Did they tweak hitting?
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@raesONE said in Did they tweak hitting?:
@The_Joneser said in Did they tweak hitting?:
What was your launch angle? 40+?
I don't think the PCI placement would read "perfect" if the launch angle would be 40° or more.
I'm actually not being a smart [censored] here or trying to start a fight when saying that I think it would. Not sure if there's a way to check these things, but I'm pretty sure I've hit a "perfect" on as high as a 44, which came very short of the wall.
Honestly, though, if you can hit a ground ball that registers as perfect, why not literally any hard struck ball at any angle? Might explain a lot of the funky readings people get. Obviously, a glancing shot or some squib is never going to show as perfect, but if you get dealt a swing with a severe uppercut, you might still smack the [censored] out of that thing, sending it off, hard, at the same relative angle as a much less well hit ball.
Being forthright, this is pure conjecture, and also subject to my understanding of how launch angles are calculated. If I'm correct, it's basically looking at the angle the ball leaves the bat from the point in space where the bat makes contact, using that point to establish a plane parallel to the ground from which to measure a base angle. In itself, it has nothing to do with how flush the bat hits the ball, so you can get a 44 degree launch on a glancing blow, or a wild uppercut that squares it up.
Here's where more conjecture creeps in: I don't think people are correct in conflating a "perfect" hit with a desirable outcome (not in this game, anyway). I think, based on some of the weird [censored] I've seen, that "perfect" in this game applies to the the hardest a ball can be hit on whatever swing you happen to have been dealt. If you happen to swing too far down at a ball in the middle, but hit that pitch with that particular swing as hard as is possible, you win a shiny, "perfect" ground ball. If you happen to take a big, arcing swoop and blast it off at a 45, you've got yourself a "perfect" fly that may scrape some clouds, but it drops at the track.
Probably not how it should be, considering what we all think when we think of a "perfect" hit, but do you really think that portion of the game was nailed?
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I had a p/p fly ball with MVP Harper last game that the opponent caught/camped under 3 steps in front of the warning track. That was pretty surprising. I removed him from my team after the game, lol.
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@The_Joneser said in Did they tweak hitting?:
@raesONE said in Did they tweak hitting?:
@The_Joneser said in Did they tweak hitting?:
What was your launch angle? 40+?
I don't think the PCI placement would read "perfect" if the launch angle would be 40° or more.
I'm actually not being a smart [censored] here or trying to start a fight when saying that I think it would. Not sure if there's a way to check these things, but I'm pretty sure I've hit a "perfect" on as high as a 44, which came very short of the wall.
Honestly, though, if you can hit a ground ball that registers as perfect, why not literally any hard struck ball at any angle? Might explain a lot of the funky readings people get. Obviously, a glancing shot or some squib is never going to show as perfect, but if you get dealt a swing with a severe uppercut, you might still smack the [censored] out of that thing, sending it off, hard, at the same relative angle as a much less well hit ball.
Being forthright, this is pure conjecture, and also subject to my understanding of how launch angles are calculated. If I'm correct, it's basically looking at the angle the ball leaves the bat from the point in space where the bat makes contact, using that point to establish a plane parallel to the ground from which to measure a base angle. In itself, it has nothing to do with how flush the bat hits the ball, so you can get a 44 degree launch on a glancing blow, or a wild uppercut that squares it up.
Here's where more conjecture creeps in: I don't think people are correct in conflating a "perfect" hit with a desirable outcome (not in this game, anyway). I think, based on some of the weird [censored] I've seen, that "perfect" in this game applies to the the hardest a ball can be hit on whatever swing you happen to have been dealt. If you happen to swing too far down at a ball in the middle, but hit that pitch with that particular swing as hard as is possible, you win a shiny, "perfect" ground ball. If you happen to take a big, arcing swoop and blast it off at a 45, you've got yourself a "perfect" fly that may scrape some clouds, but it drops at the track.
Probably not how it should be, considering what we all think when we think of a "perfect" hit, but do you really think that portion of the game was nailed?
Well I won't contradict you because I genuinely don't know, it just doesn't seem logical in my mind that a 40° launch angle or more would read perfect because you definitely got under the ball. But I guess anything can happen in this game.
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@KOTANK1334 said in Did they tweak hitting?:
Ball seems to be dead...
Just had a Perfect / Perfect 99mph exit Velo with Prestige George Brett and it was a lazy fly ball to the track.
I agree. Been like this for around a week. Balls seem dead. Perfect/perfect Babe Ruth as a fly out. Something is wrong with that.
They dialed back exit velocity I believe.
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Even in this showdown, everything is dead off the bat. So many fly outs to the warning track. And when you do get a home run, the PCI isn’t placed any better than when you don’t.
Hitting feels really unrewarding lately. Sort of taking the fun out of the game. Something is definitely different.
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Definitely notice this week shippet is playing big. Alot of balls that usually go out, are dying at the track.
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@KOTANK1334 said in Did they tweak hitting?:
Ball seems to be dead...
Just had a Perfect / Perfect 99mph exit Velo with Prestige George Brett and it was a lazy fly ball to the track.
They messed with the sliders. This doesn't require a patch to do.
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Hitting feels absolutely terrible right now.
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Well this is encouraging, lol. Not gonna touch ranked this szn
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They have done this before, so I really wouldn’t be shocked if that last “small update” tweaked something
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@mitchhammond24 said in Did they tweak hitting?:
They have done this before, so I really wouldn’t be shocked if that last “small update” tweaked something
It gets old. You get used to it a certain way, then after an “update”, the game plays different.
Hitting wasn’t that bad. Now it’s a snooze fest. Get ready for a lot of pop outs.
There was a thread on reddit about a week back a friend pointed out to me. Basically saying they dialed exit velocity back to keep games closer. I rolled my eyes when I read it, but after hitting in all different modes this last week or so, I think they were right.
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