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Borderline pitches

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  • DemIsE4_XBLD Offline
    DemIsE4_XBLD Offline
    DemIsE4_XBL
    replied to Guest on last edited by
    #7

    @WashedND_PSN said in Borderline pitches:

    If it touches zone should be a strike

    This. Why do we need to have RNG in the balls and strikes. Should be black and white.

    1 Reply Last reply
    0
  • JiggidyJJ_PSNJ Offline
    JiggidyJJ_PSNJ Offline
    JiggidyJJ_PSN
    wrote on last edited by
    #8

    I'm probably in the minority here, but I like it. Brings a realism to the game. And it has gone both ways for me

    wildthingwilly_PSNW DemIsE4_XBLD 2 Replies Last reply
    1
  • wildthingwilly_PSNW Offline
    wildthingwilly_PSNW Offline
    wildthingwilly_PSN
    replied to Guest on last edited by
    #9

    @JiggidyJJ_PSN said in Borderline pitches:

    I'm probably in the minority here, but I like it. Brings a realism to the game. And it has gone both ways for me

    I don't want realism in a competitive game mode, which is why I will always advocate for perfects being hits and pitches being 100% accurate. There should be minimal rng in competitive game modes. Vs Cpu do whatever

    ChiTownWhat27_PSNC Apolloz_99_PSNA 2 Replies Last reply
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  • ChiTownWhat27_PSNC Offline
    ChiTownWhat27_PSNC Offline
    ChiTownWhat27_PSN
    replied to Guest on last edited by
    #10

    @wildthingwilly_PSN said in Borderline pitches:

    @JiggidyJJ_PSN said in Borderline pitches:

    I'm probably in the minority here, but I like it. Brings a realism to the game. And it has gone both ways for me

    I don't want realism in a competitive game mode, which is why I will always advocate for perfects being hits and pitches being 100% accurate. There should be minimal rng in competitive game modes. Vs Cpu do whatever

    I dont understand the perfect hits being hits everytime. 110+ mph balls are sometimes outs in real life as well. Just because you hit it hard doesnt mean its a hit.

    wildthingwilly_PSNW 1 Reply Last reply
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  • wildthingwilly_PSNW Offline
    wildthingwilly_PSNW Offline
    wildthingwilly_PSN
    replied to Guest on last edited by
    #11

    @ChiTownWhat27_PSN said in Borderline pitches:

    @wildthingwilly_PSN said in Borderline pitches:

    @JiggidyJJ_PSN said in Borderline pitches:

    I'm probably in the minority here, but I like it. Brings a realism to the game. And it has gone both ways for me

    I don't want realism in a competitive game mode, which is why I will always advocate for perfects being hits and pitches being 100% accurate. There should be minimal rng in competitive game modes. Vs Cpu do whatever

    I dont understand the perfect hits being hits everytime. 110+ mph balls are sometimes outs in real life as well. Just because you hit it hard doesnt mean its a hit.

    Because it's a video game and if someone wins against someone puts in perfect user imput that's pretty corny don't you think? It creates rng gameplay

    ChiTownWhat27_PSNC 1 Reply Last reply
    1
  • ChiTownWhat27_PSNC Offline
    ChiTownWhat27_PSNC Offline
    ChiTownWhat27_PSN
    replied to Guest on last edited by
    #12

    @wildthingwilly_PSN said in Borderline pitches:

    @ChiTownWhat27_PSN said in Borderline pitches:

    @wildthingwilly_PSN said in Borderline pitches:

    @JiggidyJJ_PSN said in Borderline pitches:

    I'm probably in the minority here, but I like it. Brings a realism to the game. And it has gone both ways for me

    I don't want realism in a competitive game mode, which is why I will always advocate for perfects being hits and pitches being 100% accurate. There should be minimal rng in competitive game modes. Vs Cpu do whatever

    I dont understand the perfect hits being hits everytime. 110+ mph balls are sometimes outs in real life as well. Just because you hit it hard doesnt mean its a hit.

    Because it's a video game and if someone wins against someone puts in perfect user imput that's pretty corny don't you think? It creates rng gameplay

    Its a game but it is a simulation game not arcade. Game is supposed to simulate real baseball and in real baseball a perfectly hit ball as not always a hit. Im not saying this game is perfect or accurately represents real baseball but that is their goal.

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  • DemIsE4_XBLD Offline
    DemIsE4_XBLD Offline
    DemIsE4_XBL
    replied to Guest on last edited by DemIsE4_XBL
    #13

    @JiggidyJJ_PSN said in Borderline pitches:

    I'm probably in the minority here, but I like it. Brings a realism to the game. And it has gone both ways for me

    It brings too much I am down 4-0 so that will be a ball but if I were up 4-0 it will be a strike. Already enough RNG built into the game. Don't need it on the balls and strikes. Should be black and white.

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  • Apolloz_99_PSNA Offline
    Apolloz_99_PSNA Offline
    Apolloz_99_PSN
    replied to Guest on last edited by
    #14

    How can it be a competitive mode without realism? Lol

    @wildthingwilly_PSN said in Borderline pitches:

    @JiggidyJJ_PSN said in Borderline pitches:

    I'm probably in the minority here, but I like it. Brings a realism to the game. And it has gone both ways for me

    I don't want realism in a competitive game mode, which is why I will always advocate for perfects being hits and pitches being 100% accurate. There should be minimal rng in competitive game modes. Vs Cpu do whatever

    wildthingwilly_PSNW 1 Reply Last reply
    0
  • The_Joneser_PSNT Offline
    The_Joneser_PSNT Offline
    The_Joneser_PSN
    wrote on last edited by
    #15

    I really don't understand the argument that all random chance be removed in "competitive play." Baseball is more random than any other sport, and this is a baseball game, so play should reflect that.

    Further, it isn't as if you can't demonstrate skill in a sea of random events; poker is a good example. Just like baseball, it's how you navigate through the randomness and adapt... if your game is consistently thrown off because the results of a particular action may vary, then you don't have as much game as you think you do, and the world does not need to conform to that. The most skilled poker players seem to rise to the top, consistently, despite the inherent randomness of their game. The same goes for professional baseball players, and I bet the same goes for the top players of this baseball video game.

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  • wildthingwilly_PSNW Offline
    wildthingwilly_PSNW Offline
    wildthingwilly_PSN
    replied to Guest on last edited by
    #16

    @Apolloz_99_PSN said in Borderline pitches:

    How can it be a competitive mode without realism? Lol

    @wildthingwilly_PSN said in Borderline pitches:

    @JiggidyJJ_PSN said in Borderline pitches:

    I'm probably in the minority here, but I like it. Brings a realism to the game. And it has gone both ways for me

    I don't want realism in a competitive game mode, which is why I will always advocate for perfects being hits and pitches being 100% accurate. There should be minimal rng in competitive game modes. Vs Cpu do whatever

    Bc a game can't truly be competitive where rng exists. I throw it in the same spot and it results as a walk where another guy got a k and the walk turns into a run where I possibly lose a run. Vs cpu I'm all for random results, but pvp should always be user input rules

    The_Joneser_PSNT 1 Reply Last reply
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  • Bob_Loblaw1984_PSNB Offline
    Bob_Loblaw1984_PSNB Offline
    Bob_Loblaw1984_PSN
    wrote on last edited by Bob_Loblaw1984_PSN
    #17

    Didn’t they hint framing/catcher fielding was a thing earlier in the year? I think Cbrev tweeted something about it.

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  • The_Joneser_PSNT Offline
    The_Joneser_PSNT Offline
    The_Joneser_PSN
    replied to Guest on last edited by
    #18

    @wildthingwilly_PSN said in Borderline pitches:

    Bc a game can't truly be competitive where rng exists. I throw it in the same spot and it results as a walk where another guy got a k and the walk turns into a run where I possibly lose a run. Vs cpu I'm all for random results, but pvp should always be user input rules

    A game absolutely can be competitive while allowing for random chance. Considering your specific example but substituting real, professional baseball players for you and your opponent, and an umpire instead of this game's strike zone, is it your position that Major League Baseball isn't a competitive game?

    wildthingwilly_PSNW 1 Reply Last reply
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  • wildthingwilly_PSNW Offline
    wildthingwilly_PSNW Offline
    wildthingwilly_PSN
    replied to Guest on last edited by
    #19

    @The_Joneser_PSN said in Borderline pitches:

    @wildthingwilly_PSN said in Borderline pitches:

    Bc a game can't truly be competitive where rng exists. I throw it in the same spot and it results as a walk where another guy got a k and the walk turns into a run where I possibly lose a run. Vs cpu I'm all for random results, but pvp should always be user input rules

    A game absolutely can be competitive while allowing for random chance. Considering your specific example but substituting real, professional baseball players for you and your opponent, and an umpire instead of this game's strike zone, is it your position that Major League Baseball isn't a competitive game?

    The only randomness is officiating and leagues decide to keep it because it causes more drama and gives ratings and gets people talking about it. Not because it is the best competitive environment. If you hit a ball perfect, legitimately perfect you will almost always get a hit

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