Why can’t I try to recharge/redo my throw like in previous games? And if I throw cancel it takes a good 5 seconds before you can even try to throw again.
They did this by design, if you get bad input on your meter you're stuck with it unless you throw to a different base. I like this because it adds user skill.
Don’t get me wrong I’m okay with that. I’m just not a fan of my players being locked for 5 seconds or how long it is till I can throw when I cancel.