Pitching Clutch & Control
-
I just started a new RTTS starting pitcher and several stats won't improve at all.
For Pitching Clutch, the only thing that seem to improve it are the in-game missions and those are pretty rare so far (I average maybe one per start). Unfortunately I also lose Clutch every time I let a run score. Consequently, the score always goes back down to 30 base. I read that we were supposed to get Clutch when we get an out with runners in scoring position but I haven't seen that yet.
For Control, I haven't seen anything that improves it during the game and I lose a little on every wild pitch. The only way to improve it is during bullpen sessions. That's really annoying. It's especially stupid when I'm offered 2x points for Control by the coach. That's completely useless and doubles the wild pitch penalty.
Is there something I'm missing? This doesn't make any sense and leaves glaringly obvious holes in RTTS.
-
Besides the "in game" tasks, the only time I've ever gotten a starter some pitching clutch is if he gets pulled and a save is recorded.
And as to control, there are a few rare-ish "in game" tasks that award some "overall" control, and I usually wind up getting them on my break-oriented closer, but the individual pitch controls can only be increased by off-day work (sometimes it shows up in the training room as well). Heck, as to each pitch's 3 stats (velocity, break, control), only one of them (based on it's "type") can be increased in-game by getting non-foul strikes - the other two can only be increased on off days. Which isn't bad when, as a pure starter, you get a session between every start, but as a 2-way, who only gets sessions once a week, it's a slog.
-