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Camera View and Baserunning

Scheduled Pinned Locked Moved Diamond Dynasty
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  • SevisonJN_PSNS Offline
    SevisonJN_PSNS Offline
    SevisonJN_PSN
    wrote on last edited by
    #1

    I am getting tired of losing games to poor camera views during rundowns. Is there an option for me to see the entire baseline during a rundown?

    Someone always seems to say that there is always the option to let them go back to the base they came from, but that is one of the dumbest things I ever heard.

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  • the_dragon1912_PSNT Offline
    the_dragon1912_PSNT Offline
    the_dragon1912_PSN
    wrote on last edited by the_dragon1912_PSN
    #2

    You will get an out 95% of the time in a run down by just running at them and tagging them out. Most players anticipate the throw and try to turn around 100 times

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  • SevisonJN_PSNS Offline
    SevisonJN_PSNS Offline
    SevisonJN_PSN
    wrote on last edited by
    #3

    I do that often, but that 5% is what I want to cut down on. Just show me the entire baseline and that way I can see if someone is actually covering home on a third-home rundown.

    DarthVaderLight3_PSND 1 Reply Last reply
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  • DarthVaderLight3_PSND Offline
    DarthVaderLight3_PSND Offline
    DarthVaderLight3_PSN
    replied to Guest on last edited by
    #4

    @sevisonjn_psn said in Camera View and Baserunning:

    I do that often, but that 5% is what I want to cut down on. Just show me the entire baseline and that way I can see if someone is actually covering home on a third-home rundown.

    I would like this put into the game too. Takes away from the "automation" of baseruning. When this is supposed to be a real life sim, run downs are very robotic.

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