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How to fix sinker meta?

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  • C Offline
    C Offline
    coastereight
    wrote on last edited by
    #1

    I'm not sure if I'm alone, but it's frustrating the sinker is so much better than every other pitch. Chapman throws 102 and I still use his sinker more than his fastball. How does this get fixed? Add slight movement to 4sfbs? Even if they don't scientifically rise, batters say they look like they do so should they rise or have slight movement in the direction of the spin? That, coupled with sinkers losing movement when thrown high might help I think. Thoughts?

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  • R Offline
    R Offline
    ryansitko11
    wrote on last edited by
    #2

    They just need to make it so sinkers don't sink when they're thrown high in the zone. They said they fixed this last year but obviously not (I know, shocker)

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  • D Offline
    D Offline
    DrIuigi
    wrote on last edited by
    #3

    It won't be fixed this year, hopefully they figure it out for next

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  • yucafries88_PSNY Offline
    yucafries88_PSNY Offline
    yucafries88_PSN
    wrote on last edited by
    #4

    not sure how they fix it, it was an issue last year too. the problem is it that it breaks out of the hand like an offspeed pitch ie curve but ends up 90+mph and it just is terribly difficult to pick up.

    on a similar note, the 2 seamer has been a useless pitch for a long time too. would be nice to see SDS try to improve it. 2 seamers should have way more lateral movement. sinkers thrown high should lose a significant amount of break and shouldn't look like a breaking ball.

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