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New fielding glitch

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  • Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSN
    replied to Guest on last edited by
    #16

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    Is fielding ever going to work 100% as intended? I mean how hard can it be. Only took 4 months to fix the outfield BS, but somehow new errors always find a way back into the game and I don't know how. There hasn't been a gameplay patch in a while now and I've never seen this before?

    In a game this complex 100% is never attainable. Even more so given the short dev cycle.

    GTAV is seven years old and they’re still fixing bugs.

    Did you really just compare the complexity of GTA V to the complexity of MLB The Show? Every other few weeks I read something on this forum and I think to myself: "wow, this is definitely the most ridiculous thing I've seen around here", and then I laugh a little and sigh afterwards while concluding that it probably won't get any better than this.
    And then someone like you comes around with a statement like this. Unbelievable.

    Thanks

    raesONE_PSNR 1 Reply Last reply
    0
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #17

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    Is fielding ever going to work 100% as intended? I mean how hard can it be. Only took 4 months to fix the outfield BS, but somehow new errors always find a way back into the game and I don't know how. There hasn't been a gameplay patch in a while now and I've never seen this before?

    In a game this complex 100% is never attainable. Even more so given the short dev cycle.

    GTAV is seven years old and they’re still fixing bugs.

    Did you really just compare the complexity of GTA V to the complexity of MLB The Show? Every other few weeks I read something on this forum and I think to myself: "wow, this is definitely the most ridiculous thing I've seen around here", and then I laugh a little and sigh afterwards while concluding that it probably won't get any better than this.
    And then someone like you comes around with a statement like this. Unbelievable.

    Thanks

    Yeah come on man just use your common sense.

    Red_Ted_is_back_PSNR 1 Reply Last reply
    0
  • Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSN
    replied to Guest on last edited by
    #18

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    Is fielding ever going to work 100% as intended? I mean how hard can it be. Only took 4 months to fix the outfield BS, but somehow new errors always find a way back into the game and I don't know how. There hasn't been a gameplay patch in a while now and I've never seen this before?

    In a game this complex 100% is never attainable. Even more so given the short dev cycle.

    GTAV is seven years old and they’re still fixing bugs.

    Did you really just compare the complexity of GTA V to the complexity of MLB The Show? Every other few weeks I read something on this forum and I think to myself: "wow, this is definitely the most ridiculous thing I've seen around here", and then I laugh a little and sigh afterwards while concluding that it probably won't get any better than this.
    And then someone like you comes around with a statement like this. Unbelievable.

    Thanks

    Yeah come on man just use your common sense.

    I am. Common sense tells me there’s no point arguing with those who play the ‘how hard is it to make a game’ card so I’m moving on.

    My friend, I’ve respected many a post of yours over the last year or so, I hope you can reciprocate.

    raesONE_PSNR 1 Reply Last reply
    0
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #19

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    Is fielding ever going to work 100% as intended? I mean how hard can it be. Only took 4 months to fix the outfield BS, but somehow new errors always find a way back into the game and I don't know how. There hasn't been a gameplay patch in a while now and I've never seen this before?

    In a game this complex 100% is never attainable. Even more so given the short dev cycle.

    GTAV is seven years old and they’re still fixing bugs.

    Did you really just compare the complexity of GTA V to the complexity of MLB The Show? Every other few weeks I read something on this forum and I think to myself: "wow, this is definitely the most ridiculous thing I've seen around here", and then I laugh a little and sigh afterwards while concluding that it probably won't get any better than this.
    And then someone like you comes around with a statement like this. Unbelievable.

    Thanks

    Yeah come on man just use your common sense.

    I am. Common sense tells me there’s no point arguing with those who play the ‘how hard is it to make a game’ card so I’m moving on.

    My friend, I’ve respected many a post of yours over the last year or so, I hope you can reciprocate.

    I didn't mean any disrespect towards you nor did I say that developing video games is easy by any means, but comparing a game like GTA V to this game is ludicrous.

    Red_Ted_is_back_PSNR 1 Reply Last reply
    0
  • Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSN
    replied to Guest on last edited by
    #20

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    Is fielding ever going to work 100% as intended? I mean how hard can it be. Only took 4 months to fix the outfield BS, but somehow new errors always find a way back into the game and I don't know how. There hasn't been a gameplay patch in a while now and I've never seen this before?

    In a game this complex 100% is never attainable. Even more so given the short dev cycle.

    GTAV is seven years old and they’re still fixing bugs.

    Did you really just compare the complexity of GTA V to the complexity of MLB The Show? Every other few weeks I read something on this forum and I think to myself: "wow, this is definitely the most ridiculous thing I've seen around here", and then I laugh a little and sigh afterwards while concluding that it probably won't get any better than this.
    And then someone like you comes around with a statement like this. Unbelievable.

    Thanks

    Yeah come on man just use your common sense.

    I am. Common sense tells me there’s no point arguing with those who play the ‘how hard is it to make a game’ card so I’m moving on.

    My friend, I’ve respected many a post of yours over the last year or so, I hope you can reciprocate.

    I didn't mean any disrespect towards you nor did I say that developing video games is easy by any means, but comparing a game like GTA V to this game is ludicrous.

    I’m not convinced on any of those three points (below I’ve listed why) but ok then.

    1. ‘Someone like you... Unbelievable.’
    2. ‘How hard can it be’.
    3. They are both very complex games in very different ways.
    raesONE_PSNR 1 Reply Last reply
    0
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by raesONE_PSN
    #21

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    Is fielding ever going to work 100% as intended? I mean how hard can it be. Only took 4 months to fix the outfield BS, but somehow new errors always find a way back into the game and I don't know how. There hasn't been a gameplay patch in a while now and I've never seen this before?

    In a game this complex 100% is never attainable. Even more so given the short dev cycle.

    GTAV is seven years old and they’re still fixing bugs.

    Did you really just compare the complexity of GTA V to the complexity of MLB The Show? Every other few weeks I read something on this forum and I think to myself: "wow, this is definitely the most ridiculous thing I've seen around here", and then I laugh a little and sigh afterwards while concluding that it probably won't get any better than this.
    And then someone like you comes around with a statement like this. Unbelievable.

    Thanks

    Yeah come on man just use your common sense.

    I am. Common sense tells me there’s no point arguing with those who play the ‘how hard is it to make a game’ card so I’m moving on.

    My friend, I’ve respected many a post of yours over the last year or so, I hope you can reciprocate.

    I didn't mean any disrespect towards you nor did I say that developing video games is easy by any means, but comparing a game like GTA V to this game is ludicrous.

    I’m not convinced on any of those three points (below I’ve listed why) but ok then.

    1. ‘Someone like you... Unbelievable.’
    2. ‘How hard can it be’.
    3. They are both very complex games in very different ways.

    Well you're the one who made the comparison with GTA V. Which I'll say again, that's ludicrous. That's a game that has been in development god knows how many years, while this game is just mostly copy/paste every year. You'd assume these bugs and glitches would be sorted out since a lot of the mechanics remain the same every year, but apparently that is "very hard". This is not a minor bug/glitch we're talking about either, this is something that can change outcomes of games.

    Also, the dev team working over at Rockstar is about 10 times the size of the dev team working over at SDS. So I'll say it again, the comparison is absolutely bananas.

    Red_Ted_is_back_PSNR 1 Reply Last reply
    0
  • zach_b25_PSNZ Offline
    zach_b25_PSNZ Offline
    zach_b25_PSN
    replied to Guest on last edited by
    #22

    @raesONE said in New fielding glitch:

    The ball i[censored] towards the 1B and he has to make a few steps away from the bag to make the play. The pitcher comes over to cover the bag to force out the runner, but the 1B doesn't throw the ball. Happened 3 times already and the runner beats it out as a result.

    Had that happen to me yesterday in a ranked game with Babe at 1st. Also in the same game I had Bob Gibson throw a green throw to pull the SS off of second and cost me a double play.

    raesONE_PSNR 1 Reply Last reply
    1
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #23

    @zach_b25 said in New fielding glitch:

    @raesONE said in New fielding glitch:

    The ball i[censored] towards the 1B and he has to make a few steps away from the bag to make the play. The pitcher comes over to cover the bag to force out the runner, but the 1B doesn't throw the ball. Happened 3 times already and the runner beats it out as a result.

    Had that happen to me yesterday in a ranked game with Babe at 1st. Also in the same game I had Bob Gibson throw a green throw to pull the SS off of second and cost me a double play.

    It baffles me how this stuff still happens and influences outcomes of games.

    zach_b25_PSNZ 1 Reply Last reply
    1
  • zach_b25_PSNZ Offline
    zach_b25_PSNZ Offline
    zach_b25_PSN
    replied to Guest on last edited by
    #24

    @raesONE said in New fielding glitch:

    @zach_b25 said in New fielding glitch:

    @raesONE said in New fielding glitch:

    The ball i[censored] towards the 1B and he has to make a few steps away from the bag to make the play. The pitcher comes over to cover the bag to force out the runner, but the 1B doesn't throw the ball. Happened 3 times already and the runner beats it out as a result.

    Had that happen to me yesterday in a ranked game with Babe at 1st. Also in the same game I had Bob Gibson throw a green throw to pull the SS off of second and cost me a double play.

    It baffles me how this stuff still happens and influences outcomes of games.

    Thankfully only the play at first cost me one run and not the game. I’ve been in a lot of shootouts recently so if a dumb errors doesn’t cost me a run a very early homer will.

    1 Reply Last reply
    1
  • M Offline
    M Offline
    MrGamebred
    wrote on last edited by MrGamebred
    #25

    Haven’t touched online play in over a month and have no motivation to do so because of this stuff.

    I used to be supportive of SDS. Optimistic and positive about the game. But at this point I have zero motivation to go buy a new console, new monitor, new game, for the same [censored]. They’ve given me nothing to believe next year can be better, as much as I’d love to believe it.

    I’ll add on I’m sorry for getting a little dark but to see this over and over for 3-4 years straight, it’s depressing.

    1 Reply Last reply
    2
  • B Offline
    B Offline
    buttmuncher150
    replied to Guest on last edited by
    #26

    @eatyum said in New fielding glitch:

    @buttmuncher150 said in New fielding glitch:

    Pitchers don’t drop the ball enough from the feed from the 1B. Pitchers have mostly common fielding and they never drop the ball on that play. So unrealistic.

    I feel like that's just adding in to much rng, if i get a green throw, why should the pitcher still drop it?

    Well there’s no user input on having to catch the ball, so you don’t have much control over that. I wasent saying this should happen often. But I haven’t seen it since early last year and it should have happened a few times since then. Just a few.
    Not complaining about this. It’s just a thought because it’s a really tricky play.

    raesONE_PSNR eatyum_PSNE 2 Replies Last reply
    0
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #27

    @buttmuncher150 said in New fielding glitch:

    @eatyum said in New fielding glitch:

    @buttmuncher150 said in New fielding glitch:

    Pitchers don’t drop the ball enough from the feed from the 1B. Pitchers have mostly common fielding and they never drop the ball on that play. So unrealistic.

    I feel like that's just adding in to much rng, if i get a green throw, why should the pitcher still drop it?

    Well there’s no user input on having to catch the ball, so you don’t have much control over that. I wasent saying this should happen often. But I haven’t seen it since early last year and it should have happened a few times since then. Just a few.
    Not complaining about this. It’s just a thought because it’s a really tricky play.

    But there is user input on the throw.

    1 Reply Last reply
    0
  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    replied to Guest on last edited by eatyum_PSN
    #28

    @buttmuncher150 said in New fielding glitch:

    @eatyum said in New fielding glitch:

    @buttmuncher150 said in New fielding glitch:

    Pitchers don’t drop the ball enough from the feed from the 1B. Pitchers have mostly common fielding and they never drop the ball on that play. So unrealistic.

    I feel like that's just adding in to much rng, if i get a green throw, why should the pitcher still drop it?

    Well there’s no user input on having to catch the ball, so you don’t have much control over that. I wasent saying this should happen often. But I haven’t seen it since early last year and it should have happened a few times since then. Just a few.
    Not complaining about this. It’s just a thought because it’s a really tricky play.

    Think about what can of worms that opens up though. I can see the forum titles now. "The game is pre-determined/Rigged, I got a perfect throw and the pitcher still dropped it".

    B 1 Reply Last reply
    0
  • B Offline
    B Offline
    buttmuncher150
    replied to Guest on last edited by
    #29

    @eatyum said in New fielding glitch:

    @buttmuncher150 said in New fielding glitch:

    @eatyum said in New fielding glitch:

    @buttmuncher150 said in New fielding glitch:

    Pitchers don’t drop the ball enough from the feed from the 1B. Pitchers have mostly common fielding and they never drop the ball on that play. So unrealistic.

    I feel like that's just adding in to much rng, if i get a green throw, why should the pitcher still drop it?

    Well there’s no user input on having to catch the ball, so you don’t have much control over that. I wasent saying this should happen often. But I haven’t seen it since early last year and it should have happened a few times since then. Just a few.
    Not complaining about this. It’s just a thought because it’s a really tricky play.

    Think about what can of worms that opens up though. I can see the forum titles now. "The game is pre-determined/Rigged, I got a perfect throw and the pitcher still dropped it".

    Hahah yes. Your right about that! Same happened to a degree with perfect perfect.

    1 Reply Last reply
    1
  • Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSN
    replied to Guest on last edited by
    #30

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    Is fielding ever going to work 100% as intended? I mean how hard can it be. Only took 4 months to fix the outfield BS, but somehow new errors always find a way back into the game and I don't know how. There hasn't been a gameplay patch in a while now and I've never seen this before?

    In a game this complex 100% is never attainable. Even more so given the short dev cycle.

    GTAV is seven years old and they’re still fixing bugs.

    Did you really just compare the complexity of GTA V to the complexity of MLB The Show? Every other few weeks I read something on this forum and I think to myself: "wow, this is definitely the most ridiculous thing I've seen around here", and then I laugh a little and sigh afterwards while concluding that it probably won't get any better than this.
    And then someone like you comes around with a statement like this. Unbelievable.

    Thanks

    Yeah come on man just use your common sense.

    I am. Common sense tells me there’s no point arguing with those who play the ‘how hard is it to make a game’ card so I’m moving on.

    My friend, I’ve respected many a post of yours over the last year or so, I hope you can reciprocate.

    I didn't mean any disrespect towards you nor did I say that developing video games is easy by any means, but comparing a game like GTA V to this game is ludicrous.

    I’m not convinced on any of those three points (below I’ve listed why) but ok then.

    1. ‘Someone like you... Unbelievable.’
    2. ‘How hard can it be’.
    3. They are both very complex games in very different ways.

    Well you're the one who made the comparison with GTA V. Which I'll say again, that's ludicrous. That's a game that has been in development god knows how many years, while this game is just mostly copy/paste every year. You'd assume these bugs and glitches would be sorted out since a lot of the mechanics remain the same every year, but apparently that is "very hard". This is not a minor bug/glitch we're talking about either, this is something that can change outcomes of games.

    Also, the dev team working over at Rockstar is about 10 times the size of the dev team working over at SDS. So I'll say it again, the comparison is absolutely bananas.

    Thank you. ‘Bananas’ makes me look crazy, not stupid like your first reply did. That’s probably the best I’m gonna get so I’ll take it.

    I can think of three factors that will determine how soon a bug is fixed: frequency, consequence and cost.

    Frequency is possibly the most determining factor here. If a bug occurs once every 10,000 total plays (as an example, that number does not necessarily apply here) then it’s a lower priority than one occurring every 1,000 plays and could very well be pushed back to a later release.

    raesONE_PSNR 1 Reply Last reply
    0
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by raesONE_PSN
    #31

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    Is fielding ever going to work 100% as intended? I mean how hard can it be. Only took 4 months to fix the outfield BS, but somehow new errors always find a way back into the game and I don't know how. There hasn't been a gameplay patch in a while now and I've never seen this before?

    In a game this complex 100% is never attainable. Even more so given the short dev cycle.

    GTAV is seven years old and they’re still fixing bugs.

    Did you really just compare the complexity of GTA V to the complexity of MLB The Show? Every other few weeks I read something on this forum and I think to myself: "wow, this is definitely the most ridiculous thing I've seen around here", and then I laugh a little and sigh afterwards while concluding that it probably won't get any better than this.
    And then someone like you comes around with a statement like this. Unbelievable.

    Thanks

    Yeah come on man just use your common sense.

    I am. Common sense tells me there’s no point arguing with those who play the ‘how hard is it to make a game’ card so I’m moving on.

    My friend, I’ve respected many a post of yours over the last year or so, I hope you can reciprocate.

    I didn't mean any disrespect towards you nor did I say that developing video games is easy by any means, but comparing a game like GTA V to this game is ludicrous.

    I’m not convinced on any of those three points (below I’ve listed why) but ok then.

    1. ‘Someone like you... Unbelievable.’
    2. ‘How hard can it be’.
    3. They are both very complex games in very different ways.

    Well you're the one who made the comparison with GTA V. Which I'll say again, that's ludicrous. That's a game that has been in development god knows how many years, while this game is just mostly copy/paste every year. You'd assume these bugs and glitches would be sorted out since a lot of the mechanics remain the same every year, but apparently that is "very hard". This is not a minor bug/glitch we're talking about either, this is something that can change outcomes of games.

    Also, the dev team working over at Rockstar is about 10 times the size of the dev team working over at SDS. So I'll say it again, the comparison is absolutely bananas.

    Thank you. ‘Bananas’ makes me look crazy, not stupid like your first reply did. That’s probably the best I’m gonna get so I’ll take it.

    I can think of three factors that will determine how soon a bug is fixed: frequency, consequence and cost.

    Frequency is possibly the most determining factor here. If a bug occurs once every 10,000 total plays (as an example, that number does not necessarily apply here) then it’s a lower priority than one occurring every 1,000 plays and could very well be pushed back to a later release.

    Look, I apologize for the rhetoric. I just thought it wasn't a very good comparison. I understand the point you make, but at the same time I believe it should be much easier to track down a bug in a vastly smaller and less complex script than in a script of a game like GTA.

    Red_Ted_is_back_PSNR 1 Reply Last reply
    1
  • Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSN
    replied to Guest on last edited by
    #32

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    @Red_Ted_is_back said in New fielding glitch:

    @raesONE said in New fielding glitch:

    Is fielding ever going to work 100% as intended? I mean how hard can it be. Only took 4 months to fix the outfield BS, but somehow new errors always find a way back into the game and I don't know how. There hasn't been a gameplay patch in a while now and I've never seen this before?

    In a game this complex 100% is never attainable. Even more so given the short dev cycle.

    GTAV is seven years old and they’re still fixing bugs.

    Did you really just compare the complexity of GTA V to the complexity of MLB The Show? Every other few weeks I read something on this forum and I think to myself: "wow, this is definitely the most ridiculous thing I've seen around here", and then I laugh a little and sigh afterwards while concluding that it probably won't get any better than this.
    And then someone like you comes around with a statement like this. Unbelievable.

    Thanks

    Yeah come on man just use your common sense.

    I am. Common sense tells me there’s no point arguing with those who play the ‘how hard is it to make a game’ card so I’m moving on.

    My friend, I’ve respected many a post of yours over the last year or so, I hope you can reciprocate.

    I didn't mean any disrespect towards you nor did I say that developing video games is easy by any means, but comparing a game like GTA V to this game is ludicrous.

    I’m not convinced on any of those three points (below I’ve listed why) but ok then.

    1. ‘Someone like you... Unbelievable.’
    2. ‘How hard can it be’.
    3. They are both very complex games in very different ways.

    Well you're the one who made the comparison with GTA V. Which I'll say again, that's ludicrous. That's a game that has been in development god knows how many years, while this game is just mostly copy/paste every year. You'd assume these bugs and glitches would be sorted out since a lot of the mechanics remain the same every year, but apparently that is "very hard". This is not a minor bug/glitch we're talking about either, this is something that can change outcomes of games.

    Also, the dev team working over at Rockstar is about 10 times the size of the dev team working over at SDS. So I'll say it again, the comparison is absolutely bananas.

    Thank you. ‘Bananas’ makes me look crazy, not stupid like your first reply did. That’s probably the best I’m gonna get so I’ll take it.

    I can think of three factors that will determine how soon a bug is fixed: frequency, consequence and cost.

    Frequency is possibly the most determining factor here. If a bug occurs once every 10,000 total plays (as an example, that number does not necessarily apply here) then it’s a lower priority than one occurring every 1,000 plays and could very well be pushed back to a later release.

    Look, I apologize for the rhetoric. I just thought it wasn't a very good comparison. I understand the point you make, but at the same time I believe it should be much easier to track down a bug in a vastly smaller and less complex script than in a script of a game like GTA.

    True. Neither of us know though just how much code is involved In either. And as you said earlier, they’re possibly modifying code in TS20 that has existed since 14TS and even beyond that in some parts of the game, so in that way it’s most certainly apt to compare it to GTAV.

    The reason I’m so empathetic to the devs is that I’ve been programming for a long, long time (think 1980s Usborne ‘learn to code’ books with weird looking monsters that explain what the program code you’re copying does) and I’ve also through employment been allowed opportunities that help me see things like this from perspectives other than as an end user.

    It’s all good re: the rhetoric, I’m glad we could have a civil disagreement without saying anything that got either of us banned!

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  • onnagood1_PSNO Offline
    onnagood1_PSNO Offline
    onnagood1_PSN
    wrote on last edited by
    #33

    Can we just all agree that gameplay is garbage this year?

    I mean on so many different levels. From occurrences that should never happen like OP stated, to almost non-existant pitch accuracy, check-swinging, clueless AI baserunners at times, so on and so on. I have endless clips of videos as proof for each category.

    Some of us sense that MLB21 gameplay will be just as disappointing based on gameplay trends. I'm just hoping that the valid complaints from this forum will eventually have an impact on SDS to do something about it for MLB22 on.

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