Pitches down the middle?
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@D_e_m_I_s_E said in Pitches down the middle?:
@MathMan5072 said in Pitches down the middle?:
@D_e_m_I_s_E said in Pitches down the middle?:
@MathMan5072 said in Pitches down the middle?:
@D_e_m_I_s_E said in Pitches down the middle?:
@TheSteele said in Pitches down the middle?:
I'm not sure its pitches being forced down the middle but feedback is all over the place. I don't have this issue vs CPU, only in RS.
Another reason I think it is connection based. I have zero issues against the cpu unless I just miss which is understandable. Online is completely different.
What do you mean by connection issues in this case? Do you notice a difference in this between when you hardwire or use your hotspot? I am hardwired, and I don’t see this as an issue. My question was meant to be about online only.
Games have to code for the different pings in the game. All games have to have this code. You simply can't match people with 30 ping against people with 150 ping no matter what you try to do. The game will not be fair. It is just a fact that most gamers don't have good internet. Therefore, these companies code to try to give the best results to the majority of gamers. It is a business decision to help the "greater good." Problem is people with really good or really bad internet get left in the cold.
If the game matched based on ping, the game would be smoother for everyone. 95 would look more like 95 at all times instead of 90 and 120. I think that is why you also see these patches not really helping. They are tweaking things but the root of the problem is not getting addressed. This has been an issue since 17 and hasn't changed.
I don’t disagree with you. But, how would that affect perfect pitches in this case? I can see this impact how fast the kids ball looks to me or how what I see on my screen is different than what you see when the ball is in play. But, i swear I have never had this pitching issue with the ball going down the middle on perfect input, and I don’t think you can get much better internet than what I have.
Similar to when you are playing COD and on your screen you are around the corner but get shot. The server doesn't see you as being around the corner. Therefore, the shot counts.
I obviously don't have access to the data that SDS does so it is all just speculation on my part based on my experiences and research. A ping indicator would also allow me to see how my network is doing. That is what I liked about PUBG. They didn't start with you being able to access your network settings on console but eventually did. When wired on fiber, I rarely pinged over 30 to servers in both Ohio and Texas. That ping is excellent. I highly doubt mine on The Show is much different.
@D_e_m_I_s_E said in Pitches down the middle?:
@MathMan5072 said in Pitches down the middle?:
@D_e_m_I_s_E said in Pitches down the middle?:
@MathMan5072 said in Pitches down the middle?:
@D_e_m_I_s_E said in Pitches down the middle?:
@TheSteele said in Pitches down the middle?:
I'm not sure its pitches being forced down the middle but feedback is all over the place. I don't have this issue vs CPU, only in RS.
Another reason I think it is connection based. I have zero issues against the cpu unless I just miss which is understandable. Online is completely different.
What do you mean by connection issues in this case? Do you notice a difference in this between when you hardwire or use your hotspot? I am hardwired, and I don’t see this as an issue. My question was meant to be about online only.
Games have to code for the different pings in the game. All games have to have this code. You simply can't match people with 30 ping against people with 150 ping no matter what you try to do. The game will not be fair. It is just a fact that most gamers don't have good internet. Therefore, these companies code to try to give the best results to the majority of gamers. It is a business decision to help the "greater good." Problem is people with really good or really bad internet get left in the cold.
If the game matched based on ping, the game would be smoother for everyone. 95 would look more like 95 at all times instead of 90 and 120. I think that is why you also see these patches not really helping. They are tweaking things but the root of the problem is not getting addressed. This has been an issue since 17 and hasn't changed.
I don’t disagree with you. But, how would that affect perfect pitches in this case? I can see this impact how fast the kids ball looks to me or how what I see on my screen is different than what you see when the ball is in play. But, i swear I have never had this pitching issue with the ball going down the middle on perfect input, and I don’t think you can get much better internet than what I have.
Similar to when you are playing COD and on your screen you are around the corner but get shot. The server doesn't see you as being around the corner. Therefore, the shot counts.
I obviously don't have access to the data that SDS does so it is all just speculation on my part based on my experiences and research. A ping indicator would also allow me to see how my network is doing. That is what I liked about PUBG. They didn't start with you being able to access your network settings on console but eventually did. When wired on fiber, I rarely pinged over 30 to servers in both Ohio and Texas. That ping is excellent. I highly doubt mine on The Show is much different.
Okay. I think I understand. But, why don’t I have this issue? What is special about my internet where my pitches don’t go down the middle? Or, is it just my mental approach? Is this happening to me, but it doesn’t bother me?
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@MathMan5072 said in Pitches down the middle?:
@D_e_m_I_s_E said in Pitches down the middle?:
@MathMan5072 said in Pitches down the middle?:
@D_e_m_I_s_E said in Pitches down the middle?:
@MathMan5072 said in Pitches down the middle?:
@D_e_m_I_s_E said in Pitches down the middle?:
@TheSteele said in Pitches down the middle?:
I'm not sure its pitches being forced down the middle but feedback is all over the place. I don't have this issue vs CPU, only in RS.
Another reason I think it is connection based. I have zero issues against the cpu unless I just miss which is understandable. Online is completely different.
What do you mean by connection issues in this case? Do you notice a difference in this between when you hardwire or use your hotspot? I am hardwired, and I don’t see this as an issue. My question was meant to be about online only.
Games have to code for the different pings in the game. All games have to have this code. You simply can't match people with 30 ping against people with 150 ping no matter what you try to do. The game will not be fair. It is just a fact that most gamers don't have good internet. Therefore, these companies code to try to give the best results to the majority of gamers. It is a business decision to help the "greater good." Problem is people with really good or really bad internet get left in the cold.
If the game matched based on ping, the game would be smoother for everyone. 95 would look more like 95 at all times instead of 90 and 120. I think that is why you also see these patches not really helping. They are tweaking things but the root of the problem is not getting addressed. This has been an issue since 17 and hasn't changed.
I don’t disagree with you. But, how would that affect perfect pitches in this case? I can see this impact how fast the kids ball looks to me or how what I see on my screen is different than what you see when the ball is in play. But, i swear I have never had this pitching issue with the ball going down the middle on perfect input, and I don’t think you can get much better internet than what I have.
Similar to when you are playing COD and on your screen you are around the corner but get shot. The server doesn't see you as being around the corner. Therefore, the shot counts.
I obviously don't have access to the data that SDS does so it is all just speculation on my part based on my experiences and research. A ping indicator would also allow me to see how my network is doing. That is what I liked about PUBG. They didn't start with you being able to access your network settings on console but eventually did. When wired on fiber, I rarely pinged over 30 to servers in both Ohio and Texas. That ping is excellent. I highly doubt mine on The Show is much different.
@D_e_m_I_s_E said in Pitches down the middle?:
@MathMan5072 said in Pitches down the middle?:
@D_e_m_I_s_E said in Pitches down the middle?:
@MathMan5072 said in Pitches down the middle?:
@D_e_m_I_s_E said in Pitches down the middle?:
@TheSteele said in Pitches down the middle?:
I'm not sure its pitches being forced down the middle but feedback is all over the place. I don't have this issue vs CPU, only in RS.
Another reason I think it is connection based. I have zero issues against the cpu unless I just miss which is understandable. Online is completely different.
What do you mean by connection issues in this case? Do you notice a difference in this between when you hardwire or use your hotspot? I am hardwired, and I don’t see this as an issue. My question was meant to be about online only.
Games have to code for the different pings in the game. All games have to have this code. You simply can't match people with 30 ping against people with 150 ping no matter what you try to do. The game will not be fair. It is just a fact that most gamers don't have good internet. Therefore, these companies code to try to give the best results to the majority of gamers. It is a business decision to help the "greater good." Problem is people with really good or really bad internet get left in the cold.
If the game matched based on ping, the game would be smoother for everyone. 95 would look more like 95 at all times instead of 90 and 120. I think that is why you also see these patches not really helping. They are tweaking things but the root of the problem is not getting addressed. This has been an issue since 17 and hasn't changed.
I don’t disagree with you. But, how would that affect perfect pitches in this case? I can see this impact how fast the kids ball looks to me or how what I see on my screen is different than what you see when the ball is in play. But, i swear I have never had this pitching issue with the ball going down the middle on perfect input, and I don’t think you can get much better internet than what I have.
Similar to when you are playing COD and on your screen you are around the corner but get shot. The server doesn't see you as being around the corner. Therefore, the shot counts.
I obviously don't have access to the data that SDS does so it is all just speculation on my part based on my experiences and research. A ping indicator would also allow me to see how my network is doing. That is what I liked about PUBG. They didn't start with you being able to access your network settings on console but eventually did. When wired on fiber, I rarely pinged over 30 to servers in both Ohio and Texas. That ping is excellent. I highly doubt mine on The Show is much different.
Okay. I think I understand. But, why don’t I have this issue? What is special about my internet where my pitches don’t go down the middle? Or, is it just my mental approach? Is this happening to me, but it doesn’t bother me?
Similar to why the top players are always the top players. Yes, they are skilled to an extent but they have few of these issues. The one thing they more than likely don't change is their internet. You are either lucky with your internet or you are not. Some games I hit everything and have none of these issues. That is why I don't get to caught up in the wins either. I figure there is a good chance that my opponent was dealing with the issues I frequently see. Regardless of what people tell you, The Show does not have a level playing field. They could if they wanted to but they don't.
I have pretty much been the same player since I started in 17. My win % is about the same. I am constantly adjusting. I still win games when these issues are present but I have to adjust how I do things. I can adjust to hitting by seeing more pitches or starting the pci in a different place or looking for a pattern. I prefer to track the ball when I hit but that is impossible when the pitch looks like it is 120. When that happens pitch recognition is very tough also. What I can't do however, is adjust to constantly throwing balls down the middle of the plate on good input.
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The route your internet provider takes influences that. For example, playing FIFA and doing a traceroute to their servers, I could see I had extra hops that provided packet loss that negatively affected my online gameplay. You can do that with the FIFA server as they publish the address, however the Show server is unpublished.
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Thanks for all the input. This is great. Here’s what it sounds like....
It is possible for me to not have this problem due to my internet connection, but others could. I will now stop silently judging those individuals that post about this.
Thank you for keeping this thread helpful and not toxic.
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@MathMan5072 said in Pitches down the middle?:
@beanball0571 said in Pitches down the middle?:
Are you insane? Pitches hang and go straight down the middle on good input. Once again this is the oh sds nothing is wrong post bs. The game is broken and the top players even think it is
I am not trying to just blindly defend sds here. And, I will admit other issues, but I honestly don’t know what you mean when you say this. I am not saying that this doesn’t happen to you. I’m just trying to understand why it doesn’t happen to me. In almost 200 online games I have not once had a pitch down the middle when I had perfect input and was trying to throw the ball in the corner or out of the zone. Now, I’m not saying that it hits the perfect spot I wanted it to. As I said above, I expect some variability in the result.
As for my sanity, that is in question after 61 days of quarantine. But, I don’t believe that would impact how I’m viewing this game.
Sure you haven’t, complete and utter bs. Even the best players, rebel , Kyle and mgunski hang pitches. So if they have so have you -