Hitting in Showdown

SDS

Why do some claim you have to be patient and wait for 2 strikes before trying to get a hit?

Do hitters in real life put the bat down and stand there until 2 strikes? No. So why is there a consensus that getting a hit in this game is more likely with 2 strikes? Especially in Showdown.

In real life baseball the count has no effect on a well hit ball, there’s no magical powers the pitchers have. During showdown, or any mode in this game, if I get a pitch down the middle I shouldn’t have the feeling of I have to let it go because I don’t have 2 strikes yet. I should have confidence that if I get a good hit regardless of the count, it won’t be nerfed, unfortunately I don’t have that confidence because of how this game plays and the consensus around here being, don’t swing until 2 strikes.

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I don’t think anyone recommends to just put the control down till you get two strikes. BUT it is smart to take pitches, unless you enjoy making quick outs and getting the pitchers confidence up.

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I am not sure if it's a conspiracy theory, superstition or a real deal, but the general consensus is that you are punished by the RNG gods if you swing at the first pitch.

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Yeah first pitch swinging is definitely punished. That's kind of bs though.

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@dirtybob007 said in Hitting in Showdown:

Yeah first pitch swinging is definitely punished. That's kind of bs though.

Which makes no sense in a sim game. In real baseball, since some of y’all like to use that, it doesn’t matter what the count is. If a batter gets a pitch he likes, he goes for it. Apparently you can’t do that in this game because your being “impatient”.

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@theman925 said in Hitting in Showdown:

I don’t think anyone recommends to just put the control down till you get two strikes. BUT it is smart to take pitches, unless you enjoy making quick outs and getting the pitchers confidence up.

If the first pitch is right down the middle, I have to take? Doesn’t work that way in real baseball, why is that a thing in a game that wants to replicate real baseball?

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@C_ypress_H_ill said in Hitting in Showdown:

@theman925 said in Hitting in Showdown:

I don’t think anyone recommends to just put the control down till you get two strikes. BUT it is smart to take pitches, unless you enjoy making quick outs and getting the pitchers confidence up.

If the first pitch is right down the middle, I have to take? Doesn’t work that way in real baseball, why is that a thing in a game that wants to replicate real baseball?

The classic strawman argument, twisting his words into saying something different.

SDS

Fwiw Jose altuve almost has a 500 BA when swinging at the first pitch. He’s not the only one either. Buzzers or not, people hit much better early than later in the count

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@braydencombs said in Hitting in Showdown:

Fwiw Jose altuve almost has a 500 BA when swinging at the first pitch. He’s not the only one either. Buzzers or not, people hit much better early than later in the count

I mean that's not necessarily true. Yes, if you find yourself in a hole 0-2, you're going to have a worse batting average then if it was 0-0.
But I bet most players have a better average ahead in the count if it's 3-0 or 3-1

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@C_ypress_H_ill said in Hitting in Showdown:

@theman925 said in Hitting in Showdown:

I don’t think anyone recommends to just put the control down till you get two strikes. BUT it is smart to take pitches, unless you enjoy making quick outs and getting the pitchers confidence up.

If the first pitch is right down the middle, I have to take? Doesn’t work that way in real baseball, why is that a thing in a game that wants to replicate real baseball?

Not what I said at all lol if you have a pitch down the middle you can swing. You just have be selective. For example if you get a pitch on the bottom outside corner chances are you’re not going to hit that well...therefore it’s okay to take that strike.

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@eatyum said in Hitting in Showdown:

@braydencombs said in Hitting in Showdown:

Fwiw Jose altuve almost has a 500 BA when swinging at the first pitch. He’s not the only one either. Buzzers or not, people hit much better early than later in the count

I mean that's not necessarily true. Yes, if you find yourself in a hole 0-2, you're going to have a worse batting average then if it was 0-0.
But I bet most players have a better average ahead in the count if it's 3-0 or 3-1

That is also true. Taking pitches to get in good counts helps tremendously. I was just trying to give an argument against the game punishing people for swinging at the first pitch. Now if you consistently do t and swing at bad pitches? Yes you should be punished

SDS

@eatyum said in Hitting in Showdown:

@C_ypress_H_ill said in Hitting in Showdown:

@theman925 said in Hitting in Showdown:

I don’t think anyone recommends to just put the control down till you get two strikes. BUT it is smart to take pitches, unless you enjoy making quick outs and getting the pitchers confidence up.

If the first pitch is right down the middle, I have to take? Doesn’t work that way in real baseball, why is that a thing in a game that wants to replicate real baseball?

The classic strawman argument, twisting his words into saying something different.

Ok. Then maybe you can explain to me why there’s a consensus of not swinging until 2 strikes in this game when clearly that doesn’t happen in real baseball and it shouldn’t be a thing in a game wanting to replicate real baseball. If I get a first pitch down the middle, why is it not good to go for it?

SDS

Look dude, just swing at any pitch you want.

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@C_ypress_H_ill said in Hitting in Showdown:

@eatyum said in Hitting in Showdown:

@C_ypress_H_ill said in Hitting in Showdown:

@theman925 said in Hitting in Showdown:

I don’t think anyone recommends to just put the control down till you get two strikes. BUT it is smart to take pitches, unless you enjoy making quick outs and getting the pitchers confidence up.

If the first pitch is right down the middle, I have to take? Doesn’t work that way in real baseball, why is that a thing in a game that wants to replicate real baseball?

The classic strawman argument, twisting his words into saying something different.

Ok. Then maybe you can explain to me why there’s a consensus of not swinging until 2 strikes in this game when clearly that doesn’t happen in real baseball and it shouldn’t be a thing in a game wanting to replicate real baseball. If I get a first pitch down the middle, why is it not good to go for it?

I don't subscribe to the take till two-strike theory. (Unless you find yourself constantly swinging at balls, in which case it might be helpful to watch a few to try and get comfortable.)

Nice try diverting from the main point though. You were still strawmaning, whether you want to admit it or not.

SDS

You don’t really have to take pitches in showdown, and I wouldn’t recommend it against the CPU at all. It’s smart in some situations, more so online, but anyone actually putting the controller down or refusing to swing can’t lay off bad pitches and swing at the meatballs. I play a lot of showdowns with good success and never see 100 total pitches, not even close. I actually get as many first pitch or first two pitch boosts as possible.

Why would I ever want to just take strikes and build the pitchers confidence. That’s why some guys are still dotting people after 115 pitches, his confidence has been maxed since the 50th pitch. Completely backwards approach to a game mode where you need to try and rally against one pitcher for 20 outs. Get to him early and take pitches once he’s scared to throw strikes. Don’t gift wrap them full confidence and have to battle every single at bat.

Sig Contact boost on the first 2 pitchers
Exit Vel boost on the first 2 pitches
Sig Contact boost in two strikes counts

SDS

The theory in showdown is to try to tire out the pitcher and get him to walk you a bunch, since it sometimes seems impossible to not hit into double plays or line outs, or have the bronze outfielders climb the walls to rob you.

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@eatyum said in Hitting in Showdown:

@C_ypress_H_ill said in Hitting in Showdown:

@eatyum said in Hitting in Showdown:

@C_ypress_H_ill said in Hitting in Showdown:

@theman925 said in Hitting in Showdown:

I don’t think anyone recommends to just put the control down till you get two strikes. BUT it is smart to take pitches, unless you enjoy making quick outs and getting the pitchers confidence up.

If the first pitch is right down the middle, I have to take? Doesn’t work that way in real baseball, why is that a thing in a game that wants to replicate real baseball?

The classic strawman argument, twisting his words into saying something different.

Ok. Then maybe you can explain to me why there’s a consensus of not swinging until 2 strikes in this game when clearly that doesn’t happen in real baseball and it shouldn’t be a thing in a game wanting to replicate real baseball. If I get a first pitch down the middle, why is it not good to go for it?

I don't subscribe to the take till two-strike theory. (Unless you find yourself constantly swinging at balls, in which case it might be helpful to watch a few to try and get comfortable.)

Nice try diverting from the main point though. You were still strawmaning, whether you want to admit it or not.

Call me whatever you want, I’m not here to talk about that.

I’m just curious because the other guy made a whole thread about the bad players not being patient in showdown and I’m just wondering why should you have to let good pitches go to avoid being “impatient”? If the CPU gives me a one first one down the middle, why should I feel like I have to take otherwise the game will nerf my early count hit? I’ve asked you twice now and you yourself are diverting from giving me a legit response.

SDS

@ChArTeRBuS said in Hitting in Showdown:

You don’t really have to take pitches in showdown, and I wouldn’t recommend it against the CPU at all. It’s smart in some situations, more so online, but anyone actually putting the controller down or refusing to swing can’t lay off bad pitches and swing at the meatballs. I play a lot of showdowns with good success and never see 100 total pitches, not even close. I actually get as many first pitch or first two pitch boosts as possible.

Why would I ever want to just take strikes and build the pitchers confidence. That’s why some guys are still dotting people after 115 pitches, his confidence has been maxed since the 50th pitch. Completely backwards approach to a game mode where you need to try and rally against one pitcher for 20 outs. Get to him early and take pitches once he’s scared to throw strikes. Don’t gift wrap them full confidence and have to battle every single at bat.

Sig Contact boost on the first 2 pitchers
Exit Vel boost on the first 2 pitches
Sig Contact boost in two strikes counts

Bingo. This guy gets it

SDS

@C_ypress_H_ill said in Hitting in Showdown:

@eatyum said in Hitting in Showdown:

@C_ypress_H_ill said in Hitting in Showdown:

@eatyum said in Hitting in Showdown:

@C_ypress_H_ill said in Hitting in Showdown:

@theman925 said in Hitting in Showdown:

I don’t think anyone recommends to just put the control down till you get two strikes. BUT it is smart to take pitches, unless you enjoy making quick outs and getting the pitchers confidence up.

If the first pitch is right down the middle, I have to take? Doesn’t work that way in real baseball, why is that a thing in a game that wants to replicate real baseball?

The classic strawman argument, twisting his words into saying something different.

Ok. Then maybe you can explain to me why there’s a consensus of not swinging until 2 strikes in this game when clearly that doesn’t happen in real baseball and it shouldn’t be a thing in a game wanting to replicate real baseball. If I get a first pitch down the middle, why is it not good to go for it?

I don't subscribe to the take till two-strike theory. (Unless you find yourself constantly swinging at balls, in which case it might be helpful to watch a few to try and get comfortable.)

Nice try diverting from the main point though. You were still strawmaning, whether you want to admit it or not.

Call me whatever you want, I’m not here to talk about that.

I’m just curious because the other guy made a whole thread about the bad players not being patient in showdown and I’m just wondering why should you have to let good pitches go to avoid being “impatient”? If the CPU gives me a one first one down the middle, why should I feel like I have to take otherwise the game will nerf my early count hit? I’ve asked you twice now and you yourself are diverting from giving me a legit response.

I already gave you my answer, I don't subscribe to the wait till two-strike theory. I'll swing when I feel like it.

But again, you don't want to talk about "that" because you know it's strawman, but sure keep avoiding it, lol you aren't fooling anyone.

It's the only way people like you can "seem" smart, if you argue against something that wasn't said, you can easily make yourself win that fake argument. It's a classic move, but very obvious

SDS

@eatyum said in Hitting in Showdown:

@C_ypress_H_ill said in Hitting in Showdown:

@eatyum said in Hitting in Showdown:

@C_ypress_H_ill said in Hitting in Showdown:

@eatyum said in Hitting in Showdown:

@C_ypress_H_ill said in Hitting in Showdown:

@theman925 said in Hitting in Showdown:

I don’t think anyone recommends to just put the control down till you get two strikes. BUT it is smart to take pitches, unless you enjoy making quick outs and getting the pitchers confidence up.

If the first pitch is right down the middle, I have to take? Doesn’t work that way in real baseball, why is that a thing in a game that wants to replicate real baseball?

The classic strawman argument, twisting his words into saying something different.

Ok. Then maybe you can explain to me why there’s a consensus of not swinging until 2 strikes in this game when clearly that doesn’t happen in real baseball and it shouldn’t be a thing in a game wanting to replicate real baseball. If I get a first pitch down the middle, why is it not good to go for it?

I don't subscribe to the take till two-strike theory. (Unless you find yourself constantly swinging at balls, in which case it might be helpful to watch a few to try and get comfortable.)

Nice try diverting from the main point though. You were still strawmaning, whether you want to admit it or not.

Call me whatever you want, I’m not here to talk about that.

I’m just curious because the other guy made a whole thread about the bad players not being patient in showdown and I’m just wondering why should you have to let good pitches go to avoid being “impatient”? If the CPU gives me a one first one down the middle, why should I feel like I have to take otherwise the game will nerf my early count hit? I’ve asked you twice now and you yourself are diverting from giving me a legit response.

I already gave you my answer, I don't subscribe to the wait till two-strike theory. I'll swing when I feel like it.

But again, you don't want to talk about "that" because you know it's strawman, but sure keep avoiding it, lol you aren't fooling anyone.

Im not trying to fool anyone. Aren’t you the guy who blocked and AVOIDED that one dude who was asking you questions about his hit feedback? It was a perfect/perfect with an exit velocity slower than the pitch, to jog your memory. Yeah, I think you are that guy. Other dude was asking you questions and poof, you disappeared or blocked him. Don’t come at me with some s$&t you’ve done yourself.