logo", and "PS4 Logo" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

Microsoft, the Xbox Sphere mark, Series X|S logo, and Xbox Series X|S are trademarks of the Microsoft group of companies.

Nintendo Switch is a trademark of Nintendo.

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com. The Baseball Hall of Fame and Museum trademarks and copyrights are used with permission of the National Baseball Hall of Fame and Museum, Inc., as applicable. Visit the official website of the Hall of Fame at BaseballHall.org

Officially Licensed Product of MLB Players, Inc. MLBPA trademarks, copyrighted works and other intellectual property rights are owned and/or held by MLBPA and may not be used without the written consent of MLBPA or MLB Players, Inc. Visit MLBPLAYERS.com, the Players Choice on the web.

© 2024 Sony Interactive Entertainment LLC.

  • Login

  • Login or register to search.
  • First post
    Last post
0
  • Categories
  • Popular
  • Dev Tracker
  • Login

  • Login or register to search.