Can we still use created stadiums in multiplayer?!?
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I was able to do this earlier this year, but it seems like my last 15-20 online games dating back over a month have all reverted to generic MiLB stadiums when I was the home team.
Anyone know if SDS canceled this feature for multiplayer?
Or if the online requirements were tightened to help with connection issues?
Maybe it's just a matter of that 1 in 20 opponents who has the same console and similar connectivity

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Created stadiums were disabled for online multiplayer because of a certain glitchy stadium circumventing the fence rules and allowing bunts to be home runs. There didn’t seem to be a good way of patching it so that feature was disabled
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The created stadiums were blocked by SDS due to the creation of Lagrasa and Lagrasa 2.0.
People cannot use them anymore in online games, thanks to the community being toxic and abusing and exploiting anything we can to grief our opponents.
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I just wish that SDS would've found a way to get rid of that stupid stadium, too many people are using that illegal stadium
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@sbchamps17_NSW said in Can we still use created stadiums in multiplayer?!?:
I just wish that SDS would've found a way to get rid of that stupid stadium, too many people are using that illegal stadium
314 FT down the right field should be illegal as well 🤪
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@virusts_XBL said in Can we still use created stadiums in multiplayer?!?:
Created stadiums were disabled for online multiplayer because of a certain glitchy stadium circumventing the fence rules and allowing bunts to be home runs. There didn’t seem to be a good way of patching it so that feature was disabled
There was 100% a way to not only patch this issue, but prevent it from causing the issue that it ended up causing.
SDS merely needed to modify the code used to control Stadium Creator. Currently, the code in Stadium Creator bars any custom stadium from online play if the outfield walls are modified. However, that code was not extended to consider the modified location of wall panels down the baselines or the backstop wall sections.
SDS has their own version of Stadium Creator that they use to create their stadiums. This version allows all the wall panels to be moved. It allows a lot of other things also, things that people who make legitimate stadiums really want to have, but SDS added additional code to our customer version of SC to bar their use. SDS figured they locked down the option tight enough that they never bothered to extend that online block code to invoke when moving the baseline and backstop wall panels.
Months before the Lagrasa cheat stadium ever appeared in the vault, we in the custom stadium community privately warned SDS of the risk. You see, for reasons we still don't understand, someone figured out how to move the baseline and backstop wall panels in the customer version of SC.
When we realized the risk of this oversight by SDS, two people at this forum (Sarge and myself) sent SDS private messages warning of the risk. SDS spent that time working to lock back down the baseline/backstop wall moves, vice use the time to ensure that any stadium with moved wall panels (outfield, baseline, and backstop) would be barred from online play.
Yes, the larger community contains toxic people, just like the larger Diamond Dynasty community does. Some people just enjoy causing problems and enjoy the mess created. They are called the criminal class. Same kind of people who commit larceny, beat up random people on the street, or burn buildings just because they enjoy doing it.
Larger point being, SDS could have fixed this, kept the option for honest customers to make better custom stadiums, and kept cheat stadiums out of the game. But, SDS chose their version of control instead, and left the back door wide open, despite the honest people warning them months in advance.
So, with all that established, who is really the guilty party here? The malcontents who create cheat stadiums, or the leadership at SDS who handed them the keys to do it with!
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@PriorFir4383355_XBL
I have concluded that SDS clearly missed Kindergarten