Honestly....
Locked
Diamond Dynasty
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On Fielding:
The frustrating part isn't the dropped balls or botched plays. It's the panic of every ball in play. The fielding engine just FEELS wrong. On one play, the engine makes your player do a slow trot to a can o corn that he just arrives in time for. Similar ball in play and he goes into a dead sprint. You never know if they're gonna lock on or not. You never know if they're gonna get there. It's completely unpredictable.
The one thing that I miss is the predictability of being able to control my players. This engine is clunky and clumsy to the point where you can't get players to do what you try to do.
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