Suggestions for RTTS 2024
-
Any and all rtts changes should start with getting rid of archtypes and returning to attribute based progression. Everything else beyond that is gravy.
-
Fielding in general is probably in need of work. I have only done one player, technically 2, but I stopped playing 21 before I got too far on that RTTS, but my 2020 RTTS I am in my age 35 season and just waiting for the chance to retire and start a new player. I am a right fielder, and it seems like every 3 chances is actually a no doubt bomb that I just stand there and take the minus on reaction.
If it's a no doubt homer, why bother going to the player to react?
There are a ton of things that have been suggested on the forums that would be for the most part an improvement and in some cases great ideas. Unfortunately, SDS seems determined to drive everyone to online only play, or at the very least no rewards at all for offline users in the near future.
-
Repeatable post-diamond program that still awards perks, gear, stubs etc. I "discard" a lot of players within a season to a season and a half (finish diamond-level program) so that I can still earn stuff from new player's programs.
Separate RTTS from DD. RTTS is the "live your ballplayer fantasy", while DD is "competitive". There seems to be too many "design blocks" put on the RTTS player to "fit him" into the competitive realm. Like inability to be a "true" 5-tool player.
Better integration for 2 way players - both my SP/1Bs I've made this year have a higher OVR when "kitted out" to pitch than to bat/field. Heck, my knucksie/power 1B can improve his "hitting" OVR from a 75 to a 76 by swapping one of his power-hitter perks with a ptiching perk...
Better job with gear & stats. I get a little tired of looking at my player's "wheels" comparing them to other player's "wheels" and seeing that the game thinks I have, say, and 84 PWR vs righties, but when I'm in-game and at-bat, it's 109 from all his gear. Shouldn't most of my "in-game" stats be visible at all stages of the game (roster screens, etc.)? The only stats "not seeable" in this proposal are the ones from friendship.
-
@svpaladin_MLBTS said in Suggestions for RTTS 2024:
Separate RTTS from DD. RTTS is the "live your ballplayer fantasy", while DD is "competitive". There seems to be too many "design blocks" put on the RTTS player to "fit him" into the competitive realm. Like inability to be a "true" 5-tool player.
Not only that, it makes RTTS a one shot only. You can't just create a new player when your first one is done. It takes all the attributes of your previous player if you start a new player.
Not only that, it encourages cheesers to make that 99 speed and bunting only and that is just not good in my opinion.
-
Can they cut out the ridiculous amounts of pop ups that the first baseman or catcher get to that should be in the stands or out of reach…I have never seen so many pop ups on outside pitches that are up be caught 30 feet into foul territory.
-
@darkblue1876_PSN said in Suggestions for RTTS 2024:
@svpaladin_MLBTS said in Suggestions for RTTS 2024:
Separate RTTS from DD. RTTS is the "live your ballplayer fantasy", while DD is "competitive". There seems to be too many "design blocks" put on the RTTS player to "fit him" into the competitive realm. Like inability to be a "true" 5-tool player.
Not only that, it makes RTTS a one shot only. You can't just create a new player when your first one is done. It takes all the attributes of your previous player if you start a new player.
Not only that, it encourages cheesers to make that 99 speed and bunting only and that is just not good in my opinion.
Are you confusing stats with attributes?
I made 2 SP/1Bs for BOS. One's a Control-Contact (me), the other's a Knuckle-Power (Alex Summers, aka Havok). As part of testing the ongoing glitchiness of the system I intentionally did this so I could load Alex into "my" original Control-Contact save, and pitched a game. He had all his knuckleballer attributes but the in-game (and roster screen stats, etc.) of the control person.
Sadly, his KN BRK "glitched" on the origianl save just as it does on his save. -
@svpaladin_MLBTS said in Suggestions for RTTS 2024:
Are you confusing stats with attributes?
Quite possibly. I apologize if I am not using the correct term. When I tried last in 21 (haven't played new since) I started with a player, but something happened, and I decided to start over with a one way player.
I created the new player it was not starting as a brand new player, and already had the gains to contact, vision, etc from my previous ball player.
-
@darkblue1876_PSN said in Suggestions for RTTS 2024:
@svpaladin_MLBTS said in Suggestions for RTTS 2024:
Are you confusing stats with attributes?
Quite possibly. I apologize if I am not using the correct term. When I tried last in 21 (haven't played new since) I started with a player, but something happened, and I decided to start over with a one way player.
I created the new player it was not starting as a brand new player, and already had the gains to contact, vision, etc from my previous ball player.
When you highlight the Road to the Show button, there's a little "more options" marker that tells you which button (Y on Switch, thinking X on X-box) that brings up a few more options, such as starting a new RTTS or loading a previous one.
Every time I create a ballplayer, I use that "more options - new RTTS" combo to put him on his own path - stats, etc.
Though when I revisit an older player, I need to use that more options - load save to make sure I pull up that player's save instead of the "most recent / default" one.
-
@svpaladin_MLBTS said in Suggestions for RTTS 2024:
When you highlight the Road to the Show button, there's a little "more options" marker that tells you which button (Y on Switch, thinking X on X-box) that brings up a few more options, such as starting a new RTTS or loading a previous one.
OK. I must have missed that. When I retire my first 2020 player (hopefully soon) I will look to see if that is needed.
-
My suggestion would be to fix the promotion nonsense in RTS---I have my player in AA with a batting average of .487, over 100 RBI, 42 HR, a 2-way player with a 15-0 record, an ERA of 0.46, 217 SO, multiple complete games and 1 perfect game and have been to top rated pitcher (78) in the organization and top 5 overall....and no promotion to just AAA until after the All-Star game. That just isn't anywhere near realistic. Being stuck in AA with those kind of stats is just crazy. If that were a player in real life, he would have been in MLB WELL before freaking July.
-
I am not on this year's game, but it appears that RTTS is unchanged since at least the 2020 version I am playing. You don't really have to think about it too much. You can pretty much know exactly when you are going to be promoted every time.
I know there are rare cases of being faster, as I had a player in the 21 game, where I got to AAA in season 2, and a spring training invite. I mashed it in ST and still got sent to the minors. However something odd happened at the big league level, and after just 5 games, my left handed hitting and throwing first baseman got called up and instantly made into a second baseman.
I played 3 or 4 seasons, and every year they brought in some free agent first baseman that was significantly worse than my guy, but they never moved me from second, even though I literally could not turn a double play.
I ended up stopping playing once the real world season ended and all the programs got closed.