SDS, If this is supposed to be a baseball sim, please explain why...
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Every ball hit to the wall is caught by the CPU crashing into the wall regardless of their fielding ability! Sometimes they catch it after running head first into the wall.
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CPU fielders are like superman, with bronze players regularly making absolutely ridiculous diving catches that even the best players can't do consistently.
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Why physics doesn't matter! I don't understand how a perfect - perfect swing on a sinker at my ankles results in a pop up? Or how a perfect-perfect straight up swing up in the zone results in a ground ball with a power hitter? Your hitting engine does not follow the rules of physics.
Also, the PCI timing and feedback is horrible and has not once been accurate with what is shown in the replay! Also the timing window should not be the same for a 99 Diamond player as it is for a bronze player, which often it is judging from the swing feedback.
Please don't call this a baseball sim when it is no where near! A baseball sim would involve correct physics!
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I have played plenty, I have never seen a perfect/perfect pop-up
But I do agree cpu fielding is super human and needs to be toned down
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@eatyum said in SDS, If this is supposed to be a baseball sim, please explain why...:
I have played plenty, I have never seen a perfect/perfect pop-up
But I do agree cpu fielding is super human and needs to be toned down
The cpu usues diving and jumping catches to make up for low fielding ratings, or at least itseems so to me. hardly see gold/diamond fielder's jump/dive,they make the play, low fielder's can't so the cpu does that to make up for it.
Next year like how they have animations only available to certain ratings , they should add jump/ dive to that list, or have the success percent amazingly low for silver and under fielder's. -
@eatyum said in SDS, If this is supposed to be a baseball sim, please explain why...:
I have played plenty, I have never seen a perfect/perfect pop-up
But I do agree cpu fielding is super human and needs to be toned down
No a pop up straight into the air, but there have been a few times where I have squared up sinkers below the zone and the are routine pop ups to CF. Unless you swing under the ball, which on a pitch that low is very hard to do, there is no way those should be pop ups to CF. It should be a line drive at least. Even if it's a lineout to CF that would make more sense based on pure physics.
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the sim may not be perfect perfect but this is a hell of a good game. Just like baseball it takes time, patience and foresight.
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@sandule said in SDS, If this is supposed to be a baseball sim, please explain why...:
@eatyum said in SDS, If this is supposed to be a baseball sim, please explain why...:
I have played plenty, I have never seen a perfect/perfect pop-up
But I do agree cpu fielding is super human and needs to be toned down
No a pop up straight into the air, but there have been a few times where I have squared up sinkers below the zone and the are routine pop ups to CF. Unless you swing under the ball, which on a pitch that low is very hard to do, there is no way those should be pop ups to CF. It should be a line drive at least. Even if it's a lineout to CF that would make more sense based on pure physics.
Guys hit pop ups on low pitches all the time because of yhe angle of thr bat. If its that low they are probably taking a golf swing so if you are even slightly under it that ball is going basically straight up
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