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Developers: Please explain the logic of locking people into training sessions when their stats are maxed (or ever, really)

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  • ebpatton_XBLE Offline
    ebpatton_XBLE Offline
    ebpatton_XBL
    wrote on last edited by
    #1

    So, developers, in your zeal to not allow people to back out of certain screens (like game loading screens), you have managed to create the following possibility: A two-way player has his stats maxed at 50 across the board. The only option that appears in the next training session is the Bullpen. That would be fine, except because your game forces players to do some training, the only option he now has is to swap out a pitch to get out of the training.

    Your game is old enough at this point that you have to be aware of this possibility (or else you are just very, very poor developers -- a fact which, I suppose, one cannot leave completely to the realm of impossibility). And yet you have left it unaddressed.

    This would have to be a pretty easy fix, no? Unless, again, you are just terrible writers of code.

    Red_Ted_is_back_PSNR 1 Reply Last reply
    1
  • Timiddragon42_XBLT Offline
    Timiddragon42_XBLT Offline
    Timiddragon42_XBL
    wrote on last edited by
    #2

    I am having the same problem. I keep having to change one of my pitches, typically the 4th one. I would really like an option of opting out of doing this training.

    1 Reply Last reply
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  • Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSN
    replied to Guest on last edited by
    #3

    @ebpatton_xbl said in Developers: Please explain the logic of locking people into training sessions when their stats are maxed (or ever, really):

    So, developers, in your zeal to not allow people to back out of certain screens (like game loading screens), you have managed to create the following possibility: A two-way player has his stats maxed at 50 across the board. The only option that appears in the next training session is the Bullpen. That would be fine, except because your game forces players to do some training, the only option he now has is to swap out a pitch to get out of the training.

    Your game is old enough at this point that you have to be aware of this possibility (or else you are just very, very poor developers -- a fact which, I suppose, one cannot leave completely to the realm of impossibility). And yet you have left it unaddressed.

    This would have to be a pretty easy fix, no? Unless, again, you are just terrible writers of code.

    Sounds more like a design issue than a code issue.

    1 Reply Last reply
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  • Bosstyn George_XBLB Offline
    Bosstyn George_XBLB Offline
    Bosstyn George_XBL
    wrote on last edited by Bosstyn George_XBL
    #4

    Same problem here. I am not going to continue playing the game until this is fixed. I'm not changing my pitch type every week in game, it's annoying and rediculous. And I only enjoy the RTTS mode so....

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