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Odd thing about it 4th inning XP path

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  • Knoxwurst31_PSNK Offline
    Knoxwurst31_PSNK Offline
    Knoxwurst31_PSN
    wrote on last edited by
    #2

    Interesting, didn't notice that.

    1 Reply Last reply
    0
  • KingAKP_XBLK Offline
    KingAKP_XBLK Offline
    KingAKP_XBL
    wrote on last edited by
    #3

    The XP path rewards are garbage. Just a bunch of junk filler til you hit like 400k and above. Which isn't easy considering they nerfed xp so hard. At first I thought it was a good idea, but the 4th inning path is pretty bad

    genopolanco_PSNG 1 Reply Last reply
    5
  • Knoxwurst31_PSNK Offline
    Knoxwurst31_PSNK Offline
    Knoxwurst31_PSN
    wrote on last edited by
    #4

    Yeah I just got to the 42 pack (around 160K XP or so) and I saw the next rewards up til the Boss are all pretty trash. Then after the 350K Boss there are a lot of good rewards. Weird its not mixed up more.

    1 Reply Last reply
    1
  • maskedgrappler_PSNM Offline
    maskedgrappler_PSNM Offline
    maskedgrappler_PSN
    wrote on last edited by
    #5

    It's been junk mostly since first inning, just a bunch of ballplayer [censored] and profile junk I'll never use.

    1 Reply Last reply
    1
  • genopolanco_PSNG Offline
    genopolanco_PSNG Offline
    genopolanco_PSN
    replied to Guest on last edited by
    #6

    @kingakp_xbl said in Odd thing about it 4th inning XP path:

    The XP path rewards are garbage. Just a bunch of junk filler til you hit like 400k and above. Which isn't easy considering they nerfed xp so hard. At first I thought it was a good idea, but the 4th inning path is pretty bad

    I don’t think it’s that bad. I’d rather have it like this than an XP path that gives end game players on day 1 that we see just about every game we play throughout the year.

    I just wish we didn’t have so much of it time locked. I get why they want to spread it out, but there should be more stat missions right off the bat as well as a player program day 1.

    Knoxwurst31_PSNK 1 Reply Last reply
    0
  • Knoxwurst31_PSNK Offline
    Knoxwurst31_PSNK Offline
    Knoxwurst31_PSN
    replied to Guest on last edited by
    #7

    @genopolanco_psn said in Odd thing about it 4th inning XP path:

    @kingakp_xbl said in Odd thing about it 4th inning XP path:

    The XP path rewards are garbage. Just a bunch of junk filler til you hit like 400k and above. Which isn't easy considering they nerfed xp so hard. At first I thought it was a good idea, but the 4th inning path is pretty bad

    I don’t think it’s that bad. I’d rather have it like this than an XP path that gives end game players on day 1 that we see just about every game we play throughout the year.

    I just wish we didn’t have so much of it time locked. I get why they want to spread it out, but there should be more stat missions right off the bat as well as a player program day 1.

    I don't think they need to offer "better" rewards, just mix them up more. Like pack(s), ball player, equipment, Pack(s) etc. There are stretches of like 100K+ XP of literally icons and a batting glove and other useless stuff.

    nymets1987_PSNN 1 Reply Last reply
    0
  • nymets1987_PSNN Offline
    nymets1987_PSNN Offline
    nymets1987_PSN
    replied to Guest on last edited by
    #8

    @knoxwurst31_psn said in Odd thing about it 4th inning XP path:

    @genopolanco_psn said in Odd thing about it 4th inning XP path:

    @kingakp_xbl said in Odd thing about it 4th inning XP path:

    The XP path rewards are garbage. Just a bunch of junk filler til you hit like 400k and above. Which isn't easy considering they nerfed xp so hard. At first I thought it was a good idea, but the 4th inning path is pretty bad

    I don’t think it’s that bad. I’d rather have it like this than an XP path that gives end game players on day 1 that we see just about every game we play throughout the year.

    I just wish we didn’t have so much of it time locked. I get why they want to spread it out, but there should be more stat missions right off the bat as well as a player program day 1.

    I don't think they need to offer "better" rewards, just mix them up more. Like pack(s), ball player, equipment, Pack(s) etc. There are stretches of like 100K+ XP of literally icons and a batting glove and other useless stuff.

    Yes and 60k between rewards is a little insane couldn’t throw a 5 pack bundle in there

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    0
  • SavageSteve74_PSNS Offline
    SavageSteve74_PSNS Offline
    SavageSteve74_PSN
    replied to Guest on last edited by SavageSteve74_PSN
    #9

    @nymets1987_psn said in Odd thing about it 4th inning XP path:

    I noticed between levels 27 and 28 it is 60k xp needed… usually it’s 30 or so in the later parts but 60k was surprising

    They did something different in the 400-500k range. It’s 60k between 410 and 470k, but then next reward is at 480k and then 500k. Instead of the usual 30k in between they moved it around a bit. You still end up with the same number of rewards from 410-500. It’s weird.

    1 Reply Last reply
    0
  • dap1234567890_PSND Offline
    dap1234567890_PSND Offline
    dap1234567890_PSN
    replied to Guest on last edited by
    #10

    @nymets1987_psn said in Odd thing about it 4th inning XP path:

    I noticed between levels 27 and 28 it is 60k xp needed… usually it’s 30 or so in the later parts but 60k was surprising

    Innings 1-3: 27: 410K ; 28: 440K ; 29: 470K ; 30: 500K

    Inning 4: 27: 410K ; 28: 470K; 29: 480K; 30: 500K

    They probably had skipped 440K and realized it late and just added 480K to keep the levels at 35.

    1 Reply Last reply
    0
  • go4stros25_PSNG Offline
    go4stros25_PSNG Offline
    go4stros25_PSN
    wrote on last edited by
    #11

    The whole thing is garbage. I've mentioned it before but there like a 160k xp window where you are just earning 4th of July equipment and a legend icon.

    1 Reply Last reply
    1
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