Defensive Opportunities in Moments
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Diamond Dynasty
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SDS needs to make sure enough defensive opportunities are generated in the moments that require defensive missions.
Just now, doing the RF CAP moment with Mookie. Need two putouts (and two hits). I get one flyball that is capable of making the catch. I had a few grounders get through IF, a HR into the Crawford Boxes, and A flyball hit high up onto the wall that I wasn't able to get to.
Earlier, 3B CAP Manny moment was two assists (with two XBHs). I would get 1 linedrive (for a putout, not able to get an assist on) and one assist opportunity on a grounder.
This stuff is super annoying, happens regularly, and shouldn't be hard to fix (hopefully)!
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