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Fix hitting

Scheduled Pinned Locked Moved Diamond Dynasty
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  • R Offline
    R Offline
    ryansitko11
    wrote on last edited by
    #1

    Daily reminder. Just revert back to the way it was before the patch. Thanks.

    1 Reply Last reply
    4
  • H Offline
    H Offline
    Harryhukari33
    wrote on last edited by
    #2

    Pre patch timing windows with current PCI sizes would be a step in the right direction.

    R 1 Reply Last reply
    1
  • yankblan_PSNY Offline
    yankblan_PSNY Offline
    yankblan_PSN
    wrote on last edited by
    #3

    About time someone mentioned it

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    0
  • R Offline
    R Offline
    ryansitko11
    replied to Guest on last edited by
    #4

    @Harryhukari33 said in Fix hitting:

    Pre patch timing windows with current PCI sizes would be a step in the right direction.

    Timing windows are for sure the main thing. The only thing that worries me about the current PCI is the insane amount of times it is placed nearly perfectly on the ball with good timing, only to get an "okay" contact result. They don't all have to be perfect/perfect, but those types of hits should be good/good at the least

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  • dart_wuffy_PSND Offline
    dart_wuffy_PSND Offline
    dart_wuffy_PSN
    wrote on last edited by
    #5

    Daily reminder to report a bug

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    0
  • busdriver555_PSNB Offline
    busdriver555_PSNB Offline
    busdriver555_PSN
    wrote on last edited by
    #6

    +1. Not a fan of hitting now. Bring it back to how it was before this last patch.

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    1
  • R Offline
    R Offline
    RKHaywoodJr
    wrote on last edited by
    #7

    Typical TSN bums. Complaining every year about hitting. Prepatch there were consistent 25-20 + run games. Thats arcade baseball. I dont want that kind of offense.

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