• Categories
  • Popular
  • Dev Tracker
Skins
  • Default (The Show 25)
  • No Skin
  • The Show 23
  • Dark
  • The Show 24
  • The Show 25
Collapse
THESHOW.COM
Game Game Support Support My Account My Account

Community Forum

Minimum Internet Connection

Scheduled Pinned Locked Moved Diamond Dynasty
15 Posts 9 Posters 1.1k Views
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • fubar2k7_PSNF Offline
    fubar2k7_PSNF Offline
    fubar2k7_PSN
    replied to Guest on last edited by
    #6

    @ChuckCLC said in Minimum Internet Connection:

    Probably like 10Mb down. But it doesnt matter if you have 10mb down or 1000mb. If you have an unstable connection it wont feel smooth. And if yours is great and you are playing someone else who has a wonky connection then it will also feel awful. As your connection will have to match theirs. That is when you get the pitch stopping on the way to the plate, and a pause after the batter makes contact ect.

    Not even that according to Siri. Siri tells me console manufacturers recommend 3 Mbps download speed.

    1 Reply Last reply
    0
  • lewisnadasurf1_PSNL Offline
    lewisnadasurf1_PSNL Offline
    lewisnadasurf1_PSN
    replied to Guest on last edited by
    #7

    @eatyum

    There is this misconception that wired is better

    In my old house. I paid for an external hub. Good cables and my ping for games that I could see was 20-30 range

    Now I live with a worse router. Two rooms away on WiFi and my ping is 8-12. 🤣

    X-FREEZE-OFF-X_PSNX 1 Reply Last reply
    0
  • X-FREEZE-OFF-X_PSNX Offline
    X-FREEZE-OFF-X_PSNX Offline
    X-FREEZE-OFF-X_PSN
    replied to Guest on last edited by
    #8

    @lewisnadasurf1 said in Minimum Internet Connection:

    @eatyum

    There is this misconception that wired is better

    In my old house. I paid for an external hub. Good cables and my ping for games that I could see was 20-30 range

    Now I live with a worse router. Two rooms away on WiFi and my ping is 8-12. 🤣

    What is an acceptable PING?

    1 Reply Last reply
    0
  • Blind_Bleeder_PSNB Offline
    Blind_Bleeder_PSNB Offline
    Blind_Bleeder_PSN
    wrote on last edited by Blind_Bleeder_PSN
    #9

    When you ping, you need to go to the server you’ll be using. Then it will trace your route and return your ping. If you don’t, your only pinging to your ISP’s server.

    The servers SDS (or more accurately, Sony, Microsoft, and Nintendo) use are (if I remember correctly) Amazon’s (AWS). How you would find the server you’re using, I have no idea since they don’t publish the IP addresses (which is a smart security practice).

    More than likely, opponents hit the server assigned to them and then the two servers talk to each other. AWS has servers around the world and I’ve noticed (through my very limited online play) that players I’ve been matched with have team names that are more or less local to me (yes, I know, some players use team names that don’t represent where they live). This matching protocol saves packet transit time and reduces lag.

    The only way to get accurate ping times to your opponent is for SDS to provide that in-game.

    As far as bandwidth goes, what was said earlier about signal stability is more important. If one party has a “dirty” line but has 500mbps, the wide bandwidth is degraded. Packets are pretty small for this game, so having a wide bandwidth is nice, but stability is more important.

    X-FREEZE-OFF-X_PSNX 1 Reply Last reply
    1
  • X-FREEZE-OFF-X_PSNX Offline
    X-FREEZE-OFF-X_PSNX Offline
    X-FREEZE-OFF-X_PSN
    replied to Guest on last edited by
    #10

    @Blind_Bleeder said in Minimum Internet Connection:

    When you ping, you need to go to the server you’ll be using. Then it will trace your route and return your ping. If you don’t, your only pinging to your ISP’s server.

    The servers SDS (or more accurately, Sony, Microsoft, and Nintendo) use are (if I remember correctly) Amazon’s (AWS). How you would find the server you’re using, I have no idea since they don’t publish the IP addresses (which is a smart security practice).

    More than likely, opponents hit the server assigned to them and then the two servers talk to each other. AWS has servers around the world and I’ve noticed (through my very limited online play) that players I’ve been matched with have team names that are more or less local to me (yes, I know, some players use team names that don’t represent where they live). This matching protocol saves packet transit time and reduces lag.

    The only way to get accurate ping times to your opponent is for SDS to provide that in-game.

    As far as bandwidth goes, what was said earlier about signal stability is more important. If one party has a “dirty” line but has 500mbps, the wide bandwidth is degraded. Packets are pretty small for this game, so having a wide bandwidth is nice, but stability is more important.

    How do you find out if you signal is stable?

    1 Reply Last reply
    0
  • Blind_Bleeder_PSNB Offline
    Blind_Bleeder_PSNB Offline
    Blind_Bleeder_PSN
    wrote on last edited by
    #11

    Here is one website.

    https://packetstats.com/

    1 Reply Last reply
    1
  • X-FREEZE-OFF-X_PSNX Offline
    X-FREEZE-OFF-X_PSNX Offline
    X-FREEZE-OFF-X_PSN
    wrote on last edited by
    #12

    I guess there is no clear answer to this question.

    I just want to know if it's my connection or my opponent's connection that is wonky. I'm tired of aiming sliders down and away and having them, at the last possible second, shoot straight up in the air.

    I'm running 100mbps up with 5mbps down and I don't have any issues with other games. .

    1 Reply Last reply
    0
  • virusts_XBLV Offline
    virusts_XBLV Offline
    virusts_XBL
    wrote on last edited by
    #13

    Ive played this game online on cheap hotel wi-fi when I have had to travel. So the minimum is low lol.

    1 Reply Last reply
    1
  • fubar2k7_PSNF Offline
    fubar2k7_PSNF Offline
    fubar2k7_PSN
    wrote on last edited by fubar2k7_PSN
    #14

    Well like I said before. I’m pretty sure this is determined by Sony, Microsoft and Nintendo. They want to sell their product and will set the minimum available to the most consumers.

    1 Reply Last reply
    0
  • rosborn27_PSNR Offline
    rosborn27_PSNR Offline
    rosborn27_PSN
    wrote on last edited by rosborn27_PSN
    #15

    Just feel like something has changed this year as I have never before had so many games negatively impacted but “perfect” input pitches that just go haywire. Literally had to quit a RS game yesterday after a couple innings as it seemed like every other pitch of mine went crazy.

    I don’t really care about RS record but I know some do and so this needs to be addressed.

    1 Reply Last reply
    0

X Instagram Facebook YouTube Twitch Discord TikTok
Major League Baseball Players Association Major League Baseball Sony Interactive Entertainment PlayStation Studios San Diego Studio ESRB ESRB Certificate
Terms of Use Privacy Policy TheShow.com Community Code of Conduct MLB The Show Online Code of Conduct MLB The Show Games

Stubs is a registered trademark or trademark of Sony Interactive Entertainment LLC.

"PlayStation Family Mark", "PlayStation", "PS5 Logo", and "PS4 Logo" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

Microsoft, the Xbox Sphere mark, Series X|S logo, and Xbox Series X|S are trademarks of the Microsoft group of companies.

Nintendo Switch is a trademark of Nintendo.

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com. The Baseball Hall of Fame and Museum trademarks and copyrights are used with permission of the National Baseball Hall of Fame and Museum, Inc., as applicable. Visit the official website of the Hall of Fame at BaseballHall.org

Officially Licensed Product of MLB Players, Inc. MLBPA trademarks, copyrighted works and other intellectual property rights are owned and/or held by MLBPA and may not be used without the written consent of MLBPA or MLB Players, Inc. Visit MLBPLAYERS.com, the Players Choice on the web.

© 2024 Sony Interactive Entertainment LLC.

  • Login

  • Login or register to search.
  • First post
    Last post
0
  • Categories
  • Popular
  • Dev Tracker
  • Login

  • Login or register to search.