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Lineups, Rotations and Rosters Changing!!!

Scheduled Pinned Locked Moved Franchise
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  • TZ DIA_XBLT Offline
    TZ DIA_XBLT Offline
    TZ DIA_XBL
    wrote on last edited by TZ DIA_XBL
    #1

    Hello Everybody,

    I cannot be the only person with this issue. I've been eagerly waiting for the OSFM Roster to come out since release day. Tonight at 7PM (Mountain Time) the roster was released. Excited to start my Franchise I loaded the roster, started a Franchise, controlled all 30 teams and skipped to the regular season. (Before anybody asks, yes I do control CPU Rosters) When I started looking at lineups, rotations and rosters I noticed that the only thing that made it through the Franchise creation was the actual players on the rosters. Other than that all the lineups and rotations had all drastically changed. And I don't mean just a tweak here and there... It was like a bomb had went off within each team.

    This has been a fixable issue in the past with a little work. In years past you could make sure that the only players on the 40 man roster were the Major Leaguers. All AAA, AA and A players would need to be removed from the 40 man. Once you did that and started a Franchise all lineups, rotations and rosters would stick. Before I panicked I did exactly this tonight. It made zero difference.

    So, I think what has happened here is pretty apparent. PlayStation and San Diego Studios have put so much time into Diamond Dynasty that Franchise has fallen by the wayside in a big way. They don't make any additional cash off Franchise so it doesn't matter how broken it is. Some people like playing with rosters that are mostly accurate such as myself. Let's just say that OSFM is the issue (which it isn't). I loaded the official roster The Show released today. They did a great job with recent transactions and the lineups and rotations are close to perfect. I decided to load that into a Franchise just to see what happened. Same thing.... Why put so much work into having accurate lineups and rotations in the official roster when all they do is get randomly shuffled just by merely starting a Franchise? It's lazy that this is an issue.

    MLB the Show is a beautiful game. It is and has been the gold standard for Baseball Games since its 2006 return. But Franchise is unplayable if you want any semblance of accurate lineups, rotations and rosters.

    Fix this issue SD Studios... Or bring back Season Mode which didn't destroy the rosters when you started it. (I never understood why you guys dumped that mode anyway. Especially since you could choose to play less than 162 in that mode too.)

    Does anybody have any suggestions on how to stop my lineups and rotations from being destroyed when I start a Franchise? Any help would be appreciated.

    TZ DIA

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  • B Offline
    B Offline
    beitarbalev11_PSN
    wrote on last edited by
    #2

    Did you tried start your franchise in spring and then simulate to regular season?
    I know its not perfect but maybe its the only way.
    I agree 100% with everything above. They should change the name of the game to DD baseball.

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  • B Offline
    B Offline
    beitarbalev11_PSN
    wrote on last edited by beitarbalev11_PSN
    #3

    Sorry, I talked too soon.
    I just tried it and once starting regular season, rosters will change. awful.

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  • R Offline
    R Offline
    Rosco-Suupa_PSN
    wrote on last edited by
    #4

    TZ DIA, I don't know how to fix the problem and I'm sorry you can't play the game the way you like. If I were you, however, I might try to get used to the idea that the only way you're going to be able to play this game is if you accept it as a simulation of an alternate reality. Pick one team and see what happens. The game plays good enough where if you find the level you're most competitive at, you should get realistic results. Go on a journey with a team. See what happens.

    What I plan on doing is picking my team and letting the cpu manage all aspects including setting the lineups. I'm just going to play the games and see how the story unfolds. There will be things I don't like, but that's part of being a fan. I've done this before and it's a lot of fun.

    All I'm saying is SDS is probably not going to fix this stuff, but they made a decent game. Try to be open to playing the game from a different perspective. See what happens. It might be all we have at this point.

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  • TZ DIA_XBLT Offline
    TZ DIA_XBLT Offline
    TZ DIA_XBL
    wrote on last edited by
    #5

    Thanks for the info guys. I've tried pretty much any trick other than somehow using holy water or sacrificing a live chicken to fix the problem....Yeah Rosco-Suupa, I can't play that way. I wish I could. I'm too O.C.D. from a roster standpoint I guess. I'd like it to be somewhat reflective of what the heck the real lineups and rotations actually look like. It's just such a waste because there are excellent rosters available that would be amazing in Franchise, but the way they get scrambled is a joke. Nice job SDS.

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  • Beastmode28CM_PSNB Offline
    Beastmode28CM_PSNB Offline
    Beastmode28CM_PSN
    wrote on last edited by
    #6

    You have to set all the lineups, rotations, and 26 man roster within Spring Training. Once you do this you can sim to the regular season and everything will stick. I use the 26 man so that the rosters don’t go crazy during September call ups. Any player on the 40 man in Sept. will be automatically called up throughout Sept. and all the lineups and rotations get jacked up. With a 26 man roster none of this will happen.

    TZ DIA_XBLT 1 Reply Last reply
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  • TZ DIA_XBLT Offline
    TZ DIA_XBLT Offline
    TZ DIA_XBL
    replied to Guest on last edited by
    #7

    @beastmode28cm_psn said in Lineups, Rotations and Rosters Changing!!!:

    You have to set all the lineups, rotations, and 26 man roster within Spring Training. Once you do this you can sim to the regular season and everything will stick. I use the 26 man so that the rosters don’t go crazy during September call ups. Any player on the 40 man in Sept. will be automatically called up throughout Sept. and all the lineups and rotations get jacked up. With a 26 man roster none of this will happen.

    Thanks Beastmode28cm. Yeah, I was definitely hoping to avoid that. The time that would take is absolutely insane. It wouldn't be so bad if we could share franchise files so they would circulate much like rosters do. Then it could be more of a community effort that would help us all a bit. It's just sad that the next time I want to use a fresh roster update after major rating changes, transactions, or just simply wanting to start over that I'd have to go through all of that work. I have absolutely done it in the past due to my craziness updating rosters, but I don't know if I have the patience anymore. It would literally take 8-10 hours to do. I'm just tired of polishing turds and trying to make a season or franchise playable quickly with new rosters. I have, and have had the same issue with Madden as well. They too are in love with Ultimate Team the same was SDS is in love with Diamond Dynasty. (PS. Diamond Dynasty is an absolutely amazing mode, however it just sucks the attention away from annoying problems like this one.) Playing a season is fun too though. Its not all about DD.

    SDS, do you actually read this stuff or do you let us punch ourselves out and hope we stop bringing issues to you?

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  • ted-kim82_PSNT Offline
    ted-kim82_PSNT Offline
    ted-kim82_PSN
    wrote on last edited by
    #8

    Are there any devs to watch this thread?
    I reckon this issue is much more serious than any others of franchise mode.

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    0
  • Mr-Klutch214_PSNM Offline
    Mr-Klutch214_PSNM Offline
    Mr-Klutch214_PSN
    wrote on last edited by
    #9

    Im having an issue where i do a Simulation Franchise ( i dont play any games just handle rosters/lineups/draft/etc. ) the issue im having is even though i have all aspects of the mode set to MANUAL it still makes roster moves/ signs players/ releases players/ sets lineups/ offers contract extensions all without me doing so. At the moment it just seems like a bug they need to fix but i also noticed they did away with the Notification system as it used to prompt you for all things roster related however they moved it to the inbox which is almost forgotten about so it makes its very frustrating.

    ReaperOfTheGrim_XBLR 1 Reply Last reply
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  • ReaperOfTheGrim_XBLR Offline
    ReaperOfTheGrim_XBLR Offline
    ReaperOfTheGrim_XBL
    replied to Guest on last edited by
    #10

    @mr-klutch214_psn said in Lineups, Rotations and Rosters Changing!!!:

    Im having an issue where i do a Simulation Franchise ( i dont play any games just handle rosters/lineups/draft/etc. ) the issue im having is even though i have all aspects of the mode set to MANUAL it still makes roster moves/ signs players/ releases players/ sets lineups/ offers contract extensions all without me doing so. At the moment it just seems like a bug they need to fix but i also noticed they did away with the Notification system as it used to prompt you for all things roster related however they moved it to the inbox which is almost forgotten about so it makes its very frustrating.

    Yeah I'm having the same issue in my franchise. Everything is set to manual, yet the computer keeps DFA'ing some of my minor leaguers and calling up and sending down players. Really annoying.

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    0
  • Jax206_MLBTSJ Offline
    Jax206_MLBTSJ Offline
    Jax206_MLBTS
    wrote on last edited by
    #11

    Has anybody found a fix to this? This happens everytime I load a cloud save from my PS5 version onto my Switch version its bothersome as hell when you're not home lol

    1 Reply Last reply
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