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  • NIXONtheBOSS_XBLN Offline
    NIXONtheBOSS_XBLN Offline
    NIXONtheBOSS_XBL
    wrote on last edited by
    #8

    Games are at least 50% luck at this point

    1 Reply Last reply
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  • TheCanuckler309_XBLT Offline
    TheCanuckler309_XBLT Offline
    TheCanuckler309_XBL
    wrote on last edited by
    #9

    Giving up a 10 run lead is not a game issue lol

    Easy_Duhz_It__PSNE 1 Reply Last reply
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  • Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSN
    replied to Guest on last edited by
    #10

    @TheCanuckler309 said in This game:

    Giving up a 10 run lead is not a game issue lol

    In this forum, apparently giving up a 10 run lead means SDS has a personal vendetta and they rigged the game against you lol. Its the ONLY explanation.

    1 Reply Last reply
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  • GoozeFn_PSNG Offline
    GoozeFn_PSNG Offline
    GoozeFn_PSN
    wrote on last edited by
    #11

    I’ve come back late several times and it’s not about RNG. For me, it’s usually about warming up so to speak. It’s about settling in and taking pitches. It’s about learning a player’s tendencies. Sometimes it’s about a particular starter I have trouble with.

    AdeptOfMemory_PSNA 1 Reply Last reply
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  • AdeptOfMemory_PSNA Offline
    AdeptOfMemory_PSNA Offline
    AdeptOfMemory_PSN
    wrote on last edited by
    #12

    I'm sorry you are getting flamed my man. Don't quit and let them make you angry on these forums. I would say something went wrong in your game but I can't tell you what it was. I know there's a ton of RNG and if you're not using pinpoint and zone you're opening yourself up to being demolished by the RNG and quirks of the other team.

    Some quirks make the players insanely good in the last few innings of the game. I have a feeling your players just got a bit deflated and lost to the RNG and quirks. Which I would say SDS needs to work on but I wouldn't know where to begin and if that was why you lost.

    TheCanuckler309_XBLT 1 Reply Last reply
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  • AdeptOfMemory_PSNA Offline
    AdeptOfMemory_PSNA Offline
    AdeptOfMemory_PSN
    replied to Guest on last edited by
    #13

    @GoozeFn But he has a massive lead is what he's saying. He did well until late game. Warming up already happened. He already had the mechanics to keep the game going.

    GoozeFn_PSNG 1 Reply Last reply
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  • GoozeFn_PSNG Offline
    GoozeFn_PSNG Offline
    GoozeFn_PSN
    replied to Guest on last edited by
    #14

    @AdeptOfMemory Not really though. It was the 3rd inning. He scored 8 and 3 in consecutive innings and his opponent scored 6 and 6 in consecutive innings right after that. How is one RNG and the other isn’t? I know it’s easy to blame the game, but it’s not like dude scored 10 in the bottom of the ninth to win.

    Easy_Duhz_It__PSNE AdeptOfMemory_PSNA 2 Replies Last reply
    2
  • Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSN
    replied to Guest on last edited by
    #15

    @GoozeFn said in This game:

    @AdeptOfMemory Not really though. It was the 3rd inning. He scored 8 and 3 in consecutive innings and his opponent scored 6 and 6 in consecutive innings right after that. How is one RNG and the other isn’t? I know it’s easy to blame the game, but it’s not like dude scored 10 in the bottom of the ninth to win.

    Because people in here like to think that they when they put up big runs, its all skill....when their opponent does it, they gotta be cheating or SDS rigged the game for them.

    GoozeFn_PSNG AdeptOfMemory_PSNA 2 Replies Last reply
    3
  • GoozeFn_PSNG Offline
    GoozeFn_PSNG Offline
    GoozeFn_PSN
    replied to Guest on last edited by
    #16

    @Easy_Duhz_It_ Yeah, I could be off for most of the game, dropping my PCI, swinging at everything and all of a sudden it clicks, I start putting the PCI on the ball and taking bad pitches. I haven’t seen anything that suggests some mystical come back mechanic. I don’t like to lose either, but I’m not going to blame it on the game.

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  • AdeptOfMemory_PSNA Offline
    AdeptOfMemory_PSNA Offline
    AdeptOfMemory_PSN
    replied to Guest on last edited by
    #17

    @GoozeFn If you read what I said RNG and quirks indeed matter ESPECIALLY when using not using zone and pinpoint. I don't advocate blaming the game in most cases. If a player is losing only in the last few innings of the game and quirks take into effect ie night player or game stopper etc if a player is playing against CPU then the game will indeed take a drastic turn and benefit from quirks and RNG.
    Sure, he probably isn't doing well but I think the frustrations are still real. I don't think he said what he is using or what difficulty it was on so we don't know all of the facts and can only go by his word.
    I think the first thing to ask are what I've described THEN you can rule out skill or RNG and quirks.
    What sucks is for him and many others they expect results from making good contact and good timing but the game just kinda decides when those stats are arbitrary or not. He seems to have been experiencing this and not getting the results the game is leading him to believe he should be getting. If I'm not mistaken this is all done against CPU in his case.....

    GoozeFn_PSNG 1 Reply Last reply
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  • AdeptOfMemory_PSNA Offline
    AdeptOfMemory_PSNA Offline
    AdeptOfMemory_PSN
    replied to Guest on last edited by
    #18

    @Easy_Duhz_It_ he was playing the CPU if I'm not mistaken.....

    Easy_Duhz_It__PSNE 1 Reply Last reply
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  • TheCanuckler309_XBLT Offline
    TheCanuckler309_XBLT Offline
    TheCanuckler309_XBL
    replied to Guest on last edited by
    #19

    @AdeptOfMemory there’s less RNG using analog than there is using pinpoint lol

    yankblan_PSNY AdeptOfMemory_PSNA 2 Replies Last reply
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  • GoozeFn_PSNG Offline
    GoozeFn_PSNG Offline
    GoozeFn_PSN
    replied to Guest on last edited by
    #20

    @AdeptOfMemory Pretty sure it was ranked, but I could be wrong. Quirks working as designed are not RNG. I just don’t see the RNG people blame their losses on.

    AdeptOfMemory_PSNA 1 Reply Last reply
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  • AdeptOfMemory_PSNA Offline
    AdeptOfMemory_PSNA Offline
    AdeptOfMemory_PSN
    replied to Guest on last edited by AdeptOfMemory_PSN
    #21

    @GoozeFn If it is ranked then yes I would agree very different. I'm making points thinking he's talking about Road to the Show or PvE.
    RNG is absolutely a major factor otherwise we wouldn't have the insane foul ball issues and perfect perfects going straight into infielders gloves.
    If we are talking about PvE then would make more arguments about RNG and quirks but if it's PvP then yeah not much you can do other than figure out what mechanic is not being used properly.

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  • yankblan_PSNY Offline
    yankblan_PSNY Offline
    yankblan_PSN
    replied to Guest on last edited by
    #22

    @TheCanuckler309 Well, no. PAR is bigger with analog than PP.

    TheCanuckler309_XBLT 1 Reply Last reply
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  • TheCanuckler309_XBLT Offline
    TheCanuckler309_XBLT Offline
    TheCanuckler309_XBL
    replied to Guest on last edited by
    #23

    @yankblan par doesn’t matter with analog, if you hit the hoop the ball goes exactly where you aimed it every time. That doesn’t happen with pinpoint, perfect release with pinpoint the ball will land within the par, perfect release with analog the ball goes exactly where it was aimed.

    yankblan_PSNY 1 Reply Last reply
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  • yankblan_PSNY Offline
    yankblan_PSNY Offline
    yankblan_PSN
    replied to Guest on last edited by
    #24

    @TheCanuckler309 Allow me to respectfully disagree with that for a couple of reasons:

    In terms of accuracy vs method, the scale is PPP>meter>analog>pulse>buttons.

    Also, most competitive players use PPP vs other methods, so if it's a question of edge, most would use analog since according to what you're saying, it would be meta.

    The only way I could see where you could have a point, is that analog is maybe more forgiving in terms of input than PPP. Having used analog in the past, PPP is more accurate, if used correctly.

    But PAR is applied to all input methods, so yes PAR does matter. Just to prove I'm not just a contrarian or an a-hole (or a contrarian a-hole), I'll put it to the test tonight and post my findings here. But unless something changed very recently, I don't see how that's true.

    TheCanuckler309_XBLT 2 Replies Last reply
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  • Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSN
    replied to Guest on last edited by
    #25

    @AdeptOfMemory said in This game:

    @Easy_Duhz_It_ he was playing the CPU if I'm not mistaken.....

    It was ranked. He said "my last 2 RS games..."

    AdeptOfMemory_PSNA 1 Reply Last reply
    0
  • AdeptOfMemory_PSNA Offline
    AdeptOfMemory_PSNA Offline
    AdeptOfMemory_PSN
    replied to Guest on last edited by AdeptOfMemory_PSN
    #26

    @Easy_Duhz_It_ Was under the impression that meant Road the the Show. Thanks for correction. Playing against a real person would yield very different results. Most people say ranked as that's a short enough term to use.

    1 Reply Last reply
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  • TheCanuckler309_XBLT Offline
    TheCanuckler309_XBLT Offline
    TheCanuckler309_XBL
    replied to Guest on last edited by
    #27

    @yankblan that’s incorrect, according to SDS’s graphic analog has the second smallest PAR, but what I said about input is correct, ever since the change last year to pinpoint analog has been better. People changing or not doesn’t really change that. If you hit the hoop on analog the ball goes exactly where you aimed it. That doesn’t happen with pinpoint. Pinpoint goes in the par analog is 1:1 where you aimed

    1 Reply Last reply
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