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Why aren’t the player exchanges repeatable for team affinity?

Scheduled Pinned Locked Moved Diamond Dynasty
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  • Untchable704_PSNU Offline
    Untchable704_PSNU Offline
    Untchable704_PSN
    wrote on last edited by
    #1

    For those of us with more stubs than patient for a pseudo difficulty game mode please make these repeatable. Thanks.

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  • urbanphilosophy_XBLU Offline
    urbanphilosophy_XBLU Offline
    urbanphilosophy_XBL
    wrote on last edited by urbanphilosophy_XBL
    #2

    The way they’ve done it is 100% good. Everyone is in equal ground. You want the Jackie you have to grind for it. Shouldn’t just be able to ‘buy’ your way to ALL the best cards in the game.

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  • Untchable704_PSNU Offline
    Untchable704_PSNU Offline
    Untchable704_PSN
    replied to Guest on last edited by Untchable704_PSN
    #3

    @urbanphilosophy_xbl said in Why aren’t the player exchanges repeatable for team affinity?:

    The way they’ve done it is 100% good. Everyone is in equal ground. You want the Jackie you have to grind for it. Shouldn’t just be able to ‘buy’ your way to ALL the best cards in the game.

    Why not? Beats the hell out of slamming the ball for 15 outs.

    Gonna keep it real, in theory I like showdowns and think it’s one of the most innovative modes in sports gaming in a while. In practice though I’d rather go do yard work.

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