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Check Swing Suggestion

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  • TossGawd_XBLT Offline
    TossGawd_XBLT Offline
    TossGawd_XBL
    wrote on last edited by
    #1

    I’m proposing a feature to check swing by clicking left trigger in the middle of a swing to check it. Depending on timing of the trigger click, your player checks or goes around to make it a definite command, rather than how lightly you clicked the button.

    For me, attempting to check swing has been 50/50. Its times my swing button doesn’t even go all the way down, and he can’t hold up. But other times, I’ll randomly check on a meatball, I guess from clicking and letting the pressure off the button too fast. It’ll show my timing in the green, but he checked.

    And improve the reaction base running inputs please!!

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