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To support my claims

Scheduled Pinned Locked Moved Diamond Dynasty
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  • Hikes83_PSNH Offline
    Hikes83_PSNH Offline
    Hikes83_PSN
    wrote on last edited by
    #5

    I see this all too often myself. When the connection is choppy

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  • BJDUBBYAH_PSNB Offline
    BJDUBBYAH_PSNB Offline
    BJDUBBYAH_PSN
    wrote on last edited by
    #6

    It’s lag and possibly stick drift in your controller. I suffered the same issue, and focus more on making sure I’m not letting off the left stick until I’ve released the ball. It’s not “predetermined outcome code” or RNG manipulation.

    ShowProdigy_MLBTSS 1 Reply Last reply
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  • SuntLacrimae50_MLBTSS Offline
    SuntLacrimae50_MLBTSS Offline
    SuntLacrimae50_MLBTS
    wrote on last edited by
    #7

    That's not code, that's lag and possibly even just a visual glitch. I remember years ago Madden devs warning not to judge gameplay by slowed down replays, because the graphics/animations won't always line up perfectly with the intent of the play. Not defending Madden, which is trash. But these are video games, and they're never going to replicate real life perfectly. Have fun with them and take them for what they are. If you think they're too broken to play competitively online, don't.

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  • BrikMahorn_XBLB Offline
    BrikMahorn_XBLB Offline
    BrikMahorn_XBL
    wrote on last edited by
    #8

    Are we sure Meter pitching isn’t just broken?

    I’ve been using Meter…and it’s felt broken all year. I have pitches I barely miss the meter on that go 5 feet out of the zone.

    Then I have pitches where I miss the meter by a lot…that are only a few inches off.

    I’ve had inputs that show Perfect on my screen…and then register as Very Early on the feedback.

    ShowProdigy_MLBTSS ThaGhettoBlasta_PSNT 2 Replies Last reply
    3
  • ShowProdigy_MLBTSS Offline
    ShowProdigy_MLBTSS Offline
    ShowProdigy_MLBTS
    replied to Guest on last edited by
    #9

    @BJDUBBYAH_PSN said in To support my claims:

    It’s lag and possibly stick drift in your controller. I suffered the same issue, and focus more on making sure I’m not letting off the left stick until I’ve released the ball. It’s not “predetermined outcome code” or RNG manipulation.

    No stick drift. Both my controllers play perfectly on other games. I've had controllers that did "drift" so I know exactly the symptoms. So, it's not that.

    I know lag can "potentially" have effect in many ways in many games. I do have 1gb fiber with fairly low latency. Doesn't mean I'm immune.

    However, I emphasized the fact that, instantly, after my opponent got his runs to go ahead..the lag and freaky ball trajectory disappeared.

    I think if anything lag "potentially" allows you a window into what the code is really doing. Could be wrong and perhaps it's impossible that latency slows animation down enuf to see "stuff" you don't at game speed. So I'll admit that theory is prob way off track.

    Major point, if indeed lag can cause such extreme deviations in gameplay the only so-called "great players" are going to be the ones that never experience lag. If that's a theory as well, I'm not going to disagree based on what little I understand about how SDS codes their product to handle such phenomena.

    I dunno, but undoubtedly this game is fixed to hand wins/losses out at it's own discretion with little emphasis on how well you handle your controller. Doesn't mean the game sucks. It's a treat to play sometimes. But, it is what it is.

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  • ShowProdigy_MLBTSS Offline
    ShowProdigy_MLBTSS Offline
    ShowProdigy_MLBTS
    replied to Guest on last edited by
    #10

    @BrikMahorn_XBL said in To support my claims:

    Are we sure Meter pitching isn’t just broken?

    I’ve been using Meter…and it’s felt broken all year. I have pitches I barely miss the meter on that go 5 feet out of the zone.

    Then I have pitches where I miss the meter by a lot…that are only a few inches off.

    I’ve had inputs that show Perfect on my screen…and then register as Very Early on the feedback.

    I only use meter so I don't have a great point of reference.

    I do find it peculiar, you can see that in the video as well, that when the animation shows my accuracy nearly dead on the line I'm getting "early" feedback and then the ball ends up 2-3 feet from where I setup. As close as I landed the accuracy with a pitcher with pretty good control..I shouldn't have missed my target by more than 6-12 inches. Well, that's typically what happens anyway. It's a crapshoot. Don't even know why I keep bringing up what most know anyway. Guess it's therapeutic...Ha.

    BrikMahorn_XBLB 1 Reply Last reply
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  • ThaGhettoBlasta_PSNT Offline
    ThaGhettoBlasta_PSNT Offline
    ThaGhettoBlasta_PSN
    replied to Guest on last edited by
    #11

    @BrikMahorn_XBL said in To support my claims:

    Are we sure Meter pitching isn’t just broken?

    I’ve been using Meter…and it’s felt broken all year. I have pitches I barely miss the meter on that go 5 feet out of the zone.

    Then I have pitches where I miss the meter by a lot…that are only a few inches off.

    I’ve had inputs that show Perfect on my screen…and then register as Very Early on the feedback.

    I'm a meter guy too and it just feels like we are almost being punished for using this "option". Perfect with PP doesn't have the same result as perfect on meter. It's kind of bullsh but it is what it is I guess.

    SuntLacrimae50_MLBTSS 1 Reply Last reply
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  • SuntLacrimae50_MLBTSS Offline
    SuntLacrimae50_MLBTSS Offline
    SuntLacrimae50_MLBTS
    replied to Guest on last edited by
    #12

    @ThaGhettoBlasta said in To support my claims:

    @BrikMahorn_XBL said in To support my claims:

    Are we sure Meter pitching isn’t just broken?

    I’ve been using Meter…and it’s felt broken all year. I have pitches I barely miss the meter on that go 5 feet out of the zone.

    Then I have pitches where I miss the meter by a lot…that are only a few inches off.

    I’ve had inputs that show Perfect on my screen…and then register as Very Early on the feedback.

    I'm a meter guy too and it just feels like we are almost being punished for using this "option". Perfect with PP doesn't have the same result as perfect on meter. It's kind of bullsh but it is what it is I guess.

    The game is intentionally designed to reward the inputs it prioritizes. Zone is much harder to hit with, but if you line it up and time it up, you're going to do better. Meter is the archaic pitching mode they'd probably like to phase out. If it makes you feel better, PARs are huge this year with pinpoint, and even on perfect pitches the ball still lands most often on the edge of the par.

    ShowProdigy_MLBTSS 1 Reply Last reply
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  • MLB_Baseball_FanM Offline
    MLB_Baseball_FanM Offline
    MLB_Baseball_Fan
    wrote on last edited by
    #13

    Use Pulse pitching --- much more accurate.

    SuntLacrimae50_MLBTSS 1 Reply Last reply
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  • SuntLacrimae50_MLBTSS Offline
    SuntLacrimae50_MLBTSS Offline
    SuntLacrimae50_MLBTS
    replied to Guest on last edited by
    #14

    @MLB_Baseball_Fan said in To support my claims:

    Use Pulse pitching --- much more accurate.

    Just thinking about using pulse makes me fear a seizure. Pinpoint is the easiest on my eyes at this point.

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  • ShowProdigy_MLBTSS Offline
    ShowProdigy_MLBTSS Offline
    ShowProdigy_MLBTS
    replied to Guest on last edited by
    #15

    @SuntLacrimae50_MLBTS said in To support my claims:

    @ThaGhettoBlasta said in To support my claims:

    @BrikMahorn_XBL said in To support my claims:

    Are we sure Meter pitching isn’t just broken?

    I’ve been using Meter…and it’s felt broken all year. I have pitches I barely miss the meter on that go 5 feet out of the zone.

    Then I have pitches where I miss the meter by a lot…that are only a few inches off.

    I’ve had inputs that show Perfect on my screen…and then register as Very Early on the feedback.

    I'm a meter guy too and it just feels like we are almost being punished for using this "option". Perfect with PP doesn't have the same result as perfect on meter. It's kind of bullsh but it is what it is I guess.

    The game is intentionally designed to reward the inputs it prioritizes. Zone is much harder to hit with, but if you line it up and time it up, you're going to do better. Meter is the archaic pitching mode they'd probably like to phase out. If it makes you feel better, PARs are huge this year with pinpoint, and even on perfect pitches the ball still lands most often on the edge of the par.

    Why wouldn't SDS just retire meter then? I mean, they have eliminated other modes in the past. Would be pretty chicken$hit of them to neuter a mode a fruckload of customers still use. I mean, yes, it would be par for the course with them..but still chicken$hit.

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  • Tylerslikewhoa_XBLT Offline
    Tylerslikewhoa_XBLT Offline
    Tylerslikewhoa_XBL
    wrote on last edited by
    #16

    Sounds like someone ran out of Kleenex

    ShowProdigy_MLBTSS 1 Reply Last reply
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  • ShowProdigy_MLBTSS Offline
    ShowProdigy_MLBTSS Offline
    ShowProdigy_MLBTS
    replied to Guest on last edited by
    #17

    @Tylerslikewhoa_XBL said in To support my claims:

    Sounds like someone ran out of Kleenex

    You realize Kleenex is a brand-name. Tissue paper is likely the term you wanted. I use the generic stuff when I blow my snot-box. Cheaper and not as harmful to the environment.

    Tylerslikewhoa_XBLT 1 Reply Last reply
    0
  • Tylerslikewhoa_XBLT Offline
    Tylerslikewhoa_XBLT Offline
    Tylerslikewhoa_XBL
    replied to Guest on last edited by
    #18

    @ShowProdigy_MLBTS said in To support my claims:

    @Tylerslikewhoa_XBL said in To support my claims:

    Sounds like someone ran out of Kleenex

    You realize Kleenex is a brand-name. Tissue paper is likely the term you wanted. I use the generic stuff when I blow my snot-box. Cheaper and not as harmful to the environment.

    So that’s how you got that rash

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  • Tuke7-1_MLBTST Offline
    Tuke7-1_MLBTST Offline
    Tuke7-1_MLBTS
    wrote on last edited by
    #19

    Ok, this complaint I can get behind. This isn't "lag" or "stick drift". This is 100% a glitch or bug in the programming. I run on wired fiber optic and am using a brand new controller. It doesn't happen every game or even every other game but it does happen sporadically.

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  • The_Joneser_PSNT Offline
    The_Joneser_PSNT Offline
    The_Joneser_PSN
    replied to Guest on last edited by
    #20

    @ShowProdigy_MLBTS said in To support my claims:

    https://youtu.be/tSAXa5F0wEY

    Watch closely as I meter Gerrit Cole to throw a circle change that I place at the center bottom of the zone. I'm pretty close with the accuracy even though I get an "early" feedback. But, watch the ball just start in where I aimed it but then jump over to the right and outside (defying any physics the game of baseball has ever known). That is NOTHING compared to the 4-seamer I throw on the next pitch. I'm not going to describe it, just judge for yourself.

    And then, finally, the knuckle Curve that Pederson hits for a homerun. I'm aiming for the bottom of the zone again and it just sort of floats up there high and drops slowly in to the cookie wheelhouse. And, again, my accuracy (meter wise) is pretty much spot on. Surely shouldn't take a low pitch and put it in the high happy zone at 30 mph. I don't care if it is a KC.

    I don't know, man... I see weird stuff like this occasionally, but just because weird stuff happens, doesn't mean that it's intentional. The Pederson HR looks odd, and when framed in the context of your suspicion, one can point to that as evidence, I suppose...

    Here's my thing, though: there are strange visual "glitches" in this game that aren't easily explained (at least by me), but it would be a huge stretch to say they're evidence of intention. For example, I have seen, many times over the years, a particular glitch where the ball at first appears to get by an outfielder--I see his player run past it and the ball rolling behind him--then, all of a sudden, you get that same glitch-in-the-Matrix effect and he actually has the ball. I've even run, some of the time, but I don't attribute that to some nefarious scheme on the part of SDS to goad me into running into an out to get my opponent back into the game.

    Further, I'd be willing to bet that some of these hiccups work out in your favor, as in the ball appears to be going over the plate and then "jumps" to the side, favoring the pitcher instead of the batter, when it wouldn't fit the "forced parity" hypothesis. What's more, you can't say for sure what your opponent sees; nor can you speak to the quality of their connection...

    There's a lot of variables at play, and I just think it's a stretch to jump the conclusions you're jumping to. Seems pretty random, to me.

    ShowProdigy_MLBTSS 1 Reply Last reply
    1
  • ShowProdigy_MLBTSS Offline
    ShowProdigy_MLBTSS Offline
    ShowProdigy_MLBTS
    replied to Guest on last edited by
    #21

    @The_Joneser_PSN said in To support my claims:

    I don't know, man... I see weird stuff like this occasionally, but just because weird stuff happens, doesn't mean that it's intentional.

    I don't disagree totally with anything you said. It's just the fact there are a whole lot of ppl that believe this game just randomly gives wins/losses to create a parity situation which further engages customers.

    And, my pet peeve, you have the marketing staff (gatekeepers, fanboys, or whatever) that try to convince the naive that it's all about practice and this tip and that pointer. I'm sure most understand it's all about what success/failure the AI predisposes. But doesn't prevent the SDS vested gamers to proclaim otherwise.

    I've read so-so many testimonies to bizarre game play resulting in losses. PPl just wanting to vent some very odd game behavior that cost them a loss after investing too much of their time getting to the 9th inning. Most ppl just quit after some funkiness, but for those that do drop 1/2 hour or so of their time completing a game they get an AI'd manipulation loss it's about as frustrating as anything in a video game this side of 1st gen Super Mario Bros where you had to start over at level 1 after you died.

    I'm not going to regurgitate because it's just an inherent, and often not very subtle, part of the game. And there are infinite accounts. This was just one attempt, perhaps feeble and completely explainable, to shine a light on the inconsistent play in the game that is intentionally coded to ensure parity.

    Not to mention, ya gotta admit you'll NEVER-EVER see SDS marketing the game in their big pre-season hype and sprint to production using THIS VIDEO CLIP.

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  • BrikMahorn_XBLB Offline
    BrikMahorn_XBLB Offline
    BrikMahorn_XBL
    replied to Guest on last edited by BrikMahorn_XBL
    #22

    @ShowProdigy_MLBTS said in To support my claims:

    @BrikMahorn_XBL said in To support my claims:

    Are we sure Meter pitching isn’t just broken?

    I’ve been using Meter…and it’s felt broken all year. I have pitches I barely miss the meter on that go 5 feet out of the zone.

    Then I have pitches where I miss the meter by a lot…that are only a few inches off.

    I’ve had inputs that show Perfect on my screen…and then register as Very Early on the feedback.

    I only use meter so I don't have a great point of reference.

    I do find it peculiar, you can see that in the video as well, that when the animation shows my accuracy nearly dead on the line I'm getting "early" feedback and then the ball ends up 2-3 feet from where I setup. As close as I landed the accuracy with a pitcher with pretty good control..I shouldn't have missed my target by more than 6-12 inches. Well, that's typically what happens anyway. It's a crapshoot. Don't even know why I keep bringing up what most know anyway. Guess it's therapeutic...Ha.

    I agree. Meter is either broken or I’m starting to believe more of what you post.

    Played a game today against a guy who couldn’t touch 98% of my pitches. But miraculously hit 3 pitches I got “Perfect” releases on that mysteriously went right down the middle.

    Pitches aimed at the black or outside the zone…and all with “Perfect” releases….and all went in the middle of the zone.

    Sure was odd.

    Also odd is that when using Meter…I often just BARELY MISS on a release…and the pitch goes 5 feet from where it was supposed to go. Often for a pitch that the player doesn’t even have to look at…it’s an OBVIOUS ball as soon as it leaves my pitchers hand.

    But then when I miss a release badly…the pitch only misses by a little bit. I have to miss a release in the red for it to miss by a ton.

    It’s been this way since launch…and it happens multiple times a game for me. Online and off.

    ShowProdigy_MLBTSS 1 Reply Last reply
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  • ShowProdigy_MLBTSS Offline
    ShowProdigy_MLBTSS Offline
    ShowProdigy_MLBTS
    replied to Guest on last edited by
    #23

    @BrikMahorn_XBL said in To support my claims:

    @ShowProdigy_MLBTS said in To support my claims:

    @BrikMahorn_XBL said in To support my claims:

    Are we sure Meter pitching isn’t just broken?

    I’ve been using Meter…and it’s felt broken all year. I have pitches I barely miss the meter on that go 5 feet out of the zone.

    Then I have pitches where I miss the meter by a lot…that are only a few inches off.

    I’ve had inputs that show Perfect on my screen…and then register as Very Early on the feedback.

    I only use meter so I don't have a great point of reference.

    I do find it peculiar, you can see that in the video as well, that when the animation shows my accuracy nearly dead on the line I'm getting "early" feedback and then the ball ends up 2-3 feet from where I setup. As close as I landed the accuracy with a pitcher with pretty good control..I shouldn't have missed my target by more than 6-12 inches. Well, that's typically what happens anyway. It's a crapshoot. Don't even know why I keep bringing up what most know anyway. Guess it's therapeutic...Ha.

    I agree. Meter is either broken or I’m starting to believe more of what you post.

    Played a game today against a guy who couldn’t touch 98% of my pitches. But miraculously hit 3 pitches I got “Perfect” releases on that mysteriously went right down the middle.

    Pitches aimed at the black or outside the zone…and all with “Perfect” releases….and all went in the middle of the zone.

    Sure was odd.

    Also odd is that when using Meter…I often just BARELY MISS on a release…and the pitch goes 5 feet from where it was supposed to go. Often for a pitch that the player doesn’t even have to look at…it’s an OBVIOUS ball as soon as it leaves my pitchers hand.

    But then when I miss a release badly…the pitch only misses by a little bit. I have to miss a release in the red for it to miss by a ton.

    It’s been this way since launch…and it happens multiple times a game for me. Online and off.

    Well, if it's broke ya know the Developers know it as well. They introduced Pinpoint a few years back. I played with it somewhat, but you always go back to what is familiar.

    I would be all for the company just pulling Meter if it's inferior. I mean, just make the official statement that for whatever reason metered mode has glitches we cannot overcome whereby we spent tons of development hours coming up with pinpoint which does address the shortcomings of other pitching modes.

    I mean, just having ppl out here say pinpoint is better doesn't really inspire confidence they are correct. Just like my claims..take them or leave them.

    Why can't the company just say "hey customers, metered pitching has got a ton of flaws. You will not be as competitive using this mode. Switch to Pinpoint". I would surely take their official suggestion and make myself proficient with Pinpoint.

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