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Should SDS fulfill all million stub orders in MLB TS 20?

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  • S Offline
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    shuker23_PSN
    replied to Guest on last edited by
    #21

    @dcmo3_PSN said in Should SDS fulfill all million stub orders in MLB TS 20?:

    @shuker23_PSN said in Should SDS fulfill all million stub orders in MLB TS 20?:

    No they shouldn't. The best thing they've done this year is make stubs available. Getting rid of caps/inflating supply will make that worse.

    The excess stubs are what have led to the deluge of million dollar orders. Eliminate that, and those who have a million will be able to get their card in a timely fashion.

    Thing is, you've always been able to buy any and every card in the game. You just have to have been willing to put in the work, in the case you're not good enough at the game to win them outright. I have them all this year, just like I've had them all for the last four years.

    All you've had to do is work the market, take into account that br and event rewards (although SDS totally screwed these with rewind packs) become super expensive over time, and put together your collection.

    However, a lot of people didn't want to put in the work, and were content gathering in all the free stubs while not recognizing that while they were accumulating them, so were others.

    Then you have those who came to the party late, crying that all the door prizes are gone. I have absolutely zero sympathy for someone who came months later, and then complain they can't get hold of a Jones or Wagner card, as well as numerous others.

    Long post made short. Get rid of handing out millions of stubs, then those who have will obtain.

    Yeah, completely disagree with you. It's only a handful of cards that were unobtainable at launch because of excessive 1,000,000 orders. In fact I could say two - Wagner and Chipper. Which are 12-0 rewards. All the WS rewards were affordable until recently. Removing free obtainable stubs from playing the game will only result in people who pay to play, or play the market - I did note to said play the market in your post, the most boring thing to do in a baseball game and I won't do it - having the stub count to receive 'unobtainable' cards.

    dcmo3_PSND 1 Reply Last reply
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  • dcmo3_PSND Offline
    dcmo3_PSND Offline
    dcmo3_PSN
    replied to Guest on last edited by
    #22

    @shuker23_PSN said in Should SDS fulfill all million stub orders in MLB TS 20?:

    @dcmo3_PSN said in Should SDS fulfill all million stub orders in MLB TS 20?:

    @shuker23_PSN said in Should SDS fulfill all million stub orders in MLB TS 20?:

    No they shouldn't. The best thing they've done this year is make stubs available. Getting rid of caps/inflating supply will make that worse.

    The excess stubs are what have led to the deluge of million dollar orders. Eliminate that, and those who have a million will be able to get their card in a timely fashion.

    Thing is, you've always been able to buy any and every card in the game. You just have to have been willing to put in the work, in the case you're not good enough at the game to win them outright. I have them all this year, just like I've had them all for the last four years.

    All you've had to do is work the market, take into account that br and event rewards (although SDS totally screwed these with rewind packs) become super expensive over time, and put together your collection.

    However, a lot of people didn't want to put in the work, and were content gathering in all the free stubs while not recognizing that while they were accumulating them, so were others.

    Then you have those who came to the party late, crying that all the door prizes are gone. I have absolutely zero sympathy for someone who came months later, and then complain they can't get hold of a Jones or Wagner card, as well as numerous others.

    Long post made short. Get rid of handing out millions of stubs, then those who have will obtain.

    Yeah, completely disagree with you. It's only a handful of cards that were unobtainable at launch because of excessive 1,000,000 orders.

    You kind of just proved my point. We didn't have all these massive amounts of million stub cards, until SDS decided to hand out millions of stubs

    In fact I could say two - Wagner and Chipper. Which are 12-0 rewards. All the WS rewards were affordable until recently.

    That's what happens when everyone is loaded, with nothing to spend them on.

    Removing free obtainable stubs from playing the game will only result in people who pay to play, or play the market

    Or those good enough to earn them. Those three methods are the way it's been for years, and is as it should be.

    I did note to said play the market in your post, the most boring thing to do in a baseball game and I won't do it - having the stub count to receive 'unobtainable' cards.

    I do believe SDS has learned the error of their ways. There are people who would buy stubs, but with the lines the way they are now, will not. That's lost revenue for SDS, and I would have to believe they are looking to change that. If you aren't good enough to earn them (and I'm not), aren't willing to break out the wallet for (I will not), or willing to work the market (now this I will do), then these cards will remain unobtainable for you.

    S 1 Reply Last reply
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  • S Offline
    S Offline
    shuker23_PSN
    replied to Guest on last edited by
    #23

    @dcmo3_PSN said in Should SDS fulfill all million stub orders in MLB TS 20?:

    @shuker23_PSN said in Should SDS fulfill all million stub orders in MLB TS 20?:

    @dcmo3_PSN said in Should SDS fulfill all million stub orders in MLB TS 20?:

    @shuker23_PSN said in Should SDS fulfill all million stub orders in MLB TS 20?:

    No they shouldn't. The best thing they've done this year is make stubs available. Getting rid of caps/inflating supply will make that worse.

    The excess stubs are what have led to the deluge of million dollar orders. Eliminate that, and those who have a million will be able to get their card in a timely fashion.

    Thing is, you've always been able to buy any and every card in the game. You just have to have been willing to put in the work, in the case you're not good enough at the game to win them outright. I have them all this year, just like I've had them all for the last four years.

    All you've had to do is work the market, take into account that br and event rewards (although SDS totally screwed these with rewind packs) become super expensive over time, and put together your collection.

    However, a lot of people didn't want to put in the work, and were content gathering in all the free stubs while not recognizing that while they were accumulating them, so were others.

    Then you have those who came to the party late, crying that all the door prizes are gone. I have absolutely zero sympathy for someone who came months later, and then complain they can't get hold of a Jones or Wagner card, as well as numerous others.

    Long post made short. Get rid of handing out millions of stubs, then those who have will obtain.

    Yeah, completely disagree with you. It's only a handful of cards that were unobtainable at launch because of excessive 1,000,000 orders.

    You kind of just proved my point. We didn't have all these massive amounts of million stub cards, until SDS decided to hand out millions of stubs

    In fact I could say two - Wagner and Chipper. Which are 12-0 rewards. All the WS rewards were affordable until recently.

    That's what happens when everyone is loaded, with nothing to spend them on.

    Removing free obtainable stubs from playing the game will only result in people who pay to play, or play the market

    Or those good enough to earn them. Those three methods are the way it's been for years, and is as it should be.

    I did note to said play the market in your post, the most boring thing to do in a baseball game and I won't do it - having the stub count to receive 'unobtainable' cards.

    I do believe SDS has learned the error of their ways. There are people who would buy stubs, but with the lines the way they are now, will not. That's lost revenue for SDS, and I would have to believe they are looking to change that. If you aren't good enough to earn them (and I'm not), aren't willing to break out the wallet for (I will not), or willing to work the market (now this I will do), then these cards will remain unobtainable for you.

    2 cards have come out with queues for 1million stubs. Both are 12-0 cards later in the year. Well worth the price to pay for not having to pay/flip.

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  • jcassaro44_PSNJ Offline
    jcassaro44_PSNJ Offline
    jcassaro44_PSN
    wrote on last edited by
    #24

    Yes they should, here is why, if they’re making a competitive mode they need to to reward inputs and it doesn’t play out like that... You can lost games based up not getting your inputs rewarded... They also sell stubs, so in sense that currency for casuals to buy rewards they can’t quite get themselves... So yes they should, this an unprecedented scenario, it’s the end of the game cycle, who cares... If you have the stubs you should be able get the player... That’s trade off for not being able to make World Series yourself... Does it really effect you if everyone has Chipper or not... The new games comes out in a month, let people play with these cards if they have the stubs.

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