• Categories
  • Popular
  • Dev Tracker
Skins
  • Default (The Show 25)
  • No Skin
  • The Show 23
  • Dark
  • The Show 24
  • The Show 25
Collapse
THESHOW.COM
Game Game Support Support My Account My Account

Community Forum

Does HR/9 have an effect?

Scheduled Pinned Locked Moved Diamond Dynasty
12 Posts 5 Posters 800 Views
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Ding-Dang_Donkey_PSND Offline
    Ding-Dang_Donkey_PSND Offline
    Ding-Dang_Donkey_PSN
    wrote on last edited by
    #1

    Does anyone know? I know they tried it last year and got rid of it, but is it back? It doesn’t seem like it, and personally I think it’s a way better game if it does have an impact. Last year I think it was really good before they got rid of it.

    1 Reply Last reply
    0
  • beanball0571_PSNB Offline
    beanball0571_PSNB Offline
    beanball0571_PSN
    wrote on last edited by
    #2

    Not online

    JEEZY-E_PSNJ 1 Reply Last reply
    0
  • JEEZY-E_PSNJ Offline
    JEEZY-E_PSNJ Offline
    JEEZY-E_PSN
    replied to Guest on last edited by
    #3

    @beanball0571 said in Does HR/9 have an effect?:

    Not online

    thats pure SDS logic right there, the one mode that needs /9's to count they don't, but hitting stats are in full effect. Way to keep a nice competitive balance SDS, I swear some days I wonder who makes these decisions and how they ever got into the position to make them.

    eatyum_PSNE 1 Reply Last reply
    0
  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    replied to Guest on last edited by eatyum_PSN
    #4

    @JEEZY-E said in Does HR/9 have an effect?:

    @beanball0571 said in Does HR/9 have an effect?:

    Not online

    thats pure SDS logic right there, the one mode that needs /9's to count they don't, but hitting stats are in full effect. Way to keep a nice competitive balance SDS, I swear some days I wonder who makes these decisions and how they ever got into the position to make them.

    Why would you want HR/9 to count? You do realize it artificially deflated exit velocities right? It added way more RNG

    JEEZY-E_PSNJ 1 Reply Last reply
    1
  • JEEZY-E_PSNJ Offline
    JEEZY-E_PSNJ Offline
    JEEZY-E_PSN
    replied to Guest on last edited by
    #5

    @eatyum said in Does HR/9 have an effect?:

    @JEEZY-E said in Does HR/9 have an effect?:

    @beanball0571 said in Does HR/9 have an effect?:

    Not online

    thats pure SDS logic right there, the one mode that needs /9's to count they don't, but hitting stats are in full effect. Way to keep a nice competitive balance SDS, I swear some days I wonder who makes these decisions and how they ever got into the position to make them.

    Why would you want HR/9 to count? You do realize it artificially deflated exit velocities right? It added way more RNG

    it doesn't need to be as OP as it was last year, but they need to find a balance, if you're not going to give us control of our pitches than you have to give us a break somewhere. You can't just have hitting stats matter and pitching stats mean f#$% all.

    eatyum_PSNE 1 Reply Last reply
    2
  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    replied to Guest on last edited by
    #6

    @JEEZY-E said in Does HR/9 have an effect?:

    @eatyum said in Does HR/9 have an effect?:

    @JEEZY-E said in Does HR/9 have an effect?:

    @beanball0571 said in Does HR/9 have an effect?:

    Not online

    thats pure SDS logic right there, the one mode that needs /9's to count they don't, but hitting stats are in full effect. Way to keep a nice competitive balance SDS, I swear some days I wonder who makes these decisions and how they ever got into the position to make them.

    Why would you want HR/9 to count? You do realize it artificially deflated exit velocities right? It added way more RNG

    it doesn't need to be as OP as it was last year, but they need to find a balance, if you're not going to give us control of our pitches than you have to give us a break somewhere. You can't just have hitting stats matter and pitching stats mean f#$% all.

    Ok, but the answer isn't deflating exit velos. We are already seeing exit velos under the pitch speed, HR/9 would magnify that issue by 1000.

    JEEZY-E_PSNJ 1 Reply Last reply
    0
  • JEEZY-E_PSNJ Offline
    JEEZY-E_PSNJ Offline
    JEEZY-E_PSN
    replied to Guest on last edited by
    #7

    @eatyum said in Does HR/9 have an effect?:

    @JEEZY-E said in Does HR/9 have an effect?:

    @eatyum said in Does HR/9 have an effect?:

    @JEEZY-E said in Does HR/9 have an effect?:

    @beanball0571 said in Does HR/9 have an effect?:

    Not online

    thats pure SDS logic right there, the one mode that needs /9's to count they don't, but hitting stats are in full effect. Way to keep a nice competitive balance SDS, I swear some days I wonder who makes these decisions and how they ever got into the position to make them.

    Why would you want HR/9 to count? You do realize it artificially deflated exit velocities right? It added way more RNG

    it doesn't need to be as OP as it was last year, but they need to find a balance, if you're not going to give us control of our pitches than you have to give us a break somewhere. You can't just have hitting stats matter and pitching stats mean f#$% all.

    Ok, but the answer isn't deflating exit velos. We are already seeing exit velos under the pitch speed, HR/9 would magnify that issue by 1000.

    thats because of SDS logic, we asked for pitch control so they nerfed hitting, all I'm saying is there has to be a balance somewhere, making pitching input matter would solve a lot of these problems, no one asked them to change hitting, they asked for their change up, or high and away fastball not to float to the centre of the plate when they timed their release perfectly. The geniuses at SDS decided that instead of fixing that, we will just mess with hitting...and now you have exit velos below pitch speed and good/good going for outs while be late be great is back.

    eatyum_PSNE 1 Reply Last reply
    0
  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    replied to Guest on last edited by eatyum_PSN
    #8

    @JEEZY-E said in Does HR/9 have an effect?:

    @eatyum said in Does HR/9 have an effect?:

    @JEEZY-E said in Does HR/9 have an effect?:

    @eatyum said in Does HR/9 have an effect?:

    @JEEZY-E said in Does HR/9 have an effect?:

    @beanball0571 said in Does HR/9 have an effect?:

    Not online

    thats pure SDS logic right there, the one mode that needs /9's to count they don't, but hitting stats are in full effect. Way to keep a nice competitive balance SDS, I swear some days I wonder who makes these decisions and how they ever got into the position to make them.

    Why would you want HR/9 to count? You do realize it artificially deflated exit velocities right? It added way more RNG

    it doesn't need to be as OP as it was last year, but they need to find a balance, if you're not going to give us control of our pitches than you have to give us a break somewhere. You can't just have hitting stats matter and pitching stats mean f#$% all.

    Ok, but the answer isn't deflating exit velos. We are already seeing exit velos under the pitch speed, HR/9 would magnify that issue by 1000.

    thats because of SDS logic, we asked for pitch control so they nerfed hitting, all I'm saying is there has to be a balance somewhere, making pitching input matter would solve a lot of these problems, no one asked them to change hitting, they asked for their change up, or high and away fastball not to float to the centre of the plate when they timed their release perfectly. The geniuses at SDS decided that instead of fixing that, we will just mess with hitting...and now you have exit velos below pitch speed and good/good going for outs while be late be great is back.

    Your ranting incoherently now.
    Your saying SDS should put in more RNG by bringing back HR/9? You want that balance to be RNG? Get a grip, there are plenty of issues with the game, HR/9 is not one of them.

    JEEZY-E_PSNJ 1 Reply Last reply
    0
  • JEEZY-E_PSNJ Offline
    JEEZY-E_PSNJ Offline
    JEEZY-E_PSN
    replied to Guest on last edited by
    #9

    @eatyum said in Does HR/9 have an effect?:

    @JEEZY-E said in Does HR/9 have an effect?:

    @eatyum said in Does HR/9 have an effect?:

    @JEEZY-E said in Does HR/9 have an effect?:

    @eatyum said in Does HR/9 have an effect?:

    @JEEZY-E said in Does HR/9 have an effect?:

    @beanball0571 said in Does HR/9 have an effect?:

    Not online

    thats pure SDS logic right there, the one mode that needs /9's to count they don't, but hitting stats are in full effect. Way to keep a nice competitive balance SDS, I swear some days I wonder who makes these decisions and how they ever got into the position to make them.

    Why would you want HR/9 to count? You do realize it artificially deflated exit velocities right? It added way more RNG

    it doesn't need to be as OP as it was last year, but they need to find a balance, if you're not going to give us control of our pitches than you have to give us a break somewhere. You can't just have hitting stats matter and pitching stats mean f#$% all.

    Ok, but the answer isn't deflating exit velos. We are already seeing exit velos under the pitch speed, HR/9 would magnify that issue by 1000.

    thats because of SDS logic, we asked for pitch control so they nerfed hitting, all I'm saying is there has to be a balance somewhere, making pitching input matter would solve a lot of these problems, no one asked them to change hitting, they asked for their change up, or high and away fastball not to float to the centre of the plate when they timed their release perfectly. The geniuses at SDS decided that instead of fixing that, we will just mess with hitting...and now you have exit velos below pitch speed and good/good going for outs while be late be great is back.

    Your ranting incoherently now.
    Your saying SDS should put in more RNG by bringing back HR/9? You want that balance to be RNG? Get a grip, there are plenty of issues with the game, HR/9 is not one of the,.

    Im saying you wouldn't have to make hr/9 matter if you actually gave us control of our pitches.

    eatyum_PSNE 1 Reply Last reply
    0
  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    replied to Guest on last edited by
    #10

    @JEEZY-E said in Does HR/9 have an effect?:

    @eatyum said in Does HR/9 have an effect?:

    @JEEZY-E said in Does HR/9 have an effect?:

    @eatyum said in Does HR/9 have an effect?:

    @JEEZY-E said in Does HR/9 have an effect?:

    @eatyum said in Does HR/9 have an effect?:

    @JEEZY-E said in Does HR/9 have an effect?:

    @beanball0571 said in Does HR/9 have an effect?:

    Not online

    thats pure SDS logic right there, the one mode that needs /9's to count they don't, but hitting stats are in full effect. Way to keep a nice competitive balance SDS, I swear some days I wonder who makes these decisions and how they ever got into the position to make them.

    Why would you want HR/9 to count? You do realize it artificially deflated exit velocities right? It added way more RNG

    it doesn't need to be as OP as it was last year, but they need to find a balance, if you're not going to give us control of our pitches than you have to give us a break somewhere. You can't just have hitting stats matter and pitching stats mean f#$% all.

    Ok, but the answer isn't deflating exit velos. We are already seeing exit velos under the pitch speed, HR/9 would magnify that issue by 1000.

    thats because of SDS logic, we asked for pitch control so they nerfed hitting, all I'm saying is there has to be a balance somewhere, making pitching input matter would solve a lot of these problems, no one asked them to change hitting, they asked for their change up, or high and away fastball not to float to the centre of the plate when they timed their release perfectly. The geniuses at SDS decided that instead of fixing that, we will just mess with hitting...and now you have exit velos below pitch speed and good/good going for outs while be late be great is back.

    Your ranting incoherently now.
    Your saying SDS should put in more RNG by bringing back HR/9? You want that balance to be RNG? Get a grip, there are plenty of issues with the game, HR/9 is not one of the,.

    Im saying you wouldn't have to make hr/9 matter if you actually gave us control of our pitches.

    Then what was up with all this? "thats pure SDS logic right there", which you said in referring to HR/9 not being a stat in online play. Which means you are saying it should, that there should be more RNG.

    Look, I get criticizing the game, but I think your letting your annoyance get ahead of you, saying things that don't make sense in context.

    JEEZY-E_PSNJ 1 Reply Last reply
    0
  • JEEZY-E_PSNJ Offline
    JEEZY-E_PSNJ Offline
    JEEZY-E_PSN
    replied to Guest on last edited by
    #11

    @eatyum said in Does HR/9 have an effect?:

    @JEEZY-E said in Does HR/9 have an effect?:

    @eatyum said in Does HR/9 have an effect?:

    @JEEZY-E said in Does HR/9 have an effect?:

    @eatyum said in Does HR/9 have an effect?:

    @JEEZY-E said in Does HR/9 have an effect?:

    @eatyum said in Does HR/9 have an effect?:

    @JEEZY-E said in Does HR/9 have an effect?:

    @beanball0571 said in Does HR/9 have an effect?:

    Not online

    thats pure SDS logic right there, the one mode that needs /9's to count they don't, but hitting stats are in full effect. Way to keep a nice competitive balance SDS, I swear some days I wonder who makes these decisions and how they ever got into the position to make them.

    Why would you want HR/9 to count? You do realize it artificially deflated exit velocities right? It added way more RNG

    it doesn't need to be as OP as it was last year, but they need to find a balance, if you're not going to give us control of our pitches than you have to give us a break somewhere. You can't just have hitting stats matter and pitching stats mean f#$% all.

    Ok, but the answer isn't deflating exit velos. We are already seeing exit velos under the pitch speed, HR/9 would magnify that issue by 1000.

    thats because of SDS logic, we asked for pitch control so they nerfed hitting, all I'm saying is there has to be a balance somewhere, making pitching input matter would solve a lot of these problems, no one asked them to change hitting, they asked for their change up, or high and away fastball not to float to the centre of the plate when they timed their release perfectly. The geniuses at SDS decided that instead of fixing that, we will just mess with hitting...and now you have exit velos below pitch speed and good/good going for outs while be late be great is back.

    Your ranting incoherently now.
    Your saying SDS should put in more RNG by bringing back HR/9? You want that balance to be RNG? Get a grip, there are plenty of issues with the game, HR/9 is not one of the,.

    Im saying you wouldn't have to make hr/9 matter if you actually gave us control of our pitches.

    Then what was up with all this? "thats pure SDS logic right there", which you said in referring to HR/9 not being a stat in online play. Which means you are saying it should, that there should be more RNG.

    Look, I get criticizing the game, but I think your letting your annoyance get ahead of you, saying things that don't make sense in context.

    IT SHOULD BE if you're input on pitches doesn't matter, why should I be forced into throwing a hanger that gets taken 500 ft. everytime?. If you're going to force me to throw a hanger every 8-10 pitches than why shouldn't you give me a break by making hr/9 matter. That is my solution until they clue in that they need to increase pitch control and actually make pitcher input matter.

    Fix pitching and you won't need the hr/9 stat to matter, but leave it as it is and it should factor in somewhat, thats my solution, revert back to launch hitting and make hr/9 matter if you're not going to fix pitch control.

    1 Reply Last reply
    0
  • abbyspapa_PSNA Offline
    abbyspapa_PSNA Offline
    abbyspapa_PSN
    wrote on last edited by
    #12

    They took out HR/9, but left the confidence effect in, then wonder why people were mashing the ball.

    Then instead of removing confidence RNG, they nerfed hitting instead. So now we have bad pitching and harder hitting, fun for everyone!

    1 Reply Last reply
    0
  • A admin locked this topic on

X Instagram Facebook YouTube Twitch Discord TikTok
Major League Baseball Players Association Major League Baseball Sony Interactive Entertainment PlayStation Studios San Diego Studio ESRB ESRB Certificate
Terms of Use Privacy Policy TheShow.com Community Code of Conduct MLB The Show Online Code of Conduct MLB The Show Games

Stubs is a registered trademark or trademark of Sony Interactive Entertainment LLC.

"PlayStation Family Mark", "PlayStation", "PS5 Logo", and "PS4 Logo" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

Microsoft, the Xbox Sphere mark, Series X|S logo, and Xbox Series X|S are trademarks of the Microsoft group of companies.

Nintendo Switch is a trademark of Nintendo.

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com. The Baseball Hall of Fame and Museum trademarks and copyrights are used with permission of the National Baseball Hall of Fame and Museum, Inc., as applicable. Visit the official website of the Hall of Fame at BaseballHall.org

Officially Licensed Product of MLB Players, Inc. MLBPA trademarks, copyrighted works and other intellectual property rights are owned and/or held by MLBPA and may not be used without the written consent of MLBPA or MLB Players, Inc. Visit MLBPLAYERS.com, the Players Choice on the web.

© 2024 Sony Interactive Entertainment LLC.

  • Login

  • Login or register to search.
  • First post
    Last post
0
  • Categories
  • Popular
  • Dev Tracker
  • Login

  • Login or register to search.