My take on SHOWDOWN
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@maskedgrappler said in My take on SHOWDOWN:
I actually like the boss battles though. Its the moments in between that take forever that I hate.
Agreed. Often I skip those just to save time.
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I will say again and again... SHOWDOWNS SUCK! They are way too difficult, take too much time and end in failure for the MAJORITY of average players. This is getting ridiculous how many of us are saying the same thing. It is impossible to hit!
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Wow lol.....
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The thing I hate about Showdown is that you have to start all over again if you fail. After a failed attempt I feel I have wasted a ton of time, got nothing out of it, AND I have to do it AGAIN.
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@Psycho-_-Kill-er said in My take on SHOWDOWN:
I will say again and again... SHOWDOWNS SUCK! They are way too difficult, take too much time and end in failure for the MAJORITY of average players. This is getting ridiculous how many of us are saying the same thing. It is impossible to hit!
I understand the frustration if you fail, I really do. But I don’t understand how hitting can be hard. More than half the time, the PCI is so big that you don’t even have to worry about moving it horizontally. Then eliminate the bottom third of the zone. Hit anything thats close to middle belt/up.
Honestly, struggling to hit in showdown is a result of poor discipline. You get so many meatballs to punish
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I am beating stage 1 SDs more now than before, and you know what... I still hate the mode, still do not find it fun in anyway.
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I'd like to see Showdowns changed as follows:
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Mini-Boss battles are nothing more than a gate.....you fail, you need to restart that battle. My reasoning is that the less skilled players (myself included) really need to get the most points to make that final challenge easier. Going in down 4 for me is like going down 15 for someone else. I need those points and having to choose between losing my run to a Mini-Boss or skipping to the end before the Mini-Boss is the same thing really. Remove rewards from the Mini-Bosses to compensate.
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The final boss doesn't fail you completely should you not beat him. You just need to start over like you would a failed moment. Again, this allows the less than stellar among us to be able to go into those challenges knowing that if I get a bad run, i can start it again without having to go through the whole thing again to possibly have it happen again, ad nausem.
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To compensate for the above, restarting a Mini-Boss costs 100 to 150 stubs, restarting the final boss costs 250 to 500 stubs, depending on the Showdown.
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@Hikes83 said in My take on SHOWDOWN:
@Psycho-_-Kill-er said in My take on SHOWDOWN:
I will say again and again... SHOWDOWNS SUCK! They are way too difficult, take too much time and end in failure for the MAJORITY of average players. This is getting ridiculous how many of us are saying the same thing. It is impossible to hit!
I understand the frustration if you fail, I really do. But I don’t understand how hitting can be hard. More than half the time, the PCI is so big that you don’t even have to worry about moving it horizontally. Then eliminate the bottom third of the zone. Hit anything thats close to middle belt/up.
Honestly, struggling to hit in showdown is a result of poor discipline. You get so many meatballs to punish
In what universe? I've been playing The Show since 2007, and I know how to read balls and strikes. There are not "so many meatballs" in Showdown mode. Not against Oswalt in First Inning, on All Star. Not against Kershaw, in First Inning. One good pitch per at-bat, maybe, that you better jump on .. or you are screwed.
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@chuckm1961 said in My take on SHOWDOWN:
@Hikes83 said in My take on SHOWDOWN:
@Psycho-_-Kill-er said in My take on SHOWDOWN:
I will say again and again... SHOWDOWNS SUCK! They are way too difficult, take too much time and end in failure for the MAJORITY of average players. This is getting ridiculous how many of us are saying the same thing. It is impossible to hit!
I understand the frustration if you fail, I really do. But I don’t understand how hitting can be hard. More than half the time, the PCI is so big that you don’t even have to worry about moving it horizontally. Then eliminate the bottom third of the zone. Hit anything thats close to middle belt/up.
Honestly, struggling to hit in showdown is a result of poor discipline. You get so many meatballs to punish
In what universe? I've been playing The Show since 2007, and I know how to read balls and strikes. There are not "so many meatballs" in Showdown mode. Not against Oswalt in First Inning, on All Star. Not against Kershaw, in First Inning. One good pitch per at-bat, maybe, that you better jump on .. or you are screwed.
Alright, I’ll give you MAYBE the first inning. I cam see how some people may have struggled. But there’s still crying and complaining and the new sets of showdown are on veteran... VETERAN!! The pci is the width of the strike zone and I’m sorry but you do get tons of meatballs
Not to mention if you’re successful on most of the blue missions which are on Veteran once again, you go into the final boss only needing 4-5 runs with 20 outs
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@nflman2033 said in My take on SHOWDOWN:
I am beating stage 1 SDs more now than before, and you know what... I still hate the mode, still do not find it fun in anyway.
Nothing about DD is really fun, except for the DD League I play in. I do like Showdown from the standpoint of I've only played 1 RS game but not suffered in the stub department.
I do enough online to get program stars and that's it. TA is a treasure trove for free stubs and packs.
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@Chuck_Dizzle29 said in My take on SHOWDOWN:
@nflman2033 said in My take on SHOWDOWN:
I am beating stage 1 SDs more now than before, and you know what... I still hate the mode, still do not find it fun in anyway.
Nothing about DD is really fun, except for the DD League I play in. I do like Showdown from the standpoint of I've only played 1 RS game but not suffered in the stub department.
I do enough online to get program stars and that's it. TA is a treasure trove for free stubs and packs.
What is "TA"?
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