“Made Hitting More Difficult”. What exactly does this mean? It would be nice if SdS would explain this one in detail as it could have an enormous impact on gameplay and seems to be addressing an issue that very, very few users were complaining about (especially when half the threads on here and reddit are complaining about showdown already being too hard). Does this apply to all difficulty levels? Is it for offline DD play too? From my experience the game was already predominantly perfect or bust anyways, doubling down on that doesn’t seem like it will be either good for the game or fun in the long run.
For once, please give us more details on the patch.