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No hitting or gameplay balance changes...

Scheduled Pinned Locked Moved Diamond Dynasty
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  • The_CanucklerT Offline
    The_CanucklerT Offline
    The_Canuckler
    replied to Guest on last edited by
    #21

    @washednd_psn said in No hitting or gameplay balance changes...:

    I mean it’s pretty simple right? Contact means bigger PCI and lower exit velo. Power should be smaller PCI and high velo.

    Or am I using too much common sense?

    That’s not the case though, contact is getting equal t better exit velocities than normal swings and I’m not talking about just perfects

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  • WashedND_PSNW Offline
    WashedND_PSNW Offline
    WashedND_PSN
    wrote on last edited by
    #22

    I know it’s not working as advertised and that contact has too high of exit velo right now. It needs to be tweaked

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  • iBonafideScrub__PSNI Offline
    iBonafideScrub__PSNI Offline
    iBonafideScrub__PSN
    replied to Guest on last edited by
    #23

    @washednd_psn said in No hitting or gameplay balance changes...:

    I mean it’s pretty simple right? Contact means bigger PCI and lower exit velo. Power should be smaller PCI and high velo.

    Or am I using too much common sense?

    That’s how it’s intended to work, problem is that contact right now is bigger pci without the exit velo punishment

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  • WashedND_PSNW Offline
    WashedND_PSNW Offline
    WashedND_PSN
    wrote on last edited by
    #24

    I think I failed to properly lay out my initial post. My bad

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    1
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